Skip to content

H. Chad Lane

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

32

Venues

10

Active years

2003–2025

Best venue rank

A*

Where they publish

Papers

32 indexed papers, newest first.

YearVenueTitleAuthors
2025AIEDBarrelBots: ChatGPT Feedback for Middle School Student Creative Minecraft Artifacts.Samuel Hum, Matt Gadbury, Jeffrey Ginger, Kobe Duda, H. Chad Lane
2024AAAIMineObserver 2.0: A Deep Learning & In-Game Framework for Assessing Natural Language Descriptions of Minecraft Imagery.Jay Mahajan, Samuel Hum, Jack Henhapl, Diya Yunus, Matthew Gadbury, Emi Brown, Jeffrey Ginger, H. Chad Lane
2024AIEDMars, Minecraft, and AI: A Deep Learning Approach to Improve Learning by Building.Samuel Hum, Evan Shipley, Matt Gadbury, H. Chad Lane, Jeffrey Ginger
2023AIEDA Bayesian Analysis of Adolescent STEM Interest Using Minecraft.Matthew Gadbury, H. Chad Lane
2022AIEDMining for STEM Interest Behaviors in Minecraft.Matt Gadbury, H. Chad Lane
2022AIEDClassification of Natural Language Descriptions for Bayesian Knowledge Tracing in Minecraft.Samuel Hum, Frank Stinar, Haejin Lee, Jeffrey Ginger, H. Chad Lane
2022FlAIRSMineObserver: A Deep Learning Framework for Assessing Natural Language Descriptions of Minecraft Imagery.Jay Mahajan, Samuel Hum, Jeffrey Ginger, H. Chad Lane
2019AIEDLeveraging Cognitive Science and Artificial Intelligence to Save Lives.Matthew Jensen Hays, Aaron Richard Glick, H. Chad Lane
2019FDGWhat if we were twice as close to the sun?: findings from a science summer camp serving underrepresented youth.Sherry Yi, H. Chad Lane, mer Delialioglu
2018CSEDUTechnology-Enhanced Informal Learning: Bringing Advanced Learning Technologies into Museums and Out-of-School Settings.H. Chad Lane
2017ICCEA Taxonomy of Minecraft Activities for STEM.H. Chad Lane, Brian Guerrero, Neil Comins
2017ICCEMinecraft as a Sandbox for STEM Interest Development: Preliminary Results.H. Chad Lane, Sherry Yi, Brian Guerrero, Neil Comins
2015AIEDSituated Pedagogical Authoring: Authoring Intelligent Tutors from a Student's Perspective.H. Chad Lane, Mark G. Core, Matthew J. Hays, Daniel Auerbach, Milton Rosenberg
2013AIEDMust Feedback Disrupt Presence in Serious Games?Matthew J. Hays, H. Chad Lane, Daniel Auerbach
2013AIEDThe Effects of a Pedagogical Agent for Informal Science Education on Learner Behaviors and Self-efficacy.H. Chad Lane, Clara Cahill, Susan Foutz, Daniel Auerbach, Dan Noren, Catherine Lussenhop, William R. Swartout
2011AIEDInteractive Events Summary.H. Chad Lane, Brent Martin
2011AIEDIntelligent Tutoring Goes to the Museum in the Big City: A Pedagogical Agent for Informal Science Education.H. Chad Lane, Dan Noren, Daniel Auerbach, Mike Birch, William R. Swartout
2010AIMSAIndividualized Virtual Humans for Social Skills Training.H. Chad Lane
2010ITSInvestigating the Relationship between Presence and Learning in a Serious Game.H. Chad Lane, Matthew J. Hays, Daniel Auerbach, Mark G. Core
2010ITSVirtual Humans with Secrets: Learning to Detect Verbal Cues to Deception.H. Chad Lane, Mike Schneider, Stephen W. Michael, Justin S. Albrechtsen, Christian A. Meissner
2009AIEDThe Second Workshop on Culturally Aware Tutoring Systems.Emmanuel G. Blanchard, H. Chad Lane, Daniele Allard
2009AIEDFeedback Specificity and the Learning of Intercultural Communication Skills.Matthew J. Hays, H. Chad Lane, Daniel Auerbach, Mark G. Core, Dave Gomboc, Milton Rosenberg
2009AIEDIntelligent Educational Games.H. Chad Lane, Amy E. Ogan, Valerie J. Shute
2009HCIPromoting Metacognition in Immersive Cultural Learning Environments.H. Chad Lane
2008FlAIRSAn Intelligent Tutoring Architecture for Simulation-Based Training.Dave Gomboc, Mark G. Core, H. Chad Lane, Ashish Karnavat, Milton Rosenberg
2007AIEDNarrative Learning Environments.Mark O. Riedl, Isabel Machado Alexandre, Brian Magerko, Ana Paiva, H. Chad Lane
2006AAAIBuilding Explainable Artificial Intelligence Systems.Mark G. Core, H. Chad Lane, Michael van Lent, Dave Gomboc, Steve Solomon, Milton Rosenberg
2006ITSReflective Tutoring for Immersive Simulation.H. Chad Lane, Mark G. Core, Dave Gomboc, Steve Solomon, Michael van Lent, Milton Rosenberg
2005AIEDExplainable Artificial Intelligence for Training and Tutoring.H. Chad Lane, Mark G. Core, Michael van Lent, Steve Solomon, Dave Gomboc
2005SIGCSEIntention-based scoring: an approach to measuring success at solving the composition problem.H. Chad Lane, Kurt VanLehn
2004FlAIRSA Dialogue-Based Tutoring System for Beginning Programming.H. Chad Lane, Kurt VanLehn
2003SIGCSECoached program planning: dialogue-based support for novice program design.H. Chad Lane, Kurt VanLehn