| 2026 | Study on the Impact of Detector Replacement on Accuracy and Coding Efficiency in Video Coding for Machines. | Minho Park, Aro Kim, Sang-Hyo Park |
| 2026 | Beyond Frame: A Remediation Authoring Tool for Transforming 2D Artworks into VR Experiences. | Sieun Park, Jusub Kim |
| 2026 | Low-Cost VR Teleoperation of a 5-Dof Robotic Arm with a Synchronized Digital Twin and Ultrasonic Safety Loop. | Aryan Pant, Sushim Saini, Kumar Gaurav |
| 2026 | Reconstructing 360-Degree Memories in Virtual Reality with Generative Artificial Intelligence. | Paulina Becerril Palma, Frode Guribye, Miroslav Bachinski |
| 2026 | [DC] Towards Universal Access: Building a Cross-Device Mixed Reality Ecosystem. | Paulina Becerril Palma |
| 2026 | Estimating Mental Effort in Virtual Reality Using Multimodal Biosignals. | Riku Otono, Jingruo Chen, Zane Karai, Kunal Gupta, Peta Murphy, Joanne Nunnerley, Mark Billinghurst |
| 2026 | Troot. | Alma Oskouei, Ronan Gaugne, Valrie Gouranton |
| 2026 | The Effects of Simulated Low Vision on Perceived Action Capabilities in Virtual Reality. | Maisha Orthy, Jeanine K. Stefanucci, Bobby Bodenheimer, Sarah H. Creem-Regehr |
| 2026 | Viewpoint Suggestion of Feature-Rich Photos Using Smartphone Photogrammetry and Keypoint Detection. | Haruka Ono, Koya Narumi, Yuki Uranishi |
| 2026 | Sonic Sensemaking: Augmenting Narrative Integration of Invisible Intellectual Processes. | Shugo Ono, Yuji Hatada, Takuji Narumi |
| 2026 | [DC] Virtual Reality for Mental Health: Toward Bioadaptive Narrative and Sensory Feedback Systems. | Max Olofsson |
| 2026 | The Bathroom as a VR Space: How Visual-Tactile Congruence Shapes Presence and Naturalness During Bathing. | Kosuke Oketani, Taishiro Koga, Yohei Ikari, Haruka Matsukura, Maki Sakamoto |
| 2026 | VR Builds Lasting Empathy & Compassion: Observation Edges Embodiment in Adolescents. | Eugene Agboifo Ohu, Oluwatomilade Olarinde, Taiwo Serah Adetunji, Adanoritsewo Ogbitse, Deborah Odumbo |
| 2026 | ElectroEncephaloGraphy Verification of Speed Adaptation in Time-Distortion Ski Training System. | Funa Oba, Yichen Peng, Chen-Chieh Liao, Erwin Wu, Natsue Yoshimura, Hideki Koike |
| 2026 | Hands-On Fragility: A Multi-Modal Pseudo-Haptic System for Delicate Interaction in VR. | Joo Anisio Marinho Da Nobrega, Davi Duarte de Freitas, Marcos Arthur Da Silva Melo, Gabriel Paes Landim de Lucena, Alyson Matheus de Carvalho Souza |
| 2026 | Eliciting Care in VR: A Multi-Modal Pseudo-Haptic Approach to Virtual Object Fragility. | Joo Anisio Marinho Da Nobrega, Davi Duarte de Freitas, Marcos Arthur Da Silva Melo, Gabriel Paes Landim de Lucena, Alyson Matheus de Carvalho Souza |
| 2026 | Directional Guidance Device Using Skin Shear Deformation on the Nasal Bridge. | Kazuki Nishimoto, Yuto Nakamura, Jun Rekimoto, Takuji Narumi |
| 2026 | Oopses and Ohs: An Eye-Tracking Study of Human Errors in Virtual Reality. | Sahar Niknam, Vladyslav Siulhin, Jean Botev |
| 2026 | HA-VTON: Prompt-Guided Human Avatar Generation with Virtual Try-ON Result from Single Human and Garment Images. | Tsz-Lok Ng, Fu-Lai Chung |
| 2026 | Simulating the Future: The Role of Multimodal Virtual Reality in Futuristic Technologies' User Testing and Training. | Hanna J. Neroj, Keane Zhang, Bruce N. Walker |
| 2026 | Demographic Influences on Balance-Based Locomotion in Virtual Reality. | Michael G. Nelson, Christos Mousas |
| 2026 | Scale-Aware Navigation of Astronomical Survey Imagery Data on High Resolution Immersive Displays. | Ava Nederlander, Zainab Aamir, Arie E. Kaufman |
| 2026 | Bug in My Software. | Alina Nazmeeva |
| 2026 | [DC] Adaptive Visual Complexity in VR Training: An Eye-Tracking Approach to Detecting and Regulating Embodied Cognitive Load. | Mahsa Nasri |
| 2026 | NinjaPort: A Multi-Hand Approach for VR Teleportation. | Bakdauren Narbayev, Patricia Lasserre, Khalad Hasan |