| 2018 | The Influence of Avatar Representation and Behavior on Communication in Social Immersive Virtual Environments. | Sahar A. Aseeri, Victoria Interrante |
| 2018 | Collaborative Production Line Planning with Augmented Fabrication. | Doris Aschenbrenner, Meng Li, Radoslaw Dukalski, Jouke Verlinden, Stephan G. Lukosch |
| 2018 | A Threefold Approach for Precise and Efficient Locomotion in Virtual Environments with Varying Accessibility. | Thomas Arnskov, Anders Elmholdt, Kristian Jensen, Nicklas Kristoffersen, Jonas Litvinas, Frederik L. Waldhausen, Niels C. Nilsson, Rolf Nordahl, Stefania Serafin |
| 2018 | Analysis of Proximity-Based Multimodal Feedback for 3D Selection in Immersive Virtual Environments. | Oscar Ariza, Gerd Bruder, Nicholas Katzakis, Frank Steinicke |
| 2018 | Cybersickness-Provoking Virtual Reality Alters Brain Signals of Persons with Multiple Sclerosis. | Imtiaz Muhammad Arafat, Sharif Mohammad Shahnewaz Ferdous, John Quarles |
| 2018 | Agency Enhances Body Ownership Illusion of Being a Virtual Bat. | Anastassia Andreasen, Niels Christian Nilsson, Stefania Serafin |
| 2018 | Spatial Asynchronous Visuo-Tactile Stimuli Influence Ownership of Virtual Wings. | Anastassia Andreasen, Niels Christian Nilsson, Stefania Serafin |
| 2018 | An AR-Guided System for Fast Image-Based Modeling of Indoor Scenes. | Daniel Andersen, Voicu Popescu |
| 2018 | Light Projection-Induced Illusion for Controlling Object Color. | Ryo Akiyama, Goshiro Yamamoto, Toshiyuki Amano, Takafumi Taketomi, Alexander Plopski, Christian Sandor, Hirokazu Kato |
| 2017 | 6 Degrees-of-freedom manipulation with a transparent, tangible object in world-fixed virtual reality displays. | David J. Zielinski, Derek Nankivil, Regis Kopper |
| 2017 | Remain seated: towards fully-immersive desktop VR. | Daniel Zielasko, Benjamin Weyers, Martin Bellgardt, Sebastian Pick, Alexander Meiner, Tom Vierjahn, Torsten W. Kuhlen |
| 2017 | BlowClick 2.0: A trigger based on non-verbal vocal input. | Daniel Zielasko, Neha Neha, Benjamin Weyers, Torsten W. Kuhlen |
| 2017 | 3DPS: An auto-calibrated three-dimensional perspective-corrected spherical display. | Qian Zhou, Kai Wu, Gregor Miller, Ian Stavness, Sidney S. Fels |
| 2017 | MR sand table: Mixing real-time video streaming in physical models. | Zhong Zhou, Zhiyi Bian, Zheng Zhuo |
| 2017 | iVR for the geosciences. | Jiayan Zhao, Peter C. LaFemina, Jan Oliver Wallgrn, Danielle Oprean, Alexander Klippel |
| 2017 | Texturing of augmented reality character based on colored drawing. | Hengheng Zhao, Ping Huang, Junfeng Yao |
| 2017 | Estimating the motion-to-photon latency in head mounted displays. | Jingbo Zhao, Robert S. Allison, Margarita Vinnikov, Sion Jennings |
| 2017 | RIDE: Region-induced data enhancement method for dynamic calibration of optical see-through head-mounted displays. | Zhenliang Zhang, Dongdong Weng, Yue Liu, Yongtian Wang, Xinjun Zhao |
| 2017 | Virtual reality based training: Evaluation of user performance by capturing upper limb motion. | Ehsan Zahedi, Hadi Rahmat-Khah, Javad Dargahi, Mehrdad Zadeh |
| 2017 | Group immersive education with digital fulldome planetariums. | KaChun Yu, Kamran Saham, Victoria Sahami, Larry Sessions, Grant Denn |
| 2017 | Mobile collaborative mixed reality for supporting scientific inquiry and visualization of earth science data. | Suya You, Charles K. Thompson |
| 2017 | Wearable tactile device using mechanical and electrical stimulation for fingertip interaction with virtual world. | Vibol Yem, Hiroyuki Kajimoto |
| 2017 | Object location memory error in virtual and real environments. | Mengxin Xu, Mara Murcia-Lpez, Anthony Steed |
| 2017 | Virtual field trips with networked depth-camera-based teacher, heterogeneous displays, and example energy center application. | Jason W. Woodworth, Sam Ekong, Christoph W. Borst |
| 2017 | Design of a practical TV interface for teacher-guided VR field trips. | Jason W. Woodworth, Christoph W. Borst |