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IEEE Conference on Virtual Reality and 3D User Interfaces

VR

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

5,711

1993–2026

Papers per year

1993563 peak2026

VR papers

5,711 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2022Holding Hands for Short-Term Group Navigation in Social Virtual Reality.Tim Weiker, Pauline Bimberg, Ankith Kodanda, Bernd Frhlich
2022Inducing Emotional Stress From The Intensive Care Context Using Storytelling In VR.Sebastian Wei, Steffen Busse, Wilko Heuten
2022[DC] Dynamic facial expressions on virtual humans for virtual reality (VR) mental health therapy.Shu Wei
2022Ragdoll Recovery: Manipulating Virtual Mannequins to Aid Action Sequence Proficiency.Paul Watson, Swen E. Gaudl
2022Lightweight Collision Detection Algorithm in Web3D Robot Simulation Platform.Weiqiang Wang, Hantao Zhao, Jinyuan Jia
2022Control with Vergence Eye Movement in Augmented Reality See-Through Vision.Zhimin Wang, Yuxin Zhao, Feng Lu
2022An Evaluation of Native versus Foreign Communicative Interactions on Users' Behavioral Reactions towards Affective Virtual Crowds.Chang-Chun Wang, Matias Volonte, Elham Ebrahimi, Kuan-Yu Liu, Sai-Keung Wong, Sabarish V. Babu
2022Resolution Tradeoff in Gameplay Experience, Performance, and Simulator Sickness in Virtual Reality Games.Jialin Wang, Rongkai Shi, Zehui Xiao, Xueying Qin, Hai-Ning Liang
2022Designing Sound Synthesis Interfaces for Head-mounted Augmented Reality.Yichen Wang, Charles P. Martin
2022Band Overdrive: A Multi-Instrument Virtual Reality Music Rhythm Game.Junjie Wang, Shuqi Liao, Hao Wang, Christos Mousas
2022Automatic Virtual Portals Placement for Efficient VR Navigation.Lili Wang, Yi Liu, Xiaolong Liu, Jian Wu
2022Supporting Playful Rehabilitation in the Home using Virtual Reality Headsets and Force Feedback Gloves.Qisong Wang, Bo Kang, Per Ola Kristensson
2022Movement Augmentation in Virtual Reality: Impact on Sense of Agency Measured by Subjective Responses and Electroencephalography.Liu Wang, Mengjie Huang, Chengxuan Qin, Yiqi Wang, Rui Yang
2022Augmenting Sculpture with Immersive Sonification.Yichen Wang, Henry Gardner, Charles P. Martin, Matt Adcock
2022Metameric Varifocal Holograms.David R. Walton, Koray Kavakli, Rafael Kuffner dos Anjos, David Swapp, Tim Weyrich, Hakan Urey, Anthony Steed, Tobias Ritschel, Kaan Aksit
2022HeadBox: A Facial Blendshape Animation Toolkit for the Microsoft Rocketbox Library.Matias Volonte, Eyal Ofek, Ken Jakubzak, Shawn Bruner, Mar Gonzlez-Franco
2022A Comparison of Spatial Augmented Reality Predictive Cues and their Effects on Sleep Deprived Users.Benjamin Volmer, James Baumeister, Raymond Matthews, Linda Grosser, G. Stewart Von Itzstein, Siobhan Banks, Bruce H. Thomas
2022Feasibility of Mapping Engagement Ratios to Levels of Task Complexity within VR Environments.Yobbahim J. Vite, Yaoping Hu
2022Empathic AuRea: Exploring the Effects of an Augmented Reality Cue for Emotional Sharing Across Three Face-to-Face Tasks.Andreia Valente, Daniel Simes Lopes, Nuno Nunes, Augusto Esteves
2022Distant Hand Interaction Framework in Augmented Reality.Jesus Ugarte, Nahal Norouzi, Austin Erickson, Gerd Bruder, Greg Welch
2022Geometric Calibration with Multi-Viewpoints for Multi-Projector Systems on Arbitrary Shapes Using Homography and Pixel Maps.Atsuya Ueno, Toshiyuki Amano, Chisato Yamauchi
2022[DC] Gamified VR for Socially Isolated Adolescents with Significant Illness.U. B. Hansi Udapola
2022Digital Puppetry: Utilizing Extended Reality Technologies for Animations.Milad Tousi, Katja Gallhuber, Michael Lankes
2022Let Every Seat Be Perfect! A Case Study on Combining BIM and VR for Room Planning.Wai Tong, Haotian Li, Huan Wei, Liwenhan Xie, Yanna Lin, Huamin Qu
2022ORUN - A Virtual reality serious-game for kinematics learning.Jhasmani Tito, Tnia Basso, Regina Moraes
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Comparable venues

Other A*/A conferences filed under the same field of research.