| 2026 | Exploring Non-Euclidean Geometry Through Virtual and Real Experiences to Unlock Non-Experts' Intuition. | Ma Mavromatis, Ronan Gaugne, Rmi Coulon, Valrie Gouranton |
| 2026 | The Interface as a Markov Blanket: Reframing VR Interaction via the Free Energy Principle. | Keigo Matsumoto |
| 2026 | Preliminary Exploration of Sonification for Spatial Augmentation of Ball-Approach Dynamics and Timing in Tennis. | Katsutoshi Masai, Hideo Saito |
| 2026 | Exploring the Synergy of Combining eXtended Reality and a Robotic Arm for Supporting Scenarios of Remote Collaboration. | Bernardo Marques, Joo Clemente, Joo Alves, Fbio Barros, Tiago Davi Oliveira de Arajo, Mateus Arajo, Eurico Pedrosa, Paulo Dias |
| 2026 | Realizing the Potential of Pervasive Augmented Reality as a Tool to Support Newcomers on-Boarding and Remote Factory Visits. | Bernardo Marques, Fbio Barros, Joo Alves, Pedro Reisinho, Mariana Leite, Tiago Coelho, Jorge Neves, Jorge Figueiredo, Duarte Almeida, Carlos Ferreira, Paulo Dias, Beatriz Sousa Santos |
| 2026 | Virtual Human in Symmetrical Reality: A Mobile System for Human-AI Coexistence. | Jiayu Mao, Zhenliang Zhang |
| 2026 | When and What to Speak: An Autonomous Embodied Chat Agent in Symmetrical Reality. | Jiayu Mao, Zhenliang Zhang |
| 2026 | Emotion-Aware Bargaining System for Negotiation Training Based on Symmetrical Reality. | Jiayu Mao, Zhenliang Zhang |
| 2026 | Anchor-based Haptics: Portable Interfaces Leveraging Real Surfaces to Display Grounded Forces for 3D Shape Simulation in VR. | Julien Manson, Anatole Lcuyer, Sylvain Dubois, Gry Casiez, Justine Saint-Aubert |
| 2026 | Free-View XR Tours Using 3D Gaussian Splatting with an Avatar Guide. | Mayura Manawadu, SeungWon Jeong, Lingxiao Li, Bin Chen, Taehyun Rhee |
| 2026 | Embodied Learning of Fractions in Virtual Reality. | Jens Maiero, Sara Becker, Birgit Brucker, Andreas Lachner, Peter Gerjets |
| 2026 | AI-Powered Conversational Assistance in Augmented Reality for Multi-Step Tasks. | Juliana H. Madritsch, Tomislav Duricic, Neven A. M. ElSayed, Simone Kopeinik, Eduardo E. Veas |
| 2026 | Aftermath : AI-Human Asymmetry in VR Interaction. | Yijia Li, Ling Zou, Richeng Liu |
| 2026 | I Like the Way you Talk: Exploring Speech Influence on Social Priming Conversation Between Virtual Humans. | Haomin Li, Shoulong Zhang, Jiahao Cui, Shuai Li, Aimin Hao |
| 2026 | StrainGain: Neck Strain Amplifies Head Pointing in VR. | Guanlin Li, Florian Weidner, Hans Gellersen, Haopeng Wang, Anam Ahmad Khan, Jinghui Hu |
| 2026 | Walking in the Wild: Safe and Natural Redirected Walking in Open Physical Spaces. | Xinda Liu, Qinyu Zhang, Guoqiang Yang, Yunchen Li, Jian Wu, Guohua Geng, Lili Wang |
| 2026 | Scaled Mouse: An Efficient and Accurate Interaction Technique for 3D Docking in Seated VR. | Xinpeng Liu, Di Bill Zhao, Wolfgang Stuerzlinger |
| 2026 | TeachAnything: A Multimodal Crowdsourcing Platform for Training Embodied AI Agents in Symmetrical Reality. | Zidong Liu, Rongkai Liu, Yue Li, Zhenliang Zhang |
| 2026 | Symmetrical Reality-Based Large-Scale Simulation of Embodied Agents for the Evolutionary Virtual World. | Rongkai Liu, Huiying Li, Yue Li, Zidong Liu, Zhenliang Zhang |
| 2026 | MIFE: A Multimodal VR Immersive Training System for Fire Escape. | Weijie Liu, Yalei Liu, Jiaxuan Gao, Zixuan Xie, Qiuyu Fu, Lu Lu, Jian Ma, Kun Li |
| 2026 | User Prompting Strategies and Prompt Enhancement Methods for Open-Set Object Detection in XR Environments. | Junfeng Lin, Yanming Xiu, Maria Gorlatova |
| 2026 | AniXDim: Integrating Cross-Dimensional Interaction into Desktop Character Animation Workflows. | Haihan Lin, Ye Pan, Nianlong Li, Wanjun Lv, Teng Han, Feng Tian |
| 2026 | Dual-Map Spatial Augmentation for Collaborative VR Crisis Management. | Hugo Lino, Ana Rita Rebelo, Rui Nbrega, Fernando Pedro Birra, Nuno Correia |
| 2026 | PointShopVR: Immersive Authoring of Large Point Clouds in Virtual Reality. | Tianfang Lin, Matthew McGinity, Stefan Gumhold |
| 2026 | Real-Time Superquadric Representation of Cuboids and Cylinders Using Instant Surface Normal Map for Dynamic Object Integration in AR. | Yohan Lim, Yoonseok Shin, Woontack Woo |