| 2026 | TwinHaus: Digital Twin Design Tool for Sustainable Building Construction. | Somang Nam, Joel Varghese, Aanya Goel, Hyunggu Jung |
| 2026 | LOCOMO-Play: Gamification of Sustainable Artificial Intelligence Use in Augmented Reality. | Somang Nam, Hyunggu Jung, Yunseo Moon, Seilin Uhm |
| 2026 | Electroencephalographic Assessment of Comfort in Urban Environments Using Virtual Reality. | Yasufumi Nakata, Mayuka Otsuki, Taisuke Goto, Souta Hiratsuka, Miki Nagai, Kaito Sado, Atsushi Aoyama |
| 2026 | Demonstration of Visuo-Haptic Redirection in Above-Surface Drawing with an Extendable Pen. | Fumihiko Nakamura, Hinata Miyauchi, Yuta Kataoka, Fumihisa Shibata, Asako Kimura, Shohei Mori |
| 2026 | How we Learn in Extended Reality: A Systematic Look at Learning Frameworks in XR Education. | Jordan Muniz, Gerd Bruder |
| 2026 | Comparing Fingerprint to Haptics-Based Authentication Methods in XR Devices. | Shakrin Jahan Mozumder, Fahmida Imrose, Regis Kopper |
| 2026 | Can We See Eye to Eye? A Call for Prioritising Eye Visibility in Co-Located Social AR/MR Collaboration Across HMD Architectures. | Mirta Moslavac, Sara Srebot, Lea Skorin-Kapov |
| 2026 | AeroScale: A Resizable Drone-Based POV Display for Mobile and Shared Augmented Reality. | Shogo Morita, Zhenyu Mao, Mingyue Zhang, Nianyu Li, Jialong Li, Kenji Tei |
| 2026 | [DC] Augmented Co-Embodiment for Motor Skill Learning with Held Tools in Virtual Reality. | Jean Morell |
| 2026 | Emotional and Energy Variations in University Personnel. A VR Intervention. | Julin Mora, Helena Rincn, Pablo A. Figueroa |
| 2026 | An LLM-Driven Pipeline for Synthetic Surveillance Video Dataset Generation in Virtual Environments. | Junbeom Moon, Jae Hyeok Heo, Soon Ki Jung |
| 2026 | Virtually Being Old: Proteus Effects of Age-Related Avatars on Ageism and Naturalistic Scene Memory in Young Adults. | Lisa Mombouyran, Alexandre Gaston-Bellegarde, Pascale Piolino |
| 2026 | Edge- and Eccentricity-Guided Foveated Path Tracing with Adaptive Russian Roulette. | Bipul Mohanto, Martin Weier, Cecilia Halbritter, Biying Fu, Oliver G. Staadt |
| 2026 | Perceptually Calibrated Foveated Chroma Attenuation for Gaze-Contingent VR Displays. | Bipul Mohanto, Martin Weier, Colin Groth, Jrme Kudnick, Oliver G. Staadt |
| 2026 | Doubled Pedagogical Agents in an Immersive Virtual Environment. | Takato Mizuho, Takuji Narumi |
| 2026 | Aligning Realities: A Registration Pipeline for Arbitrary Objects in Mixed Reality Using Controller-Based Point Selection. | David Mertens, Steffen-Sascha Stein, Kristoffer Waldow, Arnulph Fuhrmann |
| 2026 | 4D Minimally Invasive Surgery Scene Reconstruction and Simulation Using Deformable 3D Gaussian Splatting. | Zihan Men, Nan Meng |
| 2026 | Calm but Alert: Neurofeedback Enhances Stability in Virtual Reality Landslide Driving. | Arjun Mehra, Ajoy Kumar, Keshav Agarwal, Kala Venkata Uday, Varun Dutt |
| 2026 | Powering Clinical Communication Training with an LLM-Powered Virtual Reality Simulation. | Eileen McGivney, Xiuqi Tommy Zhu, Heidi Cheerman, Sheri Kiami, Minxin Cheng, Leanne Chukoskie |
| 2026 | This Is Not a Classroom: Theorizing Affordances for Learning. | Bree McEwan, Michelle Lui, Michael Nixon, Rhonda McEwen |
| 2026 | An Evaluation of Non-Intrusive Full Body Tracking for Caves. | Elisabeth Mayer, Thomas Odaker, Dieter Kranzlmller |
| 2026 | An Immersive Technical Document - Applying Game Design Techniques to Immersive Visualization Laboratories. | Elisabeth Mayer, Thomas Odaker, Dieter Kranzlmller |
| 2026 | I Like to Move It, Move It - Non-Intrusive Full Body Tracking for Caves. | Elisabeth Mayer, Thomas Odaker, Dieter Kranzlmller |
| 2026 | Spatial Guidance in Asynchronous Collaboration: The Impact of Embodied Mixed Reality Instructions on Task Accuracy. | Anjela Mayer, Ines Miguel-Alonso, Kevin Kastner, Andres Bustillo, Julian Reichwald, Jivka Ovtcharova, Georgi Todorov |
| 2026 | Physics-based Hand-object Interaction via Control Force in Virtual Reality. | Yue Ma, Yi Wei, Xiaohui Liang |