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IEEE Conference on Virtual Reality and 3D User Interfaces

VR

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

5,711

1993–2026

Papers per year

1993563 peak2026

VR papers

5,711 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2019Pedagogical Agent Responsive to Eye Tracking in Educational VR.Adil Khokhar, Andrew Yoshimura, Christoph W. Borst
2019Spatial Presence in Real and Remote Immersive Environments.Nawel Khenak, Jean-Marc Vzien, David Thery, Patrick Bourdot
2019Position Paper: Factors of Perceived Tactile Cue Dominance when Interacting with Moving Virtual Objects.Rajiv Khadka, Amy Banic
2019Body-Prop Interaction: Evaluation of Augmented Open Discs and Egocentric Body-Based Interaction.Rajiv Khadka, Amy Banic
2019The Effect of Camera Height, Actor Behavior, and Viewer Position on the User Experience of 360° Videos.Tuuli Keskinen, Ville Mkel, Pekka Kallionierni, Jaakko Hakulinen, Jussi Karhu, Kimmo Ronkainen, John Mkel, Markku Turunen
2019Immersive Virtual Reality and Gamification Within Procedurally Generated Environments to Increase Motivation During Gait Rehabilitation.Florian Kern, Carla Winter, Dominik Gall, Ivo Kthner, Paul Pauli, Marc Erich Latoschik
2019Early Stage Digital-Physical Twinning to Engage Citizens with City Planning and Design.Lee Kent, Chris Snider, Ben J. Hicks
2019Obstacles Awareness Methods from Occupancy Map for Free Walking in VR.Marilyn Keller, Tristan Tchilinguirian
2019Peripersonal Visual-Haptic Size Estimation in Virtual Reality.Nicholas Katzakis, Lihan Chen, Fariba Mostajeran, Frank Steinicke
2019A New Interactive Haptic Device for Getting Physical Contact Feeling of Virtual Objects.Keishirou Kataoka, Takuya Yamamoto, Mai Otsuki, Fumihisa Shibata, Asako Kimura
2019Crystal Palace: Merging Virtual Objects and Physical Hand-held Tools.Toshiro Kashiwagi, Kaoru Sumi, Sidney S. Fels, Qian Zhou, Fan Wu
2019On Learning Weight Distribution of Tai Chi Chuan Using Pressure Sensing Insoles and MR-HMD.Peng-Yuan Kao, Ping-Hsuan Han, Yao Fu Jan, Zhiwei Yang, Chun-Hsien Li, Yi-Ping Hung
2019Jumping Further: Forward Jumps in a Gravity-reduced Immersive Virtual Environment.HyeongYeop Kang, Geonsun Lee, Dae Seok Kang, Ohung Kwon, Jun Yeup Cho, Ho-Jung Choi, JunaHvun Han
2019Visual Manipulation for Underwater Drag Force Perception in Immersive Virtual Environments.HyeongYeop Kang, Geonsun Lee, JungHyun Han
2019Advancing Ethical Decision Making in Virtual Reality.Sin-Hwa Kang, Jake Chanenson, Pranav Ghate, Peter Cowal, Madeleine Weaver, David M. Krum
2019Real-time Animation and Motion Retargeting of Virtual Characters Based on Single RGB-D Camera.Ning Kang, Junxuan Bai, Junjun Pan, Hong Qin
2019PILC Projector: RGB-IR Projector for Pixel-level Infrared Light Communication.Ikuo Kamei, Takefumi Hiraki, Shogo Fukushima, Takeshi Naemura
2019A Continuous Material Cutting Model with Haptic Feedback for Medical Simulations.Maximilian Kaluschke, Ren Weller, Gabriel Zachmann, Mario Lorenz
2019A Method to Introduce & Evaluate Motion Parallax with Stereo for Medical AR/MR.Megha Kalia, Nassir Navab, Sidney S. Fels, Tim Salcudean
2019Deep360Up: A Deep Learning-Based Approach for Automatic VR Image Upright Adjustment.Raehyuk Jung, Aiden Seung Joon Lee, Amirsaman Ashtari, Jean-Charles Bazin
2019Latency Measurement in Head-Mounted Virtual Environments.J. Adam Jones, Ethan Luckett, Tykeyah Key, Nathan D. Newsome
2019Optical and Neural Properties of Vision as Applied to Virtual Reality.J. Adam Jones
2019A Neural Motion Deblurring Approach to Restore Rich Textures for Visual SLAM.Guojing Jin, Jing Chen, Jingyao Wang, Yongtian Wang
2019Developing an Agent-based Virtual Interview Training System for College Students with High Shyness Level.Xinpei Jin, Yulong Bian, Wenxiu Geng, Yeqing Chen, Ke Chu, Hao Hu, Juan Liu, Yuliang Shi, Chenglei Yang
2019Cybersickness Analysis with EEG Using Deep Learning Algorithms.Dae Kyo Jeong, Sangbong Yoo, Yun Jang
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Comparable venues

Other A*/A conferences filed under the same field of research.