IEEE Conference on Virtual Reality and 3D User Interfaces
VR
A*
CORE rank
CORE rank (raw)
A*
Fields of research
Graphics, Augmented Reality and Games · Human-Centred Computing
Papers indexed
5,711
1993–2026
Papers per year
1993563 peak2026
Most published authors
VR papers
5,711 records sourced from DBLP. Search titles, filter by year, sort by recency.
| Year | Title | Authors |
|---|---|---|
| 2021 | Pretest or not to pretest? A preliminary version of a tool for the virtual character standardization. | Radoslaw Sterna, Artur Cybulski, Magdalena Igras-Cybulska, Joanna Pilarczyk, Michal Jakub Kuniecki |
| 2021 | Naturalistic audio-visual volumetric sequences dataset of sounding actions for six degree-of-freedom interaction. | Hanne Stenzel, Davide Berghi, Marco Volino, Philip J. B. Jackson |
| 2021 | Haptic-Enabled Buttons Through Adaptive Trigger Resistance. | Carolin Stellmacher |
| 2021 | Analyzing Visual Perception and Predicting Locomotion using Virtual Reality and Eye Tracking. | Niklas Stein |
| 2021 | Preserving Family Album Photos with the HoloLens 2. | Lorenzo Stacchio, Shirin Hajahmadi, Gustavo Marfia |
| 2021 | Multisensory Teleportation in Virtual Reality Applications. | Francesco Soave, Ildar Farkhatdinov, Nick Bryan-Kinns |
| 2021 | Do we still need physical monitors? An evaluation of the usability of AR virtual monitors for productivity work. | Leonardo Pavanatto, Chris North, Doug A. Bowman, Carmen Badea, Richard Stoakley |
| 2021 | Semantic Crowd Re-targeting: Implementation for Real-time Applications and User Evaluations. | David L. Smyth, Gareth W. Young, Jan Ondrej, Rogrio E. da Silva, Alan Cummins, Susheel Nath, Amar Zia Arslaan, Pisut Wisessing, Aljosa Smolic |
| 2021 | Empirically Evaluating the Effects of Perceptual Information Channels on the Size Perception of Tangibles in Near-Field Virtual Reality. | Alexandre Gomes de Siqueira, Rohith Venkatakrishnan, Roshan Venkatakrishnan, Ayush Bhargava, Kathryn M. Lucaites, Hannah Solini, Moloud Nasiri, Andrew C. Robb, Christopher Pagano, Brygg Ullmer, Sabarish V. Babu |
| 2021 | Assessment of the Simulator Sickness Questionnaire for Omnidirectional Videos. | Ashutosh Singla, Steve Gring, Dominik Keller, Rakesh Rao Ramachandra Rao, Stephan Fremerey, Alexander Raake |
| 2021 | Story CreatAR: a Toolkit for Spatially-Adaptive Augmented Reality Storytelling. | Abbey Singh, Ramanpreet Kaur, Peter Haltner, Matthew Peachey, Mar Gonzlez-Franco, Joseph Malloch, Derek Reilly |
| 2021 | Unident: Providing Impact Sensations on Handheld Objects via High-Speed Change of the Rotational Inertia. | Shuntaro Shimizu, Takeru Hashimoto, Shigeo Yoshida, Reo Matsumura, Takuji Narumi, Hideaki Kuzuoka |
| 2021 | [DC] Emotion Regulation via Eye Gaze. | Nermin Shaltout |
| 2021 | The Bayesian Causal Inference of Body Ownership Model: Use in VR and Plausible Parameter Choices. | Moritz Schubert, Dominik M. Endres |
| 2021 | A VR/AR Environment for Multi-User Liver Anatomy Education. | Danny Schott, Patrick Saalfeld, Gerd Schmidt, Fabian Joeres, Christian Boedecker, Florentine Huettl, Hauke Lang, Tobias Huber, Bernhard Preim, Christian Hansen |
| 2021 | Tactical and Strategical Analysis in Virtual Geographical Environments. | Bettina Schlager, Daniela Stoll, Katharina Krsl, Anton L. Fuhrmann |
| 2021 | Leveraging AR and Object Interactions for Emotional Support Interfaces. | Anjali Sapra, Wallace Santos Lages |
| 2021 | HMD Type and Spatial Ability: Effects on the Experiences and Learning of Students in Immersive Virtual Field Trips. | Pejman Sajjadi, Jiayan Zhao, Jan Oliver Wallgrn, Peter C. LaFemina, Alexander Klippel |
| 2021 | VR System for the Restoration of Broken Cultural Artifacts on the Example of a Funerary Monument. | Patrick Saalfeld, Claudia Bttcher, Fabian Klink, Bernhard Preim |
| 2021 | Virtual Reality for Remote Controlled Robotics in Engineering Education. | Andrew Rukangu, Alexander James Tuttle, Kyle Johnsen |
| 2021 | Circuit World: A Multiplayer VE for Researching Engineering Learning. | Joseph Rozell, Jacklin Stonewall, Samual Vacura, Haylee Lawrence, Jarrett Loseke, Matthew Greiner, Nicholas Wilson, Riley Hogan, Madissen Lawrence, Emily Oldham, Stephen B. Gilbert, Benjamin Purdy, Hannah Wellik, Kennedy Cook, Angelica Jasper, Nick Fetty, Leilani Hammel, Carley Haus, Yash Vardhan, Kaitlyn Michelle Ouverson, Rachel Dianiska, Colin Johnston, Lauren Robbins, Elizabeth Belling, Charles Peasley, James Oliver, Peggy Wu |
| 2021 | Flashpen: A High-Fidelity and High-Precision Multi-Surface Pen for Virtual Reality. | Hugo Romat, Andreas Fender, Manuel Meier, Christian Holz |
| 2021 | Demonstrating High-Precision and High-Fidelity Digital Inking for Virtual Reality. | Hugo Romat, Andreas Fender, Manuel Meier, Christian Holz |
| 2021 | VR training for critical tasks - assembling the INSPIRE emergency pulmonary ventilator for COVID-19 treatment. | Andr Montes Rodrigues, Allan Amaral Tori, Raissa R Guimares Marques, Roseli de Deus Lopes, Marcelo Knrich Zuffo |
| 2021 | Effective close-range accuracy comparison of Microsoft HoloLens Generation one and two using Vuforia ImageTargets. | Jonas S. I. Rieder, Danille H. van Tol, Doris Aschenbrenner |
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Comparable venues
Other A*/A conferences filed under the same field of research.