| 2024 | VR | Extended Realities and the Future of Knowledge Work: Opportunities and Challenges. | Anna Carolina Muller Queiroz, Jeremy N. Bailenson, Kristen Pilner Blair, Daniel L. Schwartz, Candace Thille, Anthony David Wagner |
| 2019 | EDM | Exploring Neural Network Models for the Classification of Students in Highly Interactive Environments. | Tanja Kser, Daniel L. Schwartz |
| 2017 | LAK | Modeling exploration strategies to predict student performance within a learning environment and beyond. | Tanja Kser, Nicole R. Hallinen, Daniel L. Schwartz |
| 2016 | EDM | Choosing versus Receiving Feedback: The Impact of Feedback Valence on Learning in an Assessment Game. | Maria Cutumisu, Daniel L. Schwartz |
| 2015 | CHI | Testing the Effectiveness of iPad Math Game: Lessons Learned from Running a Multi-Classroom Study. | Kristen Pilner Blair, Jay Pfaffman, Maria Cutumisu, Nicole R. Hallinen, Daniel L. Schwartz |
| 2014 | EDM | Choice-based Assessment: Can Choices Made in Digital Games Predict 6th-Grade Students' Math Test Scores? | Min Chi, Daniel L. Schwartz, Kristen Pilner Blair, Doris B. Chin |
| 2011 | CHI | Prototyping dynamics: sharing multiple designs improves exploration, group rapport, and results. | Steven Dow, Julie Fortuna, Dan Schwartz, Beth Altringer, Daniel L. Schwartz, Scott R. Klemmer |
| 2010 | FDG | Stats invaders!: learning about statistics by playing a classic video game. | Dylan Arena, Daniel L. Schwartz |
| 2009 | AIED | Learning by Guiding a Teachable Agent to Play an Educational Game. | Lena Pareto, Daniel L. Schwartz, Lars Svensson |
| 2008 | ICALT | Bringing CBLEs into Classrooms: Experiences with the Betty's Brain System. | John Wagster, Henry Kwong, Gautam Biswas, Daniel L. Schwartz |
| 2008 | ITS | Using Hidden Markov Models to Characterize Student Behaviors in Learning-by-Teaching Environments. | Hogyeong Jeong, Amit Gupta, Rod D. Roscoe, John Wagster, Gautam Biswas, Daniel L. Schwartz |
| 2006 | DIAGRAMS | Learning by Producing Diagrams. | Daniel L. Schwartz |
| 2005 | RO-MAN | Exploring young children's attributions through entertainment robots. | Sandra Y. Okita, Daniel L. Schwartz, Takanori Shibata, Hideyuki Tokuda |
| 2004 | ITS | Developing Learning by Teaching Environments That Support Self-Regulated Learning. | Gautam Biswas, Krittaya Leelawong, Kadira Belynne, Karun Viswanath, Daniel L. Schwartz, Joan M. Davis |