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IEEE Conference on Virtual Reality and 3D User Interfaces

VR

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

5,711

1993–2026

Papers per year

1993563 peak2026

VR papers

5,711 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2014The potentials for spatial audio to convey information in virtual environments.Kyla A. McMullen
2014Decoupled mapping and localization for Augmented Reality on a mobile phone.Pierre Martin, ric Marchand, Pascal Houlier, Isabelle Marchal
2014A proof-of-concept study on the impact of artificial hypergravity on force-adapted target sizing for direct Augmented Reality pointing.Daniela Markov-Vetter, Vanja Zander, Joachim Latsch, Oliver G. Staadt
2014Real-time path planning in emergency using non-uniform safety fields.Bangrui Liu, Aimin Hao
2014AR jigsaw puzzle with RGB-D based detection of texture-less pieces.Joo Paulo Silva do Monte Lima, Joo Marcelo X. N. Teixeira, Veronica Teichrieb
2014CAVE2 documentary.Jason Leigh, Andrew E. Johnson, Luc Renambot, Lance Long, Daniel J. Sandin, Jonas Talandis, Alessandro Febretti, Arthur Nishimoto
2014Panoramic Navigator. A vision machine for expanded spaces of representation.Volker Kuchelmeister
2014A demonstration of tablet-based interaction panels for immersive environments.David M. Krum, Thai Phan, Lauren Cairco Dukes, Peter Wang, Mark T. Bolas
2014Tablet-based interaction panels for immersive environments.David M. Krum, Thai Phan, Lauren Cairco Dukes, Peter Wang, Mark T. Bolas
2014Simulating crowd interactions in virtual environments (doctoral consortium).Sujeong Kim, Ming C. Lin, Dinesh Manocha
2014A framework for the automatic 3D city modeling using the panoramic image from mobile mapping system and digital maps.Hyungki Kim, Soonhung Han
2014The effectiveness of an AR-based context-aware assembly support system in object assembly.Bui Minh Khuong, Kiyoshi Kiyokawa, Andrew Miller, Joseph J. La Viola, Tomohiro Mashita, Haruo Takemura
2014MUSE: Understanding traditional dances.Muqeem Khan
2014The design of a retinal resolution fully immersive VR display.Anne Kenyon, John Van Rosendale, Samuel G. Fulcomer, David H. Laidlaw
2014The effect of eye position on the view of virtual geometry.J. Adam Jones, David M. Krum, Mark T. Bolas
2014Automated calibration of display characteristics (ACDC) for head-mounted displays and arbitrary surfaces.J. Adam Jones, Lauren Cairco Dukes, Mark T. Bolas
2014Avatar motion adaptation for AR based 3D tele-conference.Dongsik Jo, Ki-Hong Kim, Gerard J. Kim
2014Developing virtual reality applications with Unity.Jason Jerald, Peter Giokaris, Danny Woodall, Arno Hartbolt, Anish Chandak, Sbastien Kuntz
2014Neutrino-KAVE: An immersive visualization and fitting tool for neutrino physics education.Elizabeth Izatt, Kate Scholberg, Regis Kopper
2014The effect of an occluder on near field depth matching in optical see-through augmented reality.Chunya Hua, J. Edward Swan II
2014The effect of an occluder on near field depth matching in optical see-through augmented reality.Chunya Hua, Kenneth R. Moser, J. Edward Swan II
2014Digital fear and pain control and the Oculus Rift: SnowWorld, SpiderWorld, and world trade center world.Hunter G. Hoffman
2014Mapping and interaction strategies for performing environmental sound.Christian Heinrichs, Andrew P. McPherson
2014Integration of road network logics into virtual environments.Tobias Haubrich, Sven Seele, Rainer Herpers, Peter Becker
2014A unique way to increase presence of mobility impaired users - Increasing confidence in balance.Rongkai Guo, Gayani Samaraweera, John Quarles
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Comparable venues

Other A*/A conferences filed under the same field of research.