| 2020 | [DC] The Modulation of Peripersonal Space Boundaries in Immersive Virtual Environments. | Lauren E. Buck |
| 2020 | Avatar Driven VR Society Trends in Japan. | Liudmila Bredikhina, Takayuki Kameoka, Shogo Shimbo, Akihiko Shirai |
| 2020 | Towards Accessibility in VR - Development of an Affordable Motion Platform for Wheelchairs. | Kilian Brachtendorf, Benjamin Weyers, Daniel Zielasko |
| 2020 | Making it Simple: Expanding Access and Lowering Barriers to Novel Interaction Devices for Virtual and Augmented Reality. | Brook Bowers, Andrew Rukangu, Kyle Johnsen |
| 2020 | Map Displays and Landmark Effects on Wayfinding in Unfamiliar Environments. | Sabah Boustila, Paul Milgram, Greg A. Jamieson |
| 2020 | Immersive sonification of protein surface. | Tifanie Bouchara, Matthieu Monts |
| 2020 | Augmented Reality for the Manufacturing Industry: The Case of an Assembly Assistant. | Carola Botto, Alberto Cannav, Daniele Cappuccio, Giada Morat, Amir Nematollahi Sarvestani, Paolo Ricci, Valentina Demarchi, Alessandra Saturnino |
| 2020 | Usability of a Foreign Body Object Scenario in VR for Nursing Education. | Benjamin S. Botha, Lizette de Wet, Yvonne Botma |
| 2020 | Joint Dual-Tasking in VR: Outlining the Behavioral Design of Interactive Human Companions WhoWalk and Talk with a User. | Andrea Bnsch, Torsten W. Kuhlen |
| 2020 | Towards a Graphical User Interface for Exploring and Fine-Tuning Crowd Simulations. | Andrea Bnsch, Marcel Jonda, Jonathan Ehret, Torsten W. Kuhlen |
| 2020 | Framing the Scene: An Examination of Augmented Reality Head Worn Displays in Construction Assembly Tasks. | Eric T. Bloomquist, Joseph L. Gabbard, Kyle Tanous, Yimin Qin, Tanyel Bulbul |
| 2020 | On the Usage of the Simulator Sickness Questionnaire for Virtual Reality Research. | Pauline Bimberg, Tim Weiker, Alexander Kulik |
| 2020 | Comparative Evaluation of Viewing and Self-Representation on Passability Affordances to a Realistic Sliding Doorway in Real and Immersive Virtual Environments. | Ayush Bhargava, Hannah Solini, Kathryn M. Lucaites, Jeffrey W. Bertrand, Andrew C. Robb, Christopher C. Pagano, Sabarish V. Babu |
| 2020 | Influence of Perspective on Dynamic Tasks in Virtual Reality. | Naval Bhandari, Eamonn O'Neill |
| 2020 | SPA: Verbal Interactions between Agents and Avatars in Shared Virtual Environments using Propositional Planning. | Andrew Best, Sahil Narang, Dinesh Manocha |
| 2020 | Eye-Gaze Activity in Crowds: Impact of Virtual Reality and Density. | Florian Berton, Ludovic Hoyet, Anne-Hlne Olivier, Julien Bruneau, Olivier Le Meur, Julien Pettr |
| 2020 | Depth Augmented Omnidirectional Stereo for 6-DoF VR Photography. | Tobias Bertel, Moritz Mhlhausen, Moritz Kappel, Paul Maximilian Bittner, Christian Richardt, Marcus A. Magnor |
| 2020 | Audio-Visual Spatial Alignment Requirements of Central and Peripheral Object Events. | Davide Berghi, Hanne Stenzel, Marco Volino, Adrian Hilton, Philip J. B. Jackson |
| 2020 | Egocentric Sonification of Continuous Spatial Data in Situated Analytics. | Markus Berger |
| 2020 | Angular Dependence of the Spatial Resolution in Virtual Reality Displays. | Ryan Beams, Brendan Collins, Andrea Seung Kim, Aldo Badano |
| 2020 | Precision vs. Power Grip: A Comparison of Pen Grip Styles for Selection in Virtual Reality. | Anil Ufuk Batmaz, Aunnoy K. Mutasim, Wolfgang Stuerzlinger |
| 2020 | Touch the Wall: Comparison of Virtual and Augmented Reality with Conventional 2D Screen Eye-Hand Coordination Training Systems. | Anil Ufuk Batmaz, Aunnoy K. Mutasim, Morteza Malekmakan, Elham Sadr, Wolfgang Stuerzlinger |
| 2020 | Relative Room Size Judgments in Impossible Spaces. | Catherine Barwulor, Andrew C. Robb |
| 2020 | Narrative and Spatial Design through Immersive Music and Audio. | Joey Bargsten |
| 2020 | Kinetic Skin: Feasibility and Implementation of Bare Skin Tracking of Hand and Body Joints for 3D User Interfaces. | Amy Banic, Erik Horwitz, Clement Zheng |