| 2025 | Comparative Evaluation of Differing Levels of Information Presentation in 3D Mini-Maps on Spatial Knowledge Acquisition in VR. | Pei-Chin Hsu, Sabarish V. Babu, Jung-Hong Chuang |
| 2025 | Evaluating the Impact of Immersiveness in Virtual Reality Simulations on Anxiety Reduction for MRI Procedures: A Preliminary Study. | Hamideh Hosseini-Toudeshky, Sarah Seidnitzer, Sebastian Bickelhaupt, Rola Harmouche, Marta Kersten-Oertel |
| 2025 | Demonstration of Petting Interaction with Breathing Cat Using Mid-Air Ultrasound Haptic Feedback. | Juro Hosoi, Yuki Ban, Shin'ichi Warisawa |
| 2025 | The Effects of Content-Aware Textured Reverse Motion Flow on Cybersickness and User Experience. | Byeong-Sun Hong, Qimeng Zhang, Gerard Jounghyun Kim, Jun Ryu |
| 2025 | Adaptive 360-Degree Video Streaming with Super-Resolution and Interpolation. | Siyuan Hong, Ruiqi Wang, Guohong Cao |
| 2025 | Omnidirectional VR Treadmills Walking Techniques: Comparing Walking-in-Place and Sliding vs Natural Walking. | Helia Homami, Adria Quigley, Mayra Donaji Barrera Machuca |
| 2025 | VR Breastfeeding: A Preliminary User Experience Study comparing Head and Eye Tracking Interactions. | Gabrielle Hollaender, Alvaro Uribe-Quevedo, Jennifer Abbass-Dick, Adam Dubrowski |
| 2025 | Do You Feel Better? The Impact of Embodying Photorealistic Avatars with Ideal Body Weight on Attractiveness and Self-Esteem in Virtual Reality. | Lena Holderrieth, Erik Wolf, Marie Luisa Fiedler, Mario Botsch, Marc Erich Latoschik, Carolin Wienrich |
| 2025 | Investigating the Effects of Limited Field of View and Resolution in Optical See-Through Augmented Reality in the Context of Immersive Analytics. | Julia Hertel, Jan Nicolai Synwold, Frank Steinicke |
| 2025 | Evaluation of an interaction design for haptic directional guidance. | Pedro Gomez Hernandez |
| 2025 | Prototype development of a cross-reality digital twin ecosystem: the web, open source and open data. | Wilhelm Herbrich, Philipp Zittlau, Fabian Joeres, Christian Hansen |
| 2025 | Co-design of virtual reality exergames for balance rehabilitation. | Signe Toftgaard Henriksen, Ali Adjorlu, Stefania Serafin, Marius George Onofrei, Federico Fontana, Kasper Sndergaard |
| 2025 | Designing Accessible XR for Neurodegenerative Disease Patients: Insights from Parkinson's Disease Case Study. | Daria Hemmerling, Pawel Jemiolo, Mateusz Daniol, Marek Wodzinski, Jakub Kaminski, Magdalena Igras-Cybulska, Magdalena Wjcik-Pedziwiatr |
| 2025 | A Survey of Emotional Intelligence Applications in Immersive and Non-Immersive Technologies. | Niloofar Heidarikohol, Christoph W. Borst |
| 2025 | 4-DOF Haptic Rendering for Hysteroscopic Surgery Simulation. | Lei He, Mingbo Hu, Hongyu Wu, Shuai Li, Hong Qin, Aimin Hao |
| 2025 | Does DEIA Still Matter?: A Survey of VR Researchers at IEEE VR. | Aleshia T. Hayes, John Quarles, Greg Welch, Dylan Fox |
| 2025 | Designing a Mixed Reality Library Experience to Engage Primary Students with Open-Source Literacy Content. | Aleshia T. Hayes, Tania Heap, Abdul Haseeb, Lauren Eutsler, Erika Knapp, Debbie Cockerham, Ruth West, Neureka Kundu |
| 2025 | Duplicated Virtual Co-embodiment Displaying Out-of-view Movements for Tennis Training. | Kenta Hashiura, Amane Yamaguchi, Takuji Narumi |
| 2025 | Virtual Reality Music Training for CI Users: Insights and Design Guidelines. | Emil Snderskov Hansen, Signe Marie Kromann Kristiansen, Stefania Serafin, Ali Adjorlu |
| 2025 | A Pilot-Study into a Novel Application for Inducing and Studying Visually-Induced Motion Sickness in a VR environment. | Holger Pichard Hansen-Nord, Steffen Mgelmose, Kasper Bruun Nielsen, Hafsteinn Petursson, Alfred Villiam Thorlaksen, Asher Lou Isenberg, Mns Magnusson, Stefania Serafin, Rolf Nordahl |
| 2025 | ParaTalk: A Real-Time Paralinguistic Dialogue System for Human-Agent Interaction. | Momo Hanawa, Yoshio Ishiguro |
| 2025 | Haptic Augmentation by a Wrist Mounted Device with Laser Speckle Vibration Sensing and Hand Projection. | Shun Hanai, Yuto Takeuchi, Yushi Sato, Yoshihiro Okamoto, Daisuke Iwai, Kosuke Sato |
| 2025 | A Unified Rating System for a Qualitative Comparison of Haptic and Pseudo-Haptic Weight Simulation in Virtual Reality. | Cecilia Halbritter, Daniel T. Mayer, Ralf Drner, Martin Weier |
| 2025 | Shore Defender: A VR Edutainment Game Aiming to Raise Public Awareness on Ocean Conservation and Plastic Recycling. | Md. Azizul Hakim, Md Nahid Hasan, Randall Sanders, Jerald Thomas |
| 2025 | Investigating the Impact of Voice-only and Embodied Conversational Virtual Agents on Mixed Reality Puzzle Solving. | Shirin Hajahmadi, Pasquale Cascarano, Fariba Mostajeran, Kevin Heuer, Anton Lux, Gil Otis Mends-Cole, Frank Steinicke, Gustavo Marfia |