| 2014 | The potentials for spatial audio to convey information in virtual environments. | Kyla A. McMullen |
| 2014 | Decoupled mapping and localization for Augmented Reality on a mobile phone. | Pierre Martin, ric Marchand, Pascal Houlier, Isabelle Marchal |
| 2014 | A proof-of-concept study on the impact of artificial hypergravity on force-adapted target sizing for direct Augmented Reality pointing. | Daniela Markov-Vetter, Vanja Zander, Joachim Latsch, Oliver G. Staadt |
| 2014 | Real-time path planning in emergency using non-uniform safety fields. | Bangrui Liu, Aimin Hao |
| 2014 | AR jigsaw puzzle with RGB-D based detection of texture-less pieces. | Joo Paulo Silva do Monte Lima, Joo Marcelo X. N. Teixeira, Veronica Teichrieb |
| 2014 | CAVE2 documentary. | Jason Leigh, Andrew E. Johnson, Luc Renambot, Lance Long, Daniel J. Sandin, Jonas Talandis, Alessandro Febretti, Arthur Nishimoto |
| 2014 | Panoramic Navigator. A vision machine for expanded spaces of representation. | Volker Kuchelmeister |
| 2014 | A demonstration of tablet-based interaction panels for immersive environments. | David M. Krum, Thai Phan, Lauren Cairco Dukes, Peter Wang, Mark T. Bolas |
| 2014 | Tablet-based interaction panels for immersive environments. | David M. Krum, Thai Phan, Lauren Cairco Dukes, Peter Wang, Mark T. Bolas |
| 2014 | Simulating crowd interactions in virtual environments (doctoral consortium). | Sujeong Kim, Ming C. Lin, Dinesh Manocha |
| 2014 | A framework for the automatic 3D city modeling using the panoramic image from mobile mapping system and digital maps. | Hyungki Kim, Soonhung Han |
| 2014 | The effectiveness of an AR-based context-aware assembly support system in object assembly. | Bui Minh Khuong, Kiyoshi Kiyokawa, Andrew Miller, Joseph J. La Viola, Tomohiro Mashita, Haruo Takemura |
| 2014 | MUSE: Understanding traditional dances. | Muqeem Khan |
| 2014 | The design of a retinal resolution fully immersive VR display. | Anne Kenyon, John Van Rosendale, Samuel G. Fulcomer, David H. Laidlaw |
| 2014 | The effect of eye position on the view of virtual geometry. | J. Adam Jones, David M. Krum, Mark T. Bolas |
| 2014 | Automated calibration of display characteristics (ACDC) for head-mounted displays and arbitrary surfaces. | J. Adam Jones, Lauren Cairco Dukes, Mark T. Bolas |
| 2014 | Avatar motion adaptation for AR based 3D tele-conference. | Dongsik Jo, Ki-Hong Kim, Gerard J. Kim |
| 2014 | Developing virtual reality applications with Unity. | Jason Jerald, Peter Giokaris, Danny Woodall, Arno Hartbolt, Anish Chandak, Sbastien Kuntz |
| 2014 | Neutrino-KAVE: An immersive visualization and fitting tool for neutrino physics education. | Elizabeth Izatt, Kate Scholberg, Regis Kopper |
| 2014 | The effect of an occluder on near field depth matching in optical see-through augmented reality. | Chunya Hua, J. Edward Swan II |
| 2014 | The effect of an occluder on near field depth matching in optical see-through augmented reality. | Chunya Hua, Kenneth R. Moser, J. Edward Swan II |
| 2014 | Digital fear and pain control and the Oculus Rift: SnowWorld, SpiderWorld, and world trade center world. | Hunter G. Hoffman |
| 2014 | Mapping and interaction strategies for performing environmental sound. | Christian Heinrichs, Andrew P. McPherson |
| 2014 | Integration of road network logics into virtual environments. | Tobias Haubrich, Sven Seele, Rainer Herpers, Peter Becker |
| 2014 | A unique way to increase presence of mobility impaired users - Increasing confidence in balance. | Rongkai Guo, Gayani Samaraweera, John Quarles |