Allan Fowler
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
23
Venues
12
Active years
2011–2026
Best venue rank
A*
Where they publish
Papers
23 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | CHI | Action Before Empathy: How Player Agency Shapes Emotional Connection in Interactive Narrative. | Athirah Zaini, Allan Fowler, Robert Amor, Burkhard C. Wnsche |
| 2026 | FDG | Game Development for Diverse Academic Backgrounds: Designing an Inclusive Pedagogy. | Allan Fowler, Michaela Dodd, Athirah Zaini, Xue Bai, Tian Mai, Foaad Khosmood |
| 2026 | FDG | Games for Children with Disabilities in Educational Contexts: A Scoping Review. | Yuqing Liu, Allan Fowler |
| 2025 | HCI | Enhancing the Cognition of Traditional Character Symbols Through Body Interaction Technologies. | Xue Bai, Mengge Huo, Allan Fowler |
| 2025 | SiggraphA | AI-Powered Sculpting: Reviving Digital Sculpture with Generative Workflows. | Xue Bai, Allan Fowler, Athirah Zaini |
| 2025 | SiggraphA | Reimagining the CGI Pipeline with Diffusion Models: A Renderless Workflow for 3D Product Visualization. | Athirah Zaini, Auzaei Saffiey, Allan Fowler, Xue Bai |
| 2024 | ACE | Educator Experiences of Low Overhead Student Project Risk Management. | Diana Kirk, Andrew Luxton-Reilly, Ewan D. Tempero, Tyne Crow, Paul Denny, Allan Fowler, Steffan Hooper, Andrew Meads, Asma Shakil, Paramvir Singh, Craig J. Sutherland, Yi-Chien Vita Tsai, Burkhard Wuensche |
| 2024 | ISMAR | The Effect of Interface Types and Immersive Environments on Drawing Accuracy and User Comfort. | Qianyuan Zou, Huidong Bai, Zhuang Chang, Zirui Xiao, Suizi Tian, Henry Been-Lirn Duh, Allan Fowler, Mark Billinghurst |
| 2023 | ACE | Automated Assessment: Experiences From the Trenches. | Andrew Luxton-Reilly, Ewan D. Tempero, Nalin A. G. Arachchilage, Angela Chang, Paul Denny, Allan Fowler, Nasser Giacaman, Igor Kontorovich, Danielle M. Lottridge, Sathiamoorthy Manoharan, Shyamli Sindhwani, Paramvir Singh, Ulrich Speidel, Sudeep Stephen, Valerio Terragni, Jacqueline Whalley, Burkhard Wuensche, Xinfeng Ye |
| 2023 | OZCHI | Holistic education co-design: A taxonomy for consistent documentation. | Danielle Kleffmann, Lawrence May, Allan Fowler |
| 2023 | RO-MAN | Dancing in a Tutu: Using a Ballet Robot to Encourage Young Girls into Robotics. | Kirsty Gong, Stephy Yu, Allan Fowler, Craig J. Sutherland |
| 2022 | ACE | GitHub in the Classroom: Lessons Learnt. | Yu-Cheng Tu, Valerio Terragni, Ewan D. Tempero, Asma Shakil, Andrew Meads, Nasser Giacaman, Allan Fowler, Kelly Blincoe |
| 2022 | VR | Asymmetric interfaces with stylus and gesture for VR sketching. | Qianyuan Zou, Huidong Bai, Lei Gao, Allan Fowler, Mark Billinghurst |
| 2021 | SiggraphA | Tool-based Asymmetric Interaction for Selection in VR. | Qianyuan Zou, Huidong Bai, Yuewei Zhang, Gun A. Lee, Allan Fowler, Mark Billinghurst |
| 2019 | FDG | Jamming with children: an experience report. | Allan Fowler |
| 2018 | SIGITE | The Pedagogical Potential of Game Jams. | Allan Fowler, Xuelei Sherry Ni, Jon A. Preston |
| 2017 | FDG | Engaging young learners in making games: an exploratory study. | Allan Fowler |
| 2016 | ITiCSE | Understanding the benefits of game jams: Exploring the potential for engaging young learners in STEM. | Allan Fowler, Johanna Pirker, Ian Pollock, Bruno Campagnola de Paula, Maria Emilia Echeveste, Marcos J. Gomez |
| 2015 | FDG | NPCAgency: Procedural Generation of NPCs. | Allan Fowler, Foaad Khosmood, Grant Pickett |
| 2015 | FDG | Kanakatana: Teaching Japanese through Game Mechanics. | Cameron Olson, Daniel Kauffman, Allan Fowler, Foaad Khosmood |
| 2014 | CHI | Game jam: [4 research]. | Menno Deen, Robert Cercos, Alan D. Chatham, Amani Naseem, Regina Bernhaupt, Allan Fowler, Ben A. M. Schouten, Florian Mueller |
| 2014 | IE | Measuring Learning in Video Games: A Case Study. | Allan Fowler, Brian Cusack, Alessandro Canossa |
| 2011 | FDG | Kodu game lab: improving the motivation for learning programming concepts. | Allan Fowler, Brian Cusack |