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IEEE Conference on Virtual Reality and 3D User Interfaces

VR

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

5,711

1993–2026

Papers per year

1993563 peak2026

VR papers

5,711 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2025PolyVRGeo: Immersive Engineering Toolkit for Deep Geothermal Energy.Victor Hfner, Polina Hfner, Felix Longge Michels, Florian Bauer, Michael Grethler
2025Accelerating the Development of Machine Voice User Interfaces with Immersive Environments.Polina Hfner, Frithjof A. I. Eisenlohr, Felix Longge Michels, Abhijit Karande, Michael Grethler
2025Perceived Benefits and Risks of Information Disclosure in Augmented Reality.Gal Hadad, Amber Maimon, Ofer Arazy, Joel Lanir
2025Human-Scene Interaction Data Generation with Virtual Environment using User-Centric Scene Graph.Taewook Ha, Selin Choi, Seonji Kim, Dooyoung Kim, Woontack Woo
2025[DC] Bridging the Gap Between Real and Virtual Touch : Multisensory Avatars for Enhanced Training in Virtual Reality.Manel Boukli Hacene
2025Preserving Privacy in VR Telemetry Data.Jayasri Sai Nikitha Guthula, Hadi Rashid, Jan P. Springer, Aryabrata Basu
2025Who Will They Choose?: Avatar Selection Without a Gender-Race-Match.Alice Guth, Tabitha C. Peck
2025Folding Reality: Learning Spatial Computing through VR Interactive Paper Folding Game.Mengyao Guo, Shunan Zhang, Zhenran Xu, Yuyang Jiang, Yikun Fang
2025Magic You.Tongze Guo, Wen Zhou, Ni Ding, Yansong Chen, Shaolong Li
2025No More Head-Turning: Exploring Passthrough Techniques for Addressing Rear Interruptions from the Front in VR.Zixuan Guo, Yuekai Shi, Tiantian Ye, Tingjie Wan, Hai-Ning Liang
2025Demonstration of Visual Presentation Method for Paranormal Phenomena Through Binocular Rivalry Induced by Dichoptic Color Differences.Kai Guo, Juro Hosoi, Yuki Shimomura, Yuki Ban, Shin'ichi Warisawa
2025VRehabilitation: A Pilot Study of HMD-Based Guided Exercise & Rehabilitation in VR for Post-Shoulder-Surgery Patients at Home.Jeppe Dahl Guldager, Laurids Jacobsen, Alina Jaseneckaja, Pernille Mortensen, Mathilde Maria Stanborough, Rolf Nordahl
2025A Scoping Review and Expert Recommendations for Immersive Solutions towards Predictive Maintenance.Renan Guarese, Michel Gokan Khan, David Lassiter, Jrmy Vachier, Fabian Johnson, Benjamin Edvinsson, Anders Bergman, Xi Vincent Wang, Mario Romero
2025Power wheelchair driving: a multisensory simulator using VR to learn in rehabilitation centers.Fabien Grzeskowiak, Emilie Leblong, Sbastien Thomas, Franois Pasteau, Louise Devigne, Sylvain Gugan, Marie Babel
2025Towards Supporting Literary Studies Using Virtual Reality and Generative Artificial Intelligence.Jens Grubert, Dieter Schmalstieg, Kirsten Dickhaut
2025The impact of virtual scenarios on empathy: a user study on the role of empathic abilities and environmental context in emotional facial expression replication.Attilio Della Greca, Ilaria Amaro, Nicola Frugieri, Paola Barra, Genoveffa Tortora
2025Xareus: a Framework to Create Interactive Applications without Coding.Lysa Gramoli, Florian Nouviale, Adrien Reuzeau, Alexandre Audinot, Mathieu Risy, Tangui Marchand Guerniou, Ma Mavromatis, Bruno Arnaldi, Valrie Gouranton
2025[DC] Innovative XR Approaches for Behavioral and Cognitive Therapy.Marta Goyena
2025Common Ground: Establishing Group Awareness for Cross-Virtuality Collaborative Geospatial Analysis.Lauren Gold, Flemming Laursen, Krutik Pandya, Kathryn E. Powell, Robert LiKamWa
2025Intuitive Visual Feedback in Virtual Reality for the Teleoperation of Robots.Paul Christopher Gloumeau, Stephen Robert Pettifer
2025Investigating the Influence of Playback Interactivity during Guided Tours for Asynchronous Collaboration in Virtual Reality.Alexander Giovannelli, Leonardo Pavanatto, Shakiba Davari, Haichao Miao, Vuthea Chheang, Brian Giera, Timo Bremer, Doug A. Bowman
2025Planet Purifiers: A Collaborative Immersive Experience Proposing New Modifications to HOMER and Fishing Reel Interaction Techniques.Alexander Giovannelli, Fionn Murphy, Trey Davis, Chaerin Lee, Rehema Abulikemu, Matthew Gallagher, Sahil Sharma, Lee Lisle, Doug A. Bowman
2025[DC] CoboDeck Pro: Advanced Encounter-Typed Haptic Device for Collaborative Architectural Design in Walkable VR.Mohammad Ghazanfari
2025Designing Fractal Expressions for Immersive Aesthetic Experiences.Emil Cyrill Gerhardt, Chris Geiger, Mitja Sger
2025Immerstar, a still evolving 25 years old VR research facility.Ronan Gaugne
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Comparable venues

Other A*/A conferences filed under the same field of research.