| 2022 | Spatial Exploration with a WiM for Capturing 3D Dioramic Snapshots. | Kevin Yu, Ulrich Eck, Nassir Navab |
| 2022 | Audience Experiences of a Volumetric Virtual Reality Music Video. | Gareth W. Young, Nill O'Dwyer, Matthew Moynihan, Aljosa Smolic |
| 2022 | A Skin Pressure-type Grasping Device to Reproduce Impulse Force for Virtual Ball Games. | Kazuma Yoshimura, Naoya Isoyama, Hideaki Uchiyama, Nobuchika Sakata, Kiyoshi Kiyokawa, Yoshihiro Kuroda |
| 2022 | Preliminary analysis of effective assistance timing for iterative visual search tasks using gaze-based visual cognition estimation. | Syunsuke Yoshida, Makoto Sei, Akira Utsumi, Hirotake Yamazoe |
| 2022 | Augmented Reality and Surgery: Human Factors, Challenges, and Future Steps. | Soojeong Yoo, Ann Blandford |
| 2022 | AiRType: An Air-tapping Keyboard for Augmented Reality Environments. | Necip Fazil Yildiran, lk Meteriz-Yildiran, David Mohaisen |
| 2022 | From 2D to 3D: Facilitating Single-Finger Mid-Air Typing on Virtual Keyboards with Probabilistic Touch Modeling. | Xin Yi, Chen Liang, Haozhan Chen, Jiuxu Song, Chun Yu, Yuanchun Shi |
| 2022 | Rectangular Mapping-based Foveated Rendering. | Jiannan Ye, Anqi Xie, Susmija Jabbireddy, Yunchuan Li, Xubo Yang, Xiaoxu Meng |
| 2022 | Toward Using Multi-Modal Machine Learning for User Behavior Prediction in Simulated Smart Home for Extended Reality. | Powen Yao, Yu Hou, Yuan He, Da Cheng, Huanpu Hu, Michael Zyda |
| 2022 | Flick Typing: Toward A New XR Text Input System Based on 3D Gestures and Machine Learning. | Tian Yang, Powen Yao, Michael Zyda |
| 2022 | Retargeting Destinations of Passive Props for Enhancing Haptic Feedback in Virtual Reality. | Xuanhui Yang, Yixiao Kang, Xubo Yang |
| 2022 | Towards Controlling Whole Body Avatars with Partial Body-Tracking and Environmental Information. | Koji Yamada, Hiroshi Mori, Fubito Toyama |
| 2022 | Web XR User Interface Study in Designing 3D Layout Framework in Static Websites. | Yongkang Xing, Jethro Shell, Conor Fahy, Congyuan Wen, Zheng Da, Ho-Yan Kwan |
| 2022 | Asymmetric Lateral Field-of-View Restriction to Mitigate Cybersickness During Virtual Turns. | Fei Wu, Evan Suma Rosenberg |
| 2022 | Feasibility of Training Elite Athletes for Improving their Mental Imagery Ability Using Virtual Reality. | Yuanjie Wu, Stephan G. Lukosch, Heide K. Lukosch, Robert W. Lindeman, Ryan Douglas McKee, Shunsuke Fukuden, Cameron Ross, Dave Collins |
| 2022 | Redirecting Desktop Interface Input to Animate Cross-Reality Avatars. | Jason W. Woodworth, David Broussard, Christoph W. Borst |
| 2022 | View-Adaptive Asymmetric Image Detail Enhancement for 360-degree Stereoscopic VR Content. | Kin-Ming Wong |
| 2022 | Exploring Presence, Avatar Embodiment, and Body Perception with a Holographic Augmented Reality Mirror. | Erik Wolf, Marie Luisa Fiedler, Nina Dllinger, Carolin Wienrich, Marc Erich Latoschik |
| 2022 | ENI: Quantifying Environment Compatibility for Natural Walking in Virtual Reality. | Niall L. Williams, Aniket Bera, Dinesh Manocha |
| 2022 | Robust Redirected Walking in the Wild. | Niall L. Williams |
| 2022 | Perception of Symmetry of Actual and Modulated Self-Avatar Gait Movements During Treadmill Walking. | Iris Willaert, Rachid Aissaoui, Sylvie Nadeau, Cyril Duclos, David R. Labb |
| 2022 | Assist Home Training Table Tennis Skill Acquisition via Immersive Learning and Web Technologies. | Jian-Jia Weng, Yu-Hsin Wang, Calvin Ku, Dong-Xian Wu, Yi-Min Lau, Wan-Lun Tsai, Tse-Yu Pan, Min-Chun Hu, Hung-Kuo Chu, Te-Cheng Wu |
| 2022 | A Time Reversal Symmetry Based Real-time Optical Motion Capture Missing Marker Recovery Method. | Dongdong Weng, Yihan Wang, Dong Li |
| 2022 | 3D Scene Reconstruction from RGB Images Using Dynamic Graph Convolution for Augmented Reality. | Tzu-Hsuan Weng, Robin Fischer, Li-Chen Fu |
| 2022 | Virtual Reality-Based Distraction on Pain and Performance during and after Moderate-Vigorous Intensity Cycling. | Carly L. A. Wender, Phillip D. Tomporowski, Sun Joo Grace Ahn, Patrick J. O'Connor |