| 2026 | Silhouette Sculptor: A Silhouette-Based Volume and 3D Mesh Refinement. | Goksel Tokur, Simon Koch, Doga Demirel |
| 2026 | Analyzing User Behaviors in Metaverse Brand Events that Drive Real-World Store Visit Intentions. | Satomi Tokida, Yuichi Hiroi, Miyabi Uesugi, Atsushi Shimono, Haruyuki Suzuki, Shouma Abe, Takefumi Hiraki |
| 2026 | ImmersiveDMT: A VR System for Expressive Body Movement and Stress Reduction through Dance Movement Therapy. | Satomi Tokida, Yong-Hao Hu, Yuta Itoh, Jean-Marie Normand, Rebecca Fribourg, Jean-Philippe Rivire, Yuichi Hiroi, Takefumi Hiraki, Yoshio Ishiguro |
| 2026 | From Prototype to Production: Case Studies Informing Design Guidelines for Industrial AR. | Nicole Tobiskov, Sambit Pradhan, Lennart Malmskld, Fredrik Danielsson |
| 2026 | [DC] Virtual Reality and Beyond: Exploring the Design and User Experience of Augmented Social Touch in VR. | Julius Tietenberg |
| 2026 | VR-Based Visualization of Walking Fatigue in Simulated Environment of Variable PM2.5 and PM10 Particulate Concentration. | Malgorzata Telesinska |
| 2026 | Personalized Dance Synthesis Based on Physical and Cognitive Intensities. | Xulong Tang, Eun Yeo, Ruiyu Mao, Xiaohu Guo, Rawan Alghofaili |
| 2026 | Experiencing Weight Illusion in AR Extended Displays: A Portable Community Demo. | Hayato Tanabe, Satoshi Hashiguchi, Yuta Kataoka, Asako Kimura, Shohei Mori |
| 2026 | Multimodal Integration of Visual Masking and Phantom Sensation for 3D Object Interaction in Hand Projection. | Yuto Takeuchi, Daisuke Iwai |
| 2026 | AmplifiedTeacup: Trajectory Design in the VR Teacup Experience Using HMD and Electric Wheelchair. | Amane Tai, Yasuto Nakanishi |
| 2026 | An AR-Based Exergame for Supporting Posture Correction in Alpine Skiing. | Yuki Tabei, Chen-Chieh Liao, Yichen Peng, Erwin Wu, Hideki Koike |
| 2026 | BotDirector: Robot Storytelling Across the Symmetrical Reality with Multi-Modal Interactions. | Zhe Sun, Meng Wang, Lei Wang, Yuxi Wang, Wanxin Li, Yujia Peng, Zhenliang Zhang |
| 2026 | Abacus, a Virtual Environment for Learning Spatial Programming. | Nanlin Sun, Wallace Lages |
| 2026 | Exploring Proprioception and Spatial Awareness During Auditory and Visual Feet Guidance in Bouldering. | Liyuan Sun, Renan Guarese |
| 2026 | The Impact of AI Agent Personality in Virtual Debates. | Gayun Suh, Seungwon Kim |
| 2026 | Toward Interpretable Cognitive Screening in Epilepsy: Eye Tracking in a VR Trail Making Test. | Melissa Steininger, Anna Jansen, Johannes Mllers, Randi von Wrede, Bjrn Krger |
| 2026 | [DC] Personality and Affective States in Virtual Reality: A Multi-Study Program on AWE, Acute Stress, and Trust. | Melissa Steininger |
| 2026 | A Scalable and Cost-Effective Multi-View Capture System for Photorealistic Dynamic Human Reconstruction. | Steffen-Sascha Stein, Dennis Amuser, Kai Altwicker, David Mertens, Matthias Bullert, Alisa Ruge, David Martin Karg, Kristoffer Waldow, Arnulph Fuhrmann |
| 2026 | Demo Abstract: GenAssist: Interactive Prompt-Driven XR Program Generation. | Sruti Srinidhi, Akul Singh, Edward Lu, Anthony Rowe |
| 2026 | GenAssist: Interactive Prompt-Driven XR Program Generation. | Sruti Srinidhi, Akul Singh, Edward Lu, Anthony Rowe |
| 2026 | VR Zen Garden: Designing a Virtual Environment for Stress Relief. | Hail Song, Jinseok Hong, Seonji Kim, Kyung Taek Oh, Woontack Woo, Sungyoung Kim |
| 2026 | LiveShowVR: A Tool to Navigate Through Controlled Environments for Immersive Presentations. | Tamara Sols-Matamoros, Leslie Serrano-Gonzlez, Jefferson J. Salas-Cordero, Randall Madriz-Coto, Diego Jimnez-Navarro, Mara F. Mndez-Abarca, Alejandra Delgado-Prez |
| 2026 | Cue-Based Approach for User Activity Recognition in Multi-User Virtual Reality and Mixed Reality: A Scoping Review. | Gauri Vinsha Singh, Yan Hu |
| 2026 | Giving a Humanoid Robot a Face - 3D Avatar Generation for Remote Hospital Visits via Telepresence. | Tim Simecek, Alisa Buetikofer, Alona Pammer, Rafael Hostettler, Martina Steinbck, Carmen Krewer, Klaus Jahn, Abhijit Chandrakant, Himangshu Sarma, Gudrun Klinker, Johanna Pirker, David A. Plecher, Christian Eichhorn |
| 2026 | KAUST Visualization Core Lab: Going Beyond Immersive Visualization in the Laboratory. | Ronell B. Sicat |