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IEEE Conference on Virtual Reality and 3D User Interfaces

VR

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

5,711

1993–2026

Papers per year

1993563 peak2026

VR papers

5,711 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2020LiveDeep: Online Viewport Prediction for Live Virtual Reality Streaming Using Lifelong Deep Learning.Xianglong Feng, Yao Liu, Sheng Wei
2020Developing a VR tool for studying pedestrian movement and choice behavior.Yan Feng, Dorine C. Duives, Serge P. Hoogendoorn
2020Place in the World or Place on the Screen? Investigating the Effects of Augmented Reality Head -Up Display User Interfaces on Drivers' Spatial Knowledge Acquisition and Glance Behavior.Nayara de Oliveira Faria, Joseph L. Gabbard, Missie Smith
2020Evaluating Automotive Augmented Reality Head-up Display Effects on Driver Performance and Distraction.Nayara de Oliveira Faria
2020Potential Effects of Dynamic Parallax on Eyesight in Virtual Reality System.Hui Fang, Dongdong Weng, Jie Guo, Ruiying Shen, Haiyan Jiang, Ziqi Tu
2020Detection of Scaled Hand Interactions in Virtual Reality: The Effects of Motion Direction and Task Complexity.Shaghayegh Esmaeili, Brett Benda, Eric D. Ragan
2020Effects of Dark Mode Graphics on Visual Acuity and Fatigue with Virtual Reality Head-Mounted Displays.Austin Erickson, Kangsoo Kim, Gerd Bruder, Gregory F. Welch
2020Examining Whether Secondary Effects of Temperature-Associated Virtual Stimuli Influence Subjective Perception of Duration.Austin Erickson, Gerd Bruder, Pamela J. Wisniewski, Gregory F. Welch
2020A Tangible Spherical Proxy for Object Manipulation in Augmented Reality.David Englmeier, Julia Drner, Andreas Butz, Tobias Hllerer
2020Evaluation of Simulator Sickness for 360° Videos on an HMD Subject to Participants' Experience with Virtual Reality.Majed Elwardy, Hans-Jrgen Zepernick, Yan Hu, Thi My Chinh Chu, Veronica Sundstedt
2020Effect of marker location on user detection in omnidirectional images.Ricardo Eiris, Brendan John, Eakta Jain, Masoud Gheisari
2020Front Camera Eye Tracking for Mobile VR.Panagiotis Drakopoulos, George Alex Koulieris, Katerina Mania
2020Embodiment for the Difference: A VR Experience of Bipolar Disorder.Jiahui Dong, Angshuman Mazumdar, Fu Chia Yang, Hung-Yu Chen, Shubin Han, Christos Mousas
2020Dynamic Artificial Potential Fields for Multi-User Redirected Walking.Tianyang Dong, Xianwei Chen, Yifan Song, Wenyuan Ying, Jing Fan
2020Exploring Effects of Screen-Fixed and World-Fixed Annotation on Navigation in Virtual Reality.James Dominic, Andrew C. Robb
2020OnBodyVR: Virtual Reality Application with Eyes-free on-Body Interface Based on three Tracked Points.Manuel Dixken, Tobias Schultze, Matthias Bues
2020Farewell to Dawn: A Virtual Theatre Production.Anna Dining, Joe Geigel
2020Illustrating COLIBRI VR, an Open-Source Toolkit to Render Real-World Scenes in Virtual Reality.Grgoire Dupont de Dinechin, Alexis Paljic
2020Demonstrating COLIBRI VR, an Open-Source Toolkit to Render Real-World Scenes in Virtual Reality.Grgoire Dupont de Dinechin, Alexis Paljic
2020Presenting COLIBRI VR, an Open-Source Toolkit to Render Real-World Scenes in Virtual Reality.Grgoire Dupont de Dinechin, Alexis Paljic
2020From Real to Virtual: An Image-Based Rendering Toolkit to Help Bring the World Around Us Into Virtual Reality.Grgoire Dupont de Dinechin, Alexis Paljic
2020Neurophysiological Effects of Presence in Calm Virtual Environments.Arindam Dey, Jane Phoon, Shuvodeep Saha, Chelsea Dobbins, Mark Billinghurst
2020Precise and realistic grasping and manipulation in Virtual Reality without force feedback.Thibauld Delrieu, Vincent Weistroffer, Jean-Pierre Gazeau
2020Occlusion Management Techniques for Everyday Glanceable AR Interfaces.Shakiba Davari, Feiyu Lu, Doug A. Bowman
2020Towards Real Time Object Recognition For Context Awareness in Mixed Reality: A Machine Learning Approach.Archi Dasgupta, Mark Manuel, Rifat Sabbir Mansur, Nabil Nowak, Denis Gracanin
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