| 2026 | Evaluating the Impact of Distractions and Spatial Constraints in Public XR. | Arina Shumeliuk, Maximilian Warsinke, Tanja Kojic, Sebastian Mller, Jan-Niklas Voigt-Antons, Maurizio Vergari |
| 2026 | A Unified Framework for Spatially-Aware Embodied Agents in XR. | Jihun Shin, Donghwan Shin, Eunseong Lee, Hyeonjin Kim, Sung-Hee Lee |
| 2026 | Preliminary Exploration of the Effects of Ceiling Height and Spatial Sharing Methods on Cognitive Load in Collaborative Virtual Reality. | Hyemin Shin, Sangmin Park, Jinwook Kim, Jeongmi Lee |
| 2026 | Improving User Experience in VR-Based Gamma Entrainment During Cognitive Tasks via Edge-Only Flickering: A Pilot Study. | Ayoung Shin, Haechan Lee, Uijong Ju |
| 2026 | Efficient RAW Patch Segmentation via Iterative AABB Merging for V-PCC Based Gaussian Splat Coding. | Hye-Min Shin, Hyun-Ho Kim, Yong-Hwan Kim |
| 2026 | Heritage Soundscape and Experiential Sense-of-Place Design in Virtual Reality Towards Heritage Interpretation. | Hyeseung Shim, Sungyoung Kim, Kyung Taek Oh |
| 2026 | Presentation of Impact Sensations by a Floor-Mounted Turntable. | Mutsuki Shimada, Izumi Mizoguchi, Hiroyuki Kajimoto |
| 2026 | Autostereoscopic Transparent Display for High-Fidelity 3D Imaging without Resolution Loss. | Mari Shiina, Naoki Hashimoto |
| 2026 | Resonant: A Web-Based Extended Reality Platform for Heartbeat Sharing via Headset Ballistocardiography and Mobile Remote Photoplethysmography. | Ken Shibata, Prithiv Premkumar, Ian Valderas, Ryan Clark, Bruce Walker |
| 2026 | Adaptive Worlds, Active Users: Physiology-Driven Adaptation During Active Interaction in Virtual Environments. | Choo Sheriel Shannon, Yeongjo Kim |
| 2026 | DNA-MESS: Dynamic Narrative Adjustment via Multi-Modal Emotion Sensing & Simulation. | Choo Sheriel Shannon, Murad Eynizada, Sang Ho Yoon |
| 2026 | EcoQuest - an Open World Sustainability Game. | Devyash Shah, Aastha Gaudani |
| 2026 | A Statistical Abstraction Framework for Integrating Heterogeneous VR Datasets in Ordinal Cybersickness Prediction. | Jyotirmay Nag Setu, John Quarles |
| 2026 | Interactive Engineering Training Framework in Mixed Reality Environments. | Christina-Georgia Serghides, Andreas Aristidou |
| 2026 | Exploring Review Delivery Contexts in VR Shopping: A Study Design. | Bogyeong Seo, Seungwon Kim |
| 2026 | Being a Giraffe: Embodied Locomotion Interfaces for Understanding Non-Human Morphology in VR. | Hanju Seo |
| 2026 | Combining Retrieval-Augmented Generation and Augmented Reality for Automatic Assembly Instructions. | Fabian Seiler, Altug Emiroglu, Johanna Pirker, Gudrun Klinker, David A. Plecher, Christian Eichhorn |
| 2026 | [DC] Designing Agency-Preserving AI Mediation Supporting Self-Directed Learning in Augmented Reality. | Sharmen Schwertfeger |
| 2026 | Clean Up Your Lab: The Impact of Technology Clutter and Replica Environments on Cognitive Performance. | Jack A. Schwanewede, Alesha D. Bond, Tabitha C. Peck |
| 2026 | Exploring Augmented Reality Visualizations for Communicating Robot Intent in Robotic Ultrasound. | Josefine Schreiter, Minh Hoang Tan, Robert Klank, Christian Hansen, Fabian Joeres |
| 2026 | Does your brain feel virtual touch as a physical touch? Influence of haptics and cognitive workload on touch perception in VR. | Emile Savalle, La Pillette, Kyungho Won, Ferran Argelaguet, Anatole Lcuyer, Marc J.-M. Mac |
| 2026 | Towards Extended Reality Intelligence for Monitoring and Predicting Patient Readmission Risks. | Martin Sanchez, Nick Tran, Vuthea Chheang |
| 2026 | Understanding Sensor Vulnerabilities in Industrial XR Tracking. | Sourya Saha, Md. Nurul Absur |
| 2026 | User-Centric Active Learning Through Immersive Visualization. | Rida Saghir, Saleem Ahmad, Lszl Kopcsi, Thiago S. Gouva, Daniel Sonntag |
| 2026 | Evaluation of a State-Aware Conversational AI Agent for Immersive Anatomy Education. | Aqsa Sabir, Elias Ringler, Jonas Mandel, Christian Hansen, Danny Schott |