Skip to content

IEEE Conference on Virtual Reality and 3D User Interfaces

VR

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

5,711

1993–2026

Papers per year

1993563 peak2026

VR papers

5,711 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2020Augmented Reality for Infrastructure Inspection with Semi-autonomous Aerial Systems: An Examination of User Performance, Workload, and System Trust.Jared Van Dam, Alexander Krasner, Joseph L. Gabbard
2020Drone-based Augmented Reality Platform for Bridge Inspection: Effect of AR Cue Design on Visual Search Tasks.Jared Van Dam, Alexander Krasner, Joseph L. Gabbard
2020Visual Guidance Methods in Immersive and Interactive VR Environments with Connected 360° Videos.Samuel Cosgrove, Joseph J. LaViola
2020Crisis Management Exercises in Virtual Reality.Aurlie Conges, Alexis Evain, Frdrick Bnaben, Olivier Chabiron, Sbastien Rebire
2020The Effects of Multi-sensory Aerial Firefighting Training in Virtual Reality on Situational Awareness, Workload, and Presence.Rory M. S. Clifford, Timothy McKenzie, Stephan G. Lukosch, Robert W. Lindeman, Simon Hoermann
2020Virtual Big Heads: Analysis of Human Perception and Comfort of Head Scales in Social Virtual Reality.Zubin Datta Choudhary, Kangsoo Kim, Ryan Schubert, Gerd Bruder, Gregory F. Welch
2020Effects of volumetric capture avatars on social presence in immersive virtual environments.SungIk Cho, Seung-wook Kim, JongMin Lee, JeongHyeon Ahn, JungHyun Han
2020Effects of Locomotion Style and Body Visibility of a Telepresence Avatar.Youjin Choi, Jeongmi Lee, Sung-Hee Lee
2020Individual differences in teleporting through virtual environments: A latent profile analysis.Lucia A. Cherep, Alex F. Lim, Jonathan W. Kelly, Anthony Miller, Stephen B. Gilbert
2020Fast Hand-Object Interaction Using Gesture Guide Optimization.Yunlong Che, Yue Qi
2020Design of a Mixed Reality Based System for Multimedia Content Presentation.Nanxi Chen, Ajit Sarkaar, Jooyoung Whang, Jackson Wonderly, Jiacheng Ye, Denis Gracanin
2020Building the Virtual Stage: A System for Enabling Mixed Reality Theatre.Jietong Chen, Kunal Shailesh Shitut, Joe Geigel, David Munnell, Marla Schweppe
2020SalBiNet360: Saliency Prediction on 360° Images with Local-Global Bifurcated Deep Network.Dongwen Chen, Chunmei Qing, Xiangmin Xu, Huansheng Zhu
2020Disambiguation Techniques for Freehand Object Manipulations in Virtual Reality.Di Laura Chen, Ravin Balakrishnan, Tovi Grossman
2020Minimal Embodiment: Effects of a Portable Version of a Virtual Disembodiment Experience on Fear of Death.Carmen Chan, Angel Hwang, Daphne Sun, Brandon Birckhead, Andrea Stevenson Won
2020Touch & Live. An immersive experience for acting in others' bodies.Nicols Casanova, Holman Cabezas, Angie Cspedes, Dario Araque, Daniel Ospina, Elizabeth Garzn-Morales, Laura Corts-Rico, Wilson J. Sarmiento
2020Feature Guided Path Redirection for VR Navigation.Antong Cao, Lili Wang, Yi Liu, Voicu Popescu
2020Perception of Head Motion Effect on Emotional Facial Expression in Virtual Reality.Qiongdan Cao, Hui Yu, Charles Nduka
2020Pre-Contact Kinematic Features for the Categorization of Contact Events as Intended or Unintended.Jaime Leonardo Maldonado Can, Thorsten Kluss, Christoph Zetzsche
2020Categorization of Contact Events as Intended or unintended using Pre-Contact Kinematic Features.Jaime Leonardo Maldonado Can, Thorsten Kluss, Christoph Zetzsche
20203DUI and the Phantom Limb: multisensory experience for embodiment of amputation.Aimee Calepso, Renan Luigi Martins Guarese, Rafael Valer, Yhonatan Iquiapaza, Victor Adriel de Jesus Oliveira, Luciana Porcher Nedel, Anderson Maciel
2020ThermAirGlove: A Pneumatic Glove for Thermal Perception and Material Identification in Virtual Reality.Shaoyu Cai, Pingchuan Ke, Takuji Narumi, Kening Zhu
2020The influence of text rotation, font and distance on legibility in VR.Andre Bttner, Stefan M. Grnvogel, Arnulph Fuhrmann
2020Determining Peripersonal Space Boundaries and Their Plasticity in Relation to Object and Agent Characteristics in an Immersive Virtual Environment.Lauren E. Buck, Sohee Park, Bobby Bodenheimer
2020Dyadic Acquisition of Survey Knowledge in a Shared Virtual Environment.Lauren E. Buck, Timothy P. McNamara, Bobby Bodenheimer
3,0763,100 of 5,711← PreviousNext →

Comparable venues

Other A*/A conferences filed under the same field of research.