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IEEE Conference on Virtual Reality and 3D User Interfaces

VR

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

5,711

1993–2026

Papers per year

1993563 peak2026

VR papers

5,711 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2026Immersive VR Training for Tram Drivers. Evaluating Procedural Knowledge Acquisition and User Experience in a Controlled Study.Anna Warchol-Jakubowska, Iga Stasiak, Krzysztof Krejtz, Izabela Krejtz
2026Embodied Miracle-Question Counseling in Virtual Reality.Kai Wang, Yan Zhang, Zhi Sun
2026Discussing Your Needs in VR: A Novel Approach Through Persona-Based Stakeholder Role-Playing.Yi Wang, Zhengxin Zhang, Xiao Liu, Chetan Arora, John C. Grundy, Thuong N. Hoang
2026FingerPet: Enhancing Engagement and Accuracy in Preventive Hand Exercise Through Mixed Reality.Zheng Wang, Zichang Ye, Jingya Li
2026GSBrief: A Globally Consistent Descriptor with 3D Gaussian Splatting for Visual Localization.Junyi Wang, Yuze Wang, Wantong Duan, Meng Wang, Yue Qi
2026Effect of Mass Distribution of Handheld Proxy on Redirection Detection Thresholds, Sense of Agency and Workload in Virtual Reality.Wenbo Wang, Liu Wang
2026Evaluation of Visual Feedback Techniques for Mid-Air Teleportation in an Immersive Environment.Nanjia Wang, Saadman Rahman, Brody Wells, Daniel Zielasko, Frank Maurer
2026Enhancing Creativity in Virtuality: How Annotations in Creative Support Tool Innovate Design Ideation in Virtual Reality.Xuetong Wang, Ching Christie Pang, Zhen Wu, Ahmad Alhilal, Simin Yang, Tristan Braud, Pan Hui
2026Intuitive Gesture-Based Interaction with 4D Objects in Virtual Reality.Yifei Wang, Akihiro Matsuura
2026Exploring Relative Mapping for Parabolic Ground Pointing in VR: Lessons Learned and Future Directions.Haopeng Wang, Alexandra Gerbert, Florian Weidner, Yasmeen Abdrabou, Anam Ahmad Khan, Hock Siang Lee, Hans Gellersen
2026VRARE: Using Virtual Reality to Understand Accessibility Requirements of Color Blindness and Weakness.Yi Wang, Ben Cheng, Xiao Liu, Chetan Arora, John C. Grundy, Thuong N. Hoang
2026Seeing the Real Me: Experiencing Real-Body Pass-Through Embodiment and Interaction.Kristoffer Waldow, Arnulph Fuhrmann, Daniel Roth
2026[DC]VR Ecology: Relational Haptic Co-Creation for Kinaesthetic Creativity.S. C. Vollmer
2026Mapping Action Space via Psychophysiological Responses in Virtual Reality.Emma Vicamini, Antonio Sterlicchio, Alberto Gallace
2026Psychophysiological and Behavioral Engagement in Immersive Virtual Reality: Study of Visual and Auditory Stimuli Focused on Motor Rehabilitation Tasks.Diego E. Vargas, Laura C. Mayorga, Miguel A. Benavides, Edilberto Meja-Ruda, Oscar I. Caldas
2026Multisensory Tiger Moth VR Flight Experience: Work-in-Progress.Danel Ushkempirova, Kurt Debattista, Malcolm Barnes, Mark Evans, Alan Chalmers
2026A Work-in-Progress Study on Effect of Visual Pointer Speed on Perceived Pleasantness During Membrane Penetration with Force Feedback.Yusuke Ujitoko, Yuki Ban
2026Being Together Without Interaction: Ambient Connection and Collectivity in a Multiplayer XR Rave Experience.Lewis Turner-Brown, Jodie Pearton, Noemi Ponzoni
2026Investigating Adaptive Hand Visibilities for Accurate 3D User Interactions in Augmented Reality.Rumeysa Trkmen, Nour Hatira, Robert J. Teather, Marta Kersten-Oertel, Wolfgang Stuerzlinger, Anil Ufuk Batmaz
2026Cezve: A Virtual Turkish Coffee Pot Interaction Technique for 3D Target Selection in Virtual Reality.Rumeysa Trkmen, Anil Ufuk Batmaz
2026Grayscale Gradation Representation for Direction-Dependent Visualization using High-Speed Projection.Hiroto Tsutsumoto, Ryusuke Miyazaki, Shio Miyafuji
2026Investigating Generative Workflows for Immersive Prototyping: A Study on Scene- and Object-Level Creation in VR.Cheng-Chih Tsai, Ping-Hsuan Han, Tse-Yu Pan
2026CoPianist: Co-Playing with a Virtual Pianist in an Interactive VR System for Piano Practice.Do Thanh Trung, Abolghasem Sadeghi-Niaraki, Jalal Safari Bazargani, Soo-Mi Choi
2026ChronoShore: Diegetic Exploration of Short- and Long-Term Environmental Time in a Virtual Coastal Ecosystem.Lucca Troll, Yuen C. Law, Daniel Zielasko
2026ClipGS-VR: Immersive and Interactive Cinematic Visualization of Volumetric Medical Data in Mobile Virtual Reality.Yuqi Tong, Ruiyang Li, Chengkun Li, Qixuan Liu, Shi Qiu, Pheng-Ann Heng
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Comparable venues

Other A*/A conferences filed under the same field of research.