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IEEE Conference on Virtual Reality and 3D User Interfaces

VR

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

5,711

1993–2026

Papers per year

1993563 peak2026

VR papers

5,711 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2021VR-Phore: A Novel Virtual Reality system for Diagnosis of Binocular Vision.Sai Srinvas Vuddagiri, Kavita Vemuri, Male Shivaram, Rishi Bhardwaj
2021Effects of Language Familiarity in Simulated Natural Dialogue with a Virtual Crowd of Digital Humans on Emotion Contagion in Virtual Reality.Matias Volonte, Chang-Chun Wang, Elham Ebrahimi, Yu-Chun Hsu, Kuan-Yu Liu, Sai-Keung Wong, Sabarish V. Babu
2021Don't Worry be Happy - Using virtual environments to induce emotional states measured by subjective scales and heart rate parameters.Jan-Niklas Voigt-Antons, Robert P. Spang, Tanja Kojic, Luis Meier, Maurizio Vergari, Sebastian Mller
2021The CHALLENGE Project: Fighting Auditory Hallucinations by using Virtual Reality.Luis Viera, Peter Fisher, Simon Lajboschitz, Stefania Serafin, Merete Nordentoft
2021The Effects of Cognitive Load on Engagement in a Virtual Reality Learning Environment.Jhon Bueno Vesga, Xinhao Xu, Hao He
2021Influence of Interactivity and Social Environments on User Experience and Social Acceptability in Virtual Reality.Maurizio Vergari, Tanja Kojic, Francesco Vona, Franca Garzotto, Sebastian Mller, Jan-Niklas Voigt-Antons
2021Egocentric Distance Judgments in Full-Cue Video-See-Through VR Conditions are No Better than Distance Judgments to Targets in a Void.Koorosh Vaziri, Maria Bondy, Amanda Bui, Victoria Interrante
2021[DC] Embodying an avatar with an asymmetrical lower body to modulate the dynamic characteristics of gait initiation.Valentin Vallageas, Rachid Aissaoui, David R. Labb
2021Touch Recognition on Complex 3D Printed Surfaces using Filter Response Analysis.Dimitar Valkov, Sebastian Thiele, Karim Huesmann, Eike Gebauer, Benjamin Risse
2021VR based Power Wheelchair Simulator: Usability Evaluation through a Clinically Validated Task with Regular Users.Guillaume Vailland, Louise Devigne, Franois Pasteau, Florian Nouviale, Bastien Fraudet, Emilie Leblong, Marie Babel, Valrie Gouranton
2021A Telepresence System using Toy Robots the Users can Assemble and Manipulate with Finger Plays and Hand Shadow.Amato Tsuji, Keita Ushida
2021Does Virtual Odor Representation Influence the Perception of Olfactory Intensity and Directionality in VR?Shou-En Tsai, Wan-Lun Tsai, Tse-Yu Pan, Chia-Ming Kuo, Min-Chun Hu
2021Temporal Availability of Ebbinghaus Illusions on Perceiving and Interacting with 3D Objects in a Contextual Virtual Environment.Russell Todd, Qin Zhu, Amy Banic
2021Designing a collaborative virtual reality system to assess social inclusion among neurodiverse students.Lui Thomsen, Ali Adjorlu
2021A Collaborative Virtual Reality Supermarket Training Application to Teach Shopping Skills to Young Individuals with Autism Spectrum Disorder.Lui Albk Thomsen, Ali Adjorlu
2021Is Functionality All That Matters? Examining Everyday User Opinions of Augmented Reality Devices.Derianna Thomas, Lars Erik Holmquist
2021"Lend Me a Hand" - Extending the Reach of Seated VR Players in Unmodified Games Through Remote Co-Piloting.Felix J. Thiel, Anthony Steed
2021Exploring Input Approximations for Control Panels in Virtual Reality.Markus Tatzgern, Christoph Birgmann
2021Learning Acoustic Scattering Fields for Dynamic Interactive Sound Propagation.Zhenyu Tang, Hsien-Yu Meng, Dinesh Manocha
2021Evaluation of Curved Raycasting-based Interactive Surfaces in Virtual Environments.Tomomi Takashina, Mitsuru Ito, Hitoshi Nagaura, Eisuke Wakabayashi
2021The Most Social Platform Ever? A Survey about Activities & Motives of Social VR Users.Philipp Sykownik, Linda Graf, Christoph Zils, Maic Masuch
2021Proximity Effect Correction for Fresnel Holograms on Nanophotonic Phased Arrays.Xuetong Sun, Yang Zhang, Po-Chun Huang, Niloy Acharjee, Mario Dagenais, Martin Peckerar, Amitabh Varshney
2021Personal Space Evaluation and Protection in Social VR.Jiayi Sun, Wenli Jiang, Lutong Li, Chong Cao
2021Programmable Virtual Reality Environments.Nanlin Sun, Annette C. Feng, Ryan Patton, Yotam I. Gingold, Wallace Lages
2021Psychophysiology, eye-tracking and VR: exemplary study design.Radoslaw Sterna, Artur Cybulski, Magdalena Igras-Cybulska, Joanna Pilarczyk, Agnieszka Malgorzata Siry, Michal Jakub Kuniecki
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Comparable venues

Other A*/A conferences filed under the same field of research.