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IEEE Conference on Virtual Reality and 3D User Interfaces

VR

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

5,711

1993–2026

Papers per year

1993563 peak2026

VR papers

5,711 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2014Transitional Augmented Reality navigation for live captured scenes.Markus Tatzgern, Raphal Grasset, Denis Kalkofen, Dieter Schmalstieg
2014Full body interaction in virtual reality with affordable hardware.Tuukka M. Takala, Mikael Matveinen
2014Quantitative and qualitative methods for human-subject experiments in Virtual and Augmented Reality.J. Edward Swan II, Joseph L. Gabbard
2014An AR edutainment system supporting bone anatomy learning.Philipp Stefan, Patrick Wucherer, Yuji Oyamada, Meng Ma, Alexander Schoch, Motoko Kanegae, Naoki Shimizu, Tatsuya Kodera, Sebastien Cahier, Matthias Weigl, Maki Sugimoto, Pascal Fallavollita, Hideo Saito, Nassir Navab
2014Sonic interaction with a virtual orchestra of factory machinery.Laurent S. R. Simon, Florian Nouviale, Ronan Gaugne, Valrie Gouranton
2014Automatic acquisition and animation of virtual avatars.Ari Shapiro, Andrew W. Feng, Ruizhe Wang, Grard G. Medioni, Mark T. Bolas, Evan A. Suma
2014Measuring the collaboration degree in immersive 3D collaborative virtual environments.Wilson J. Sarmiento, Anderson Maciel, Luciana P. Nedel, Csar A. Collazos
2014Particle dreams in spherical harmonics.Daniel J. Sandin, Robert Kooima, Laurie Spiegel, Thomas A. DeFanti
2014Social presence in mixed agency interactions.Andrew C. Robb, Benjamin Lok
2014Efficient modal sound synthesis on GPUs.Dominik Rausch, Bernd Hentschel, Torsten W. Kuhlen
2014Design and evaluation of visual feedback for virtual grasp.Mores Prachyabrued, Christoph W. Borst
2014Collaborative virtual environments for ergonomics: embedding the design engineer role in the loop.Charles Pontonnier, Thierry Duval, Georges Dumont
2014Assessing exertions: How an increased level of immersion unwittingly leads to more natural behavior.Kevin Ponto, Karen B. Chen, Ross Tredinnick, Robert G. Radwin
2014Virtual speech anxiety training - Effects of simulation fidelity on user experience.Sandra Poeschl, Nicola Doering
2014Reflectance and light source estimation for indoor AR Applications.Alexander Plopski, Tomohiro Mashita, Kiyoshi Kiyokawa, Haruo Takemura
2014A 3D collaborative virtual environment to integrate immersive virtual reality into factory planning processes.Sebastian Pick, Sascha Gebhardt, Benjamin Weyers, Bernd Hentschel, Torsten W. Kuhlen
2014NASA Telexploration Project demo.Jeffrey S. Norris, Scott Davidoff
2014A comparison of four different approaches to reducing unintended positional drift during walking-In-Place locomotion.Niels Christian Nilsson, Stefania Serafin, Rolf Nordahl
2014A survey of communication and awareness in collaborative virtual environments.Thi Thuong Huyen Nguyen, Thierry Duval
2014Application of Hanger Reflex to wrist and waist.Takuto Nakamura, Narihiro Nishimura, Michi Sato, Hiroyuki Kajimoto
2014Baseline SPAAM calibration accuracy and precision in the absence of human postural sway error.Kenneth R. Moser, Magnus Axholt, J. Edward Swan II
2014Quantification of error from system and environmental sources in Optical See-Through head mounted display calibration methods.Kenneth R. Moser
2014Product accessibility evaluation using virtual user models.Panagiotis Moschonas, Athanasios Tsakiris, Dimitrios Tzovaras
2014The Mind-Mirror: See your brain in action in your head using EEG and augmented reality.Jonathan Mercier-Ganady, Fabien Lotte, Emilie Loup-Escande, Maud Marchal, Anatole Lcuyer
2014Wave-based sound propagation for VR applications.Ravish Mehra, Dinesh Manocha
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Comparable venues

Other A*/A conferences filed under the same field of research.