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IEEE Conference on Virtual Reality and 3D User Interfaces

VR

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

5,711

1993–2026

Papers per year

1993563 peak2026

VR papers

5,711 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2016The effect of multi-sensory cues on performance and experience during walking in immersive virtual environments.Mi Feng, Arindam Dey, Robert W. Lindeman
2016Exploring the perception of co-location errors during tool interaction in visuo-haptic augmented reality.Ulrich Eck, Liem Hoang, Christian Sandor, Goshiro Yamamoto, Takafumi Taketomi, Hirokazu Kato, Hamid Laga
2016Towards understanding the capability of spatial audio feedback in virtual environments for people with visual impairments.Miao Dong, Rongkai Guo
2016Depth-based 3D gesture multi-level radial menu for virtual object manipulation.Matthew M. Davis, Joseph L. Gabbard, Doug A. Bowman, Denis Gracanin
2016Animated self-avatars for motor rehabilitation applications that are biomechanically accurate, low-latency and easy to use.Mikael Dallaire-Cote, Philippe Charbonneau, Sara St-Pierre Cote, Rachid Aissaoui, David R. Labb
2016Exploring social presence transfer in real-virtual human interaction.Salam Daher, Kangsoo Kim, Myungho Lee, Andrew Raij, Ryan Schubert, Jeremy N. Bailenson, Greg Welch
2016Refined experiment of the altered human joystick for user cohabitation in multi-stereocopic immersive CVEs.Weiya Chen, Nicolas Ladeveze, Cline Clavel, Patrick Bourdot
2016When the giant meets the ant an asymmetric approach for collaborative and concurrent object manipulation in a multi-scale environment.Morgan Le Chnchal, Jrmy Lacoche, Jrme Royan, Thierry Duval, Valrie Gouranton, Bruno Arnaldi
2016Vishnu: virtual immersive support for HelpiNg users an interaction paradigm for collaborative remote guiding in mixed reality.Morgan Le Chnchal, Thierry Duval, Valrie Gouranton, Jrme Royan, Bruno Arnaldi
2016Batmen - Hybrid collaborative object manipulation using mobile devices.Marcio Cabral, Gabriel Roque, Mario Nagamura, Andre Montes, Eduardo Zilles Borba, Celso Setsuo Kurashima, Marcelo Knrich Zuffo
2016VR THOR - Virtual reality training with hotstick on operations risks.Marcio Cabral, Olavo Belloc, Andre Montes, Eduardo Zilles Borba, Marcelo Knrich Zuffo
2016Integrating videos with LIDAR scans for virtual reality.Giang Bui, Brittany Morago, Truc Le, Kevin Karsch, Zheyu Lu, Ye Duan
2016Vocational training with immersive virtual reality for individuals with autism: towards better design practices.Lal Bozgeyikli, Evren Bozgeyikli, Andrew Raij, Redwan Alqasemi, Srinivas Katkoori, Rajiv V. Dubey
2016New hybrid projection to widen the vertical field of view with large screen to improve the perception of personal space in architectural project review.Sabah Boustila, Antonio Capobianco, Olivier Gnevaux, Dominique Bechmann
2016Virtual energy center for teaching alternative energy technologies.Christoph W. Borst, Kenneth A. Ritter, Terrence L. Chambers
2016A fully immersive virtual model to explore archaeological sites.Eduardo Zilles Borba, Marcio Cabral, Roseli de Deus Lopes, Marcelo Knrich Zuffo, Regis Kopper
2016Automatic generation of world in miniatures for realistic architectural immersive virtual environments.Andrea Bnsch, Sebastian Freitag, Torsten W. Kuhlen
2016Induction of linear and circular vection in real and virtual worlds.Bobby Bodenheimer, Yiming Wang, Divine Maloney, John J. Rieser
2016Capstone speaker: Agents? Seriously.Timothy W. Bickmore
2016Interactive and adaptive data-driven crowd simulation: User study.Aniket Bera, Sujeong Kim, Dinesh Manocha
2016Multimodal adaptive social interaction in virtual environment (MASI-VR) for children with Autism spectrum disorders (ASD).Esubalew Bekele, Joshua W. Wade, Dayi Bian, Jing Fan, Amy Swanson, Zachary Warren, Nilanjan Sarkar
2016Exploration of kinesthetic gaming for enhancing elementary math education using culturally responsive teaching methodologies.Angelos Barmpoutis, Qianwen Ding, Lisa Anthony, Wanda Eugene, Marko Suvajdzic
2016An accessible platform for everyday educational virtual reality.Catherine Ball, Kyle Johnsen
2016General Chair Message.Sabarish V. Babu, Sabine Coquillart, Larry F. Hodges, Zachary Wartell
2016The redirected walking toolkit: a unified development platform for exploring large virtual environments.Mahdi Azmandian, Timofey Grechkin, Mark T. Bolas, Evan A. Suma
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Comparable venues

Other A*/A conferences filed under the same field of research.