| 2026 | Immersive VR Training for Tram Drivers. Evaluating Procedural Knowledge Acquisition and User Experience in a Controlled Study. | Anna Warchol-Jakubowska, Iga Stasiak, Krzysztof Krejtz, Izabela Krejtz |
| 2026 | Embodied Miracle-Question Counseling in Virtual Reality. | Kai Wang, Yan Zhang, Zhi Sun |
| 2026 | Discussing Your Needs in VR: A Novel Approach Through Persona-Based Stakeholder Role-Playing. | Yi Wang, Zhengxin Zhang, Xiao Liu, Chetan Arora, John C. Grundy, Thuong N. Hoang |
| 2026 | FingerPet: Enhancing Engagement and Accuracy in Preventive Hand Exercise Through Mixed Reality. | Zheng Wang, Zichang Ye, Jingya Li |
| 2026 | GSBrief: A Globally Consistent Descriptor with 3D Gaussian Splatting for Visual Localization. | Junyi Wang, Yuze Wang, Wantong Duan, Meng Wang, Yue Qi |
| 2026 | Effect of Mass Distribution of Handheld Proxy on Redirection Detection Thresholds, Sense of Agency and Workload in Virtual Reality. | Wenbo Wang, Liu Wang |
| 2026 | Evaluation of Visual Feedback Techniques for Mid-Air Teleportation in an Immersive Environment. | Nanjia Wang, Saadman Rahman, Brody Wells, Daniel Zielasko, Frank Maurer |
| 2026 | Enhancing Creativity in Virtuality: How Annotations in Creative Support Tool Innovate Design Ideation in Virtual Reality. | Xuetong Wang, Ching Christie Pang, Zhen Wu, Ahmad Alhilal, Simin Yang, Tristan Braud, Pan Hui |
| 2026 | Intuitive Gesture-Based Interaction with 4D Objects in Virtual Reality. | Yifei Wang, Akihiro Matsuura |
| 2026 | Exploring Relative Mapping for Parabolic Ground Pointing in VR: Lessons Learned and Future Directions. | Haopeng Wang, Alexandra Gerbert, Florian Weidner, Yasmeen Abdrabou, Anam Ahmad Khan, Hock Siang Lee, Hans Gellersen |
| 2026 | VRARE: Using Virtual Reality to Understand Accessibility Requirements of Color Blindness and Weakness. | Yi Wang, Ben Cheng, Xiao Liu, Chetan Arora, John C. Grundy, Thuong N. Hoang |
| 2026 | Seeing the Real Me: Experiencing Real-Body Pass-Through Embodiment and Interaction. | Kristoffer Waldow, Arnulph Fuhrmann, Daniel Roth |
| 2026 | [DC]VR Ecology: Relational Haptic Co-Creation for Kinaesthetic Creativity. | S. C. Vollmer |
| 2026 | Mapping Action Space via Psychophysiological Responses in Virtual Reality. | Emma Vicamini, Antonio Sterlicchio, Alberto Gallace |
| 2026 | Psychophysiological and Behavioral Engagement in Immersive Virtual Reality: Study of Visual and Auditory Stimuli Focused on Motor Rehabilitation Tasks. | Diego E. Vargas, Laura C. Mayorga, Miguel A. Benavides, Edilberto Meja-Ruda, Oscar I. Caldas |
| 2026 | Multisensory Tiger Moth VR Flight Experience: Work-in-Progress. | Danel Ushkempirova, Kurt Debattista, Malcolm Barnes, Mark Evans, Alan Chalmers |
| 2026 | A Work-in-Progress Study on Effect of Visual Pointer Speed on Perceived Pleasantness During Membrane Penetration with Force Feedback. | Yusuke Ujitoko, Yuki Ban |
| 2026 | Being Together Without Interaction: Ambient Connection and Collectivity in a Multiplayer XR Rave Experience. | Lewis Turner-Brown, Jodie Pearton, Noemi Ponzoni |
| 2026 | Investigating Adaptive Hand Visibilities for Accurate 3D User Interactions in Augmented Reality. | Rumeysa Trkmen, Nour Hatira, Robert J. Teather, Marta Kersten-Oertel, Wolfgang Stuerzlinger, Anil Ufuk Batmaz |
| 2026 | Cezve: A Virtual Turkish Coffee Pot Interaction Technique for 3D Target Selection in Virtual Reality. | Rumeysa Trkmen, Anil Ufuk Batmaz |
| 2026 | Grayscale Gradation Representation for Direction-Dependent Visualization using High-Speed Projection. | Hiroto Tsutsumoto, Ryusuke Miyazaki, Shio Miyafuji |
| 2026 | Investigating Generative Workflows for Immersive Prototyping: A Study on Scene- and Object-Level Creation in VR. | Cheng-Chih Tsai, Ping-Hsuan Han, Tse-Yu Pan |
| 2026 | CoPianist: Co-Playing with a Virtual Pianist in an Interactive VR System for Piano Practice. | Do Thanh Trung, Abolghasem Sadeghi-Niaraki, Jalal Safari Bazargani, Soo-Mi Choi |
| 2026 | ChronoShore: Diegetic Exploration of Short- and Long-Term Environmental Time in a Virtual Coastal Ecosystem. | Lucca Troll, Yuen C. Law, Daniel Zielasko |
| 2026 | ClipGS-VR: Immersive and Interactive Cinematic Visualization of Volumetric Medical Data in Mobile Virtual Reality. | Yuqi Tong, Ruiyang Li, Chengkun Li, Qixuan Liu, Shi Qiu, Pheng-Ann Heng |