Skip to content

ACM Virtual Reality Software and Technology

VRST

B

CORE rank

CORE rank (raw)

B

Fields of research

Graphics, Augmented Reality and Games

Papers indexed

1,821

1996–2025

Papers per year

1996156 peak2025

VRST papers

1,821 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2004Tailor tools for interactive design of clothing in virtual environments.Michael Keckeisen, Matthias Feurer, Markus Wacker
2004A lightweight algorithm for real-time motion synthesis.Katsuaki Kawachi, Takeo Kanade, Hiromasa Suzuki
2004A voxel based multiresolution technique for soft tissue deformation.Lenka Jerbkov, Torsten W. Kuhlen, Timm P. Wolter, Norbert Pallua
2004Huge texture mapping for real-time visualization of large-scale terrain.Wei Hua, Huaisheng Zhang, Yanqing Lu, Hujun Bao, Qunsheng Peng
2004Telerehabilitation: controlling haptic virtual environments through handheld interfaces.Mario Gutirrez, Patrick Lemoine, Daniel Thalmann, Frdric Vexo
2004The Grappl 3D interaction technique library.Mark Green, Joe Lo
2004Fast and reliable collision culling using graphics hardware.Naga K. Govindaraju, Ming C. Lin, Dinesh Manocha
2004Occlusion handling for medical augmented reality using a volumetric phantom model.Jan Fischer, Dirk Bartz, Wolfgang Straer
2004Turning VR inside out: thoughts about where we are heading.Steven Feiner
2004A CAVE system for interactive modeling of global illumination in car interior.Kirill Dmitriev, Thomas Annen, Grzegorz Krawczyk, Karol Myszkowski, Hans-Peter Seidel
2004Recent advances in visibility determination for large and complex virtual environments.Daniel Cohen-Or
2004Interactive collision detection for complex and deformable models using programmable graphics hardware.Wei Chen, Huagen Wan, Hongxin Zhang, Hujun Bao, Qunsheng Peng
2004Multi-resolution haptic interaction of hybrid virtual environments.Hui Chen, Hanqiu Sun
2004A framework for 3D visualisation and manipulation in an immersive space using an untethered bimanual gestural interface.Yves Boussemart, Franois Rioux, Frank Rudzicz, Michael Wozniewski, Jeremy R. Cooperstock
2003A comparative study on user performance in the Virtual Dressmaker application.Markus Wacker, Stanislav L. Stoev, Michael Keckeisen, Wolfgang Straer
2003The ANIMUS project: a framework for the creation of interactive creatures in immersed environments.Daniel Torres, Pierre Boulanger
2003Perceptive agents and systems in virtual reality.Demetri Terzopoulos
2003Performance evaluation of programmable graphics hardware for image filtering and stereo matching.Kaoru Sugita, Takeshi Naemura, Hiroshi Harashima
2003Partitioning crowded virtual environments.Anthony Steed, Roula Abou-Haidar
2003Tele-sports and tele-dance: full-body network interaction.Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, Luc Vanier, Lance Chong, Yu Hasegawa-Johnson
2003Deployment issues of a VoIP conferencing system in a Virtual Conferencing Environment.R. Venkatesha Prasad, Richard Hurni, H. S. Jamadagni, H. N. Shankar
2003Interactive modeling of trees by using growth simulation.Katsuhiko Onishi, Shoichi Hasuike, Yoshifumi Kitamura, Fumio Kishino
2003The role of structural reflection in distributed Virtual Reality.Paul Okanda, Gordon S. Blair
2003Super wide viewer using catadioptrical optics.Hajime Nagahara, Yasushi Yagi, Masahiko Yachida
2003Real-time reflection on moving vehicles in urban environments.Alexandre Meyer, Cline Loscos
1,5761,600 of 1,821← PreviousNext →

Comparable venues

Other A*/A conferences filed under the same field of research.