| 2025 | Does Task Matter? Task-Dependent Effects of Cross-Device Collaboration on Social Presence. | Christian Merz, Carolin Wienrich, Marc Erich Latoschik |
| 2025 | Virtual Reality in Crisis: How Perceived Risk and Warning Accuracy Shape Behavior in Landslide Scenarios. | Arjun Mehra, Arti Devi, Ajoy Kumar, Sahil Rana, Shivam Kumar, Kala Venkata Uday, Varun Dutt |
| 2025 | Simulating Central Vision Loss for Multisensory Navigation in Virtual Environments. | Maggie K. McCracken, Maisha Orthy, Bobby Bodenheimer, Jeanine K. Stefanucci, Sarah H. Creem-Regehr |
| 2025 | IVL Workflow - A Blueprint to Designing Applications for an Immersive Visualization Laboratory. | Elisabeth Mayer, Thomas Odaker, Daniel Kolb, Dieter Kranzlmller |
| 2025 | Enhancing Asynchronous Learning in immersive Environments: Exploring Baseline Modalities for Avatar-Based AR Guidance. | Anjela Mayer, Ines Miguel-Alonso, Jean-Rmy Chardonnet, Andrs Bustillo, Jivka Ovtcharova |
| 2025 | Extending Interaction Fidelity: The Impact of Feedback Symmetry on the Usability of Mixed Reality Applications. | Daniel T. Mayer, Cecilia Halbritter, Ralf Drner, Martin Weier |
| 2025 | A Problem-Driven Approach to XR in Education: Teaching Non-Euclidean Geometries Through Virtual Reality. | Ma Mavromatis, Ronan Gaugne, Rmi Coulon, Valrie Gouranton |
| 2025 | "Did you hear that?": Investigating localized spatial audio effects on enhancing immersive and affective user experiences in virtual reality. | Ifigeneia Mavridou, Ellen Seiss, Giuseppe Ugazio, Mark Harpster, Phillip Brown, Sophia Cox, Christine Erie, David Lopez Jr., Ryan Copt, Charles Nduka, James Hughes, Joseph Butera, Daniel N. Weiss |
| 2025 | Event Camera-Based Interactive Visualization System of High-Speed Events. | Kotoka Matsunaga, Katsutoshi Masai, Hideo Saito |
| 2025 | Development of Digital Twin Environment through Integration of Commercial Metaverse Platform and IoT Sensors of Smart Building. | Yusuke Masubuchi, Takefumi Hiraki, Yuichi Hiroi, Masanori Ibara, Kazuki Matsutani, Megumi Zaizen, Junya Morita |
| 2025 | Augmented Reality-Assisted Guide Plate Positioning in Lumbar Surgery Using Apple Vision Pro. | Hua Ma, Chongyan Sun, Zhenyu Li, Jiahao Chen, Runting Li, Ziyuan Wang, Yun Tian, Tengjiao Zhu, Zhen Qian |
| 2025 | Augmented Auditory Feedback Towards Ball Sports Visual Skill Training. | Katsutoshi Masai, Hideo Saito |
| 2025 | Real-Time Decoder and Player for MPEG V-DMC Dynamic Meshes. | Aleksei Martemianov, Lauri Ilola, Emre B. Aksu, Lukasz Kondrad |
| 2025 | Investigating Context Dependency in Memory Recognition Tasks in Virtual Reality. | Liam Marquis, Sharif Mohammad Shahnewaz Ferdous |
| 2025 | An Overview of the 4th International Workshop on eXtended Reality for Industrial and Occupational Supports (XRIOS). | Bernardo Marques, Samuel S. Silva, Fbio Barros, Tiago Davi Oliveira de Arajo, Carlos Ferreira, Paulo Dias, Beatriz Sousa Santos |
| 2025 | Temperature Matters: Thermal Feedback for Awe Experiences in VR. | Alexander Marquardt, Marvin Lehnort, Melissa Steininger, Ernst Kruijff, Kiyoshi Kiyokawa, Monica Perusqua-Hernndez |
| 2025 | RAGatar: Enhancing LLM-driven Avatars with RAG for Knowledge-Adaptive Conversations in Virtual Reality. | Alexander Marquardt, David Golchinfar, Daryoush Vaziri |
| 2025 | LLM-powered Gaussian Splatting in VR interactions. | Haotian Mao, Zhuoxiong Xu, Siyue Wei, Yule Quan, Nianchen Deng, Xubo Yang |
| 2025 | LIVE-GS: LLM Powers Interactive VR by Enhancing Gaussian Splatting. | Haotian Mao, Zhuoxiong Xu, Siyue Wei, Yule Quan, Nianchen Deng, Xubo Yang |
| 2025 | Enhancing Resilience through AI-Driven Virtual Reality. | Talya Maness, Anat Brunstein Klomek, Doron Friedman |
| 2025 | The Impact of Different Obstacle Outline Enhancement in Augmented Reality on Walking Experience. | Lior Maman, Ido Yarkoni, Ilan Vol, Shachar Maidenbaum, Sarit Felicia Anais Szpiro |
| 2025 | LLM-powered Text Entry in Virtual Reality. | Yan Ma, Tony Li, Zhi Li, Xiaojun Bi |
| 2025 | A Model-based Motion Amplifying Projection for Food Elasticity Manipulation. | Atsushi Maki, Daisuke Iwai, Kosuke Sato |
| 2025 | Calibration Challenges and Data Quality in Eye Tracking for Inclusive XR Therapies. | Matteo Dal Magro, Marta Goyena, Carlos Corts, Marta Orduna, Ainhoa Fernndez-Alcaide, Mara Nava-Ruiz, Jess Gutirrez, Pablo Prez, Narciso Garca |
| 2025 | Prototyping Therapeutic Gaming: from Semi-Immersive to Fully Immersive VR Experience for Parkinson's Disease. | Rui Neves Madeira, Pedro Albuquerque Santos, Diogo Pinto |