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IEEE Conference on Virtual Reality and 3D User Interfaces

VR

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

5,711

1993–2026

Papers per year

1993563 peak2026

VR papers

5,711 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2021Subtle Gaze Guidance for 360° Content by Gradual Brightness Modulation and Termination of Modulation by Gaze Approaching.Masatoshi Yokomi, Naoya Isoyama, Nobuchika Sakata, Kiyoshi Kiyokawa
2021Digital Twin as A Mixed Reality Platform for Art Exhibition Curation.Inhwa Yeom, Woontack Woo
2021SuperPlane: 3D Plane Detection and Description from a Single Image.Weicai Ye, Hai Li, Tianxiang Zhang, Xiaowei Zhou, Hujun Bao, Guofeng Zhang
2021Improving Weight Perception in Virtual Reality via a Brain-Computer Interface.Xupeng Ye, Jinyi Long
2021CDVVAR: VR/AR Collaborative Data Visualization Tool.Amal Yassien, Youssef Emad, Slim Abdennadher
2021Virtual Equipment System: Face Mask and Voodoo Doll for User Privacy and Self-Expression Options in Virtual Reality.Powen Yao, Vangelis Lympouridis, Michael Zyda
2021Gender Differences of Cognitive Loads in Augmented Reality-based Warehouse.Zihan Yan, Yifei Shan, Yiyang Li, Kailin Yin, Xiangdong Li
2021Saw It or Triggered It: Exploring the Threshold of Implicit and Explicit Interaction for Eye-tracking Technique in Virtual Reality.Tzu-Hsuan Yang, Jing-Yuan Huang, Ping-Hsuan Han, Yi-Ping Hung
2021Detecting the Point of Release of Virtual Projectiles in AR/VR.Goksu Yamac, Niloy J. Mitra, Carol O'Sullivan
2021Virtual Control Interface: Discover and Control IoT Devices Intuitively Through AR Glasses with Multi-model Interactions.Zezhen Xu, Vangelis Lympouridis
2021DSNet: Deep Shadow Network for Illumination Estimation.Yuan Xiong, Hongrui Chen, Jingru Wang, Zhe Zhu, Zhong Zhou
2021Multiscale Sensor Fusion for Display-Centered Head Tracking.Tianyu Wu, Benjamin Watson
2021The Embodiment of Photorealistic Avatars Influences Female Body Weight Perception in Virtual Reality.Erik Wolf, Nathalie Merdan, Nina Dllinger, David Mal, Carolin Wienrich, Mario Botsch, Marc Erich Latoschik
2021The Impact of Avatar Appearance, Perspective and Context on Gait Variability and User Experience in Virtual Reality.Markus Wirth, Stefan Gradl, Georg Prosinger, Felix Kluge, Daniel Roth, Bjrn M. Eskofier
2021Using a 6 Degrees of Freedom Virtual Reality Input Device With An Augmented Reality Headset In A Collaborative Environment.Adam S. Williams, Francisco R. Ortega
2021Redirection Using Alignment.Niall L. Williams, Aniket Bera, Dinesh Manocha
2021[DC] The Effect of Modulating The Step Length of an Embodied Self-Avatars on Gait Symmetry During Treadmill Walking.Iris Willaert
2021An Overview of Group Navigation in Multi-User Virtual Reality.Tim Weiker, Pauline Bimberg, Bernd Frhlich
2021Visualization and Manipulation of Air Conditioner Flow via Touch Screen.Yaguang Wei, Jason Orlosky, Tomohiro Mashita
2021Scene-Context-Aware Indoor Object Selection and Movement in VR.Miao Wang, Zi-Ming Ye, Jin-Chuan Shi, Yang-Liang Yang
2021Bidirectional Shadow Rendering for Interactive Mixed 360° Videos.Lili Wang, Hao Wang, Danqing Dai, Jiaye Leng, Xiaoguang Han
2021Supporting Physical and Mental Health Rehabilitation at Home with Virtual Reality Headsets and Force Feedback Gloves.Qisong Wang, Bo Kang, Per Ola Kristensson
2021MagicCube: A One-Handed Interaction Approach in 3D Environment on Smartphones.Mengyuan Wang, Yong Hu, Chuchen Li, Xukun Shen
2021Disocclusion Headlight for Selection Assistance in VR.Lili Wang, Jianjun Chen, Qixiang Ma, Voicu Popescu
2021Using Fuzzy Logic to Involve Individual Differences for Predicting Cybersickness during VR Navigation.Yuyang Wang, Jean-Rmy Chardonnet, Frdric Mrienne, Jivka Ovtcharova
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