IEEE Conference on Virtual Reality and 3D User Interfaces
VR
A*
CORE rank
CORE rank (raw)
A*
Fields of research
Graphics, Augmented Reality and Games · Human-Centred Computing
Papers indexed
5,711
1993–2026
Papers per year
1993563 peak2026
Most published authors
VR papers
5,711 records sourced from DBLP. Search titles, filter by year, sort by recency.
| Year | Title | Authors |
|---|---|---|
| 2014 | An ungrounded tactile feedback device to portray force and torque-like interactions in virtual environments. | Ashley L. Guinan, Markus N. Montandon, Andrew J. Doxon, William R. Provancher |
| 2014 | Efficient and robust radiance transfer for probeless photorealistic augmented reality. | Lukas Gruber, Tobias Langlotz, Pradeep Sen, Tobias Hoherer, Dieter Schmalstieg |
| 2014 | Audio-visual attractors for capturing attention to the screens when walking in CAVE systems. | Francesco Grani, Stefania Serafin, Ferran Argelaguet, Valrie Gouranton, Marwan Badawi, Ronan Gaugne, Anatole Lcuyer |
| 2014 | Audio-visual attractors for capturing attention to the screens when walking in CAVE systems. | Francesco Grani, Ferran Argelaguet, Valrie Gouranton, Marwan Badawi, Ronan Gaugne, Stefania Serafin, Anatole Lcuyer |
| 2014 | Design and evaluation of Binaural auditory rendering for CAVEs. | Francesco Grani, Ferran Argelaguet, Valrie Gouranton, Marwan Badawi, Ronan Gaugne, Stefania Serafin, Anatole Lcuyer |
| 2014 | Geometrically-correct projection-based texture mapping onto a cloth. | Yuichiro Fujimoto, Jun Miyazaki, Takafumi Taketomi, Hirokazu Kato, Bruce H. Thomas, Goshiro Yamamoto, Ross T. Smith |
| 2014 | Telepresence: Soon not just a dream and a promise. | Henry Fuchs |
| 2014 | Omegalib: A multi-view application framework for hybrid reality display environments. | Alessandro Febretti, Arthur Nishimoto, Victor A. Mateevitsi, Luc Renambot, Andrew E. Johnson, Jason Leigh |
| 2014 | Development of a Kinect-based anthropometric measurement application. | Alvaro Espitia-Contreras, Pedro Sanchez-Caiman, Alvaro Uribe-Quevedo |
| 2014 | Workshop organizer. | Thierry Duval |
| 2014 | Development of a scenario builder tool for scaffolded virtual patients. | Lauren Cairco Dukes, Larry F. Hodges |
| 2014 | Temporally enhanced 3D capture of room-sized dynamic scenes with commodity depth cameras. | Mingsong Dou, Henry Fuchs |
| 2014 | Reproducible sonification for virtual navigation. | Norberto Degara, Thimmaiah Kuppanda, Timothy Neate, Jiajun Yang, Andres Villa Torres |
| 2014 | Demonstration: VR-HYPERSPACE - The innovative use of virtual reality to increase comfort by changing the perception of self and space. | Mirabelle D'Cruz, Harshada Patel, Laura Lewis, Sue Cobb, Matthias Bues, Oliver Stefani, Tredeaux Grobler, Kaj Helin, Juhani Viitaniemi, Susanna Aromaa, Bernd Frhlich, Stephan Beck, Andr Kunert, Alexander Kulik, Ioannis Karaseitanidis, Panagiotis Psonis, Nikos Frangakis, Mel Slater, Ilias Bergstrom, Konstantina Kilteni, Elena Kokkinara, Betty J. Mohler, Markus Leyrer, Florian Soyka, Enrico Gaia, Domenico Tedone, Michael Olbert, Mario Cappitelli |
| 2014 | Global illumination for Augmented Reality on mobile phones. | Michael Csongei, Liem Hoang, Christian Sandor, Yong-Beom Lee |
| 2014 | From 3d bimanual toward distant collaborative interaction techniques: an awareness issue. | Morgan Le Chnchal, Bruno Arnaldi, Thierry Duval, Valrie Gouranton, Jrme Royan |
| 2014 | Control of robot using a brain computer interface. | Pramod Chembrammel, Naveen Kumar Sankaran, Thenkurussi Kesavadas |
| 2014 | Reminiscence Therapy using Image-Based Rendering in VR. | Emmanuelle Chapoulie, Rachid Guerchouche, Pierre-David Petit, Gaurav Chaurasia, Philippe Robert, George Drettakis |
| 2014 | Using relative head and hand-target features to predict intention in 3D moving-target selection. | Juan Sebastin Casallas, James H. Oliver, Jonathan W. Kelly, Frdric Mrienne, Samir Garbaya |
| 2014 | The Virtual World Framework: Collaborative virtual environments on the web. | Eric Burns, David Easter, Rob Chadwick, David A. Smith, Carl Rosengrant |
| 2014 | Time perception during walking in virtual environments. | Gerd Bruder, Frank Steinicke |
| 2014 | Diplopia: A virtual reality game designed to help amblyopics. | James B. Blaha, Manish Z. Gupta |
| 2014 | LunAR Park: Augmented reality, retro-futurism & a ride to the moon. | Alexander Betts, Brenda A. Lopez Silva, Panos Oikonomou |
| 2014 | An interaction abstraction model for seamless avatar exchange in CVET. | Rozenn Bouville Berthelot, Thomas Lopez, Florian Nouviale, Valrie Gouranton, Bruno Arnaldi |
| 2014 | CORVETTE: Collaborative environment for technical training and experiment. | Rozenn Bouville Berthelot, Thomas Lopez, Florian Nouviale, Valrie Gouranton, Bruno Arnaldi |
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Comparable venues
Other A*/A conferences filed under the same field of research.