| 1998 | A multiresolution control method using view directional feature. | HyungSeok Kim, Soon Ki Jung, KwangYun Wohn |
| 1998 | Producing identity in collaborative virtual environments. | Kaisa Kauppinen, Anri Kivimki, Taina Era, Mike Robinson |
| 1998 | Disparity-based view morphing - a new technique for image-based rendering. | Ho Chao Huang, Shung-Hua Nain, Yi-Ping Hung, Tse Cheng |
| 1998 | Image-based object representation by layered impostors. | Gernot Schaufler |
| 1998 | Intuitive control of "bird's eye" overview images for navigation in an enormous virtual environment. | Shinji Fukatsu, Yoshifumi Kitamura, Toshihiro Masaki, Fumio Kishino |
| 1998 | Building distributed virtual environments to support collaborative work. | Emmanuel Frcon, Anneli Avatare Nu |
| 1998 | Multi-resolution model transmission in distributed virtual environments. | Jimmy H. P. Chim, Rynson W. H. Lau, Antonio Si, Hong Va Leong, Danny S. P. To, Mark Green, Miu Ling Lam |
| 1998 | A new image morphing technique for smooth vista transitions in panoramic image-based virtual environment. | Cheng-Chin Chiang, Der-Lor Way, Jun-Wei Shieh, Li-Sheng Shen |
| 1998 | Integrating virtual objects into real images for augmented reality. | Chu-Song Chen, Yi-Ping Hung, Sheng-Wen Shih, Chen-Chiung Hsieh, Chen-Yuan Tang, Chih-Guo Yu, You-Chung Cheng |
| 1998 | Hardware-assisted virtual collisions. | George Baciu, Wingo Sai-Keung Wong, Hanqiu Sun |
| 1998 | Three-tiered interest management for large-scale virtual environments. | Howard Abrams, Kent Watsen, Michael Zyda |
| 1997 | A framework for performance evaluation of real-time rendering algorithms in virtual reality. | Ping Yuan, Mark Green, Rynson W. H. Lau |
| 1997 | Head motion and latency compensation on localization of 3D sound in virtual reality. | Jiann-Rong Wu, Cha-Dong Duh, Ming Ouhyoung, Jei-Tun Wu |
| 1997 | Managing level of detail through head-tracked peripheral degradation: a model and resulting design principles. | Benjamin Watson, Neff Walker, Larry F. Hodges |
| 1997 | Virtual body language: providing appropriate user interfaces in collaborative virtual environments. | Jolanda G. Tromp, Dave Snowdon |
| 1997 | Output-senstitive rendering and communication in dynamic virtual environments. | Oded Sudarsky, Craig Gotsman |
| 1997 | Efficient navigation around complex virtual environments. | Anthony Steed |
| 1997 | Using subjective views to enhance 3D applications. | Gareth Smith, John A. Mariani |
| 1997 | View volume culling using a probabilistic caching scheme. | Mel Slater, Yiorgos Chrysanthou |
| 1997 | Horseback riding therapy simulator with VR technology. | Youichi Shinomiya, Junji Nomura, Yukio Yoshida, Tetsuhiko Kimura |
| 1997 | Online radiosity in interactive virtual reality applications. | Frank Schffel |
| 1997 | Modeling and rendering of outdoor scenes for distributed virtual environments. | Dieter Schmalstieg, Michael Gervautz |
| 1997 | Reading between the lines - a method for extracting dynamic 3D with texture. | Marc Proesmans, Luc Van Gool |
| 1997 | A framework and testbed for studying manipulation techniques for immersive VR. | Ivan Poupyrev, Suzanne Weghorst, Mark Billinghurst, Tadao Ichikawa |
| 1997 | A versatile navigation interface for virtual humans in collaborative virtual environments. | Igor S. Pandzic, Tolga K. Capin, Nadia Magnenat-Thalmann, Daniel Thalmann |