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IEEE Conference on Virtual Reality and 3D User Interfaces

VR

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

5,711

1993–2026

Papers per year

1993563 peak2026

VR papers

5,711 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2026Fast Digitization in XR of Reality-Linked Gaussian-Splatted Proxies.Benjamin Yang, Shanying Liu, Kirthana Natarajan, Steven K. Feiner
2026Stone Speaks: An Embodied AR-IoT System for Revitalizing Immovable Heritage.Luming Yang, Wenze Li, Weizhao Hu, Dongrun Yang
2026glTF Format for G-PCC Encoded Gaussian Splats.Isaac Yang, Yeong-Gyu Kim, Seung Huk Ahn, Eun-Seok Ryu
2026Bimanual XR Specification of Relative and Absolute Assembly Hierarchies for Teleoperation.Ben Yang, Xichen He, Charlie Zou, Jen-Shuo Liu, Barbara Tversky, Steven Feiner
2026FGS-SLAM: A Calibration-Free Slam Framework Using Feed-Forward 3D Gaussian Splatting.Xuefeng Yang, Tongtai Cao, Yue Liu
2026TeleFormation: Join Socially Interacting with Comfortable for Shared Virtual Environment Using F-Formation.Kohei Yanagi, Parinya Punpongsanon
2026Mixed Reality 3D User Interfaces for Volumetric Field Analysis in Stadium-Scale Building.Chen Xu, Fang Zheng, Jingya Li
2026Protecting Personal Space in Social Virtual Worlds: The Impact of Proximity-Control Features on Adoption Intention.Runjie Xie, Florian Franke, Sandra Birnstiel, Benedikt Morschheuser
2026XRES: A Full-Process XR Simulation-Based Educational System for Media Production.Yurun Xia, Jiaming Wang, Tongtai Cao, Songyue Yang, Yue Liu
2026[DC] From Being There to Acting There: A Motor Learning Perspective on Reconceptualizing VR Interaction.Cleo Xiao
2026BossPlz: an Accessible, Multi-Sensory Interactive Virtual Reality (Vr) Experience for Extreme Natural Environments.Jiayi Wu, Sheng Mai, Shangyang Wang, Shanshan Zhang, Yuyang Wang
2026Enabling AI-Driven VR Theatre: A Low-Latency VR-AI Director Framework with Consistent Personae via Machinery Narrative Audit.Jiayi Wu, Sheng Mai, Ka Yan Wong, Yuyang Wang
2026Avatar-Driven Interaction: Constructing Immersive Education in Virtual Classrooms.Yue Wu, Wu He
2026Exploring Perception and Avoidance Behavior toward Real and Virtual Humans in Outdoor Mixed Reality.Zhenhua Wu, Zhuohao Chen, Christos Mousas
2026Frame Complexity-Aware Foveated Video Encoding for Real-time High-Quality Streaming.Ze Wu, Ahmad Alhilal, Yuk Hang Tsui, Matti Siekkinen, Pan Hui
2026[DC] Toward Adaptive and Accessible XR Through User and Context Modeling.Zhiqing Wu
2026Behavioral Cues for Trust in AI-Driven Virtual Agents.Garrett Woodhouse, Donghoon Kim, Taeyeon Kim, Junyeong Kum, Dongyun Han, Myungho Lee, Isaac Cho
2026Who You are and Who You Learn From: Effects of Self-Similarity on Embodiment and Language Learning.Milan Wolff, Jennifer LaVanchy, Amy Bani
2026From Notebooks to Immersion: Integrating Augmented Reality into Data Science Workflows.Derek Willis, J. Edward Swan
2026Toward Intelligent Intraoperative Guidance in Temporal Bone Surgery.Sudanthi N. R. Wijewickrema, Phu Lai, Lu Yu, Jean-Marc Gerard
2026Mixed Reality Object Viewing: What do People Remember About the Qualities of Real and Virtual Objects Viewed through Passthrough?Veronica U. Weser, Abigail Crocker, Kimberly Hieftje
2026Empathy-Driven Virtual Reality for ADHD: Integrating Emotional Support into Child-Computer Interaction.Ying Weng, Zuo Chen
2026Bridging the Reality Gap: Immersive VR Simulation for Enhancing Stress Resilience in Medical Students.Sebastian Weiss, Laura Isabel Hanke, Erik Schrder, Marina Weinberg, Theresa Dicks, Christoph von Castell, Marlene Wessels, Heiko Hecht, Pavel Dietz, Tobias Huber
2026The Arborist.Shu Wei, Barnabas Lee, Michael Gancz, Asher Marks, Kimberly Hieftje
2026Mediator in the Present: A Framework for Triadic Self-Dialogue in Mixed Reality.Shu Wei
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Comparable venues

Other A*/A conferences filed under the same field of research.