| 2019 | IUI | Effects of correctness and suggestive feedback on learning with an autonomous virtual trainer. | Xiumin Shang, Marcelo Kallmann, Ahmed Sabbir Arif |
| 2017 | SCA | Coordinating full-body interactions with the environment. | Alain Juarez-Perez, Marcelo Kallmann |
| 2016 | MIG | Full-body behavioral path planning in cluttered environments. | Alain Juarez-Perez, Marcelo Kallmann |
| 2016 | MIG | A comparative study of navigation meshes. | Wouter van Toll, Roy Triesscheijn, Marcelo Kallmann, Ramon Oliva, Nuria Pelechano, Julien Pettr, Roland Geraerts |
| 2016 | SIGGRAPH | Geometric and discrete path planning for interactive virtual worlds. | Marcelo Kallmann, Mubbasir Kapadia |
| 2015 | MIG | Multi-modal data-driven motion planning and synthesis. | Mentar Mahmudi, Marcelo Kallmann |
| 2014 | ICRA | Path planning for coherent and persistent groups. | Tianyu Huang, Mubbasir Kapadia, Norman I. Badler, Marcelo Kallmann |
| 2014 | IVA | Motion Parameterization and Adaptation Strategies for Virtual Therapists. | Carlo Camporesi, Anthony Popelar, Marcelo Kallmann, Jay J. Han |
| 2014 | IVA | Planning Motions for Virtual Demonstrators. | Yazhou Huang, Marcelo Kallmann |
| 2014 | MIG | Computing shortest path maps with GPU shaders. | Carlo Camporesi, Marcelo Kallmann |
| 2014 | MIG | Deformation, parameterization and analysis of a single locomotion cycle. | Alain Juarez-Perez, Andrew W. Feng, Marcelo Kallmann, Ari Shapiro |
| 2014 | SIGGRAPH | Navigation meshes and real-time dynamic planning for virtual worlds. | Marcelo Kallmann, Mubbasir Kapadia |
| 2013 | VR | A framework for immersive VR and full-body avatar interaction. | Carlo Camporesi, Marcelo Kallmann |
| 2013 | VR | VR solutions for improving physical therapy. | Carlo Camporesi, Marcelo Kallmann, Jay J. Han |
| 2012 | IVA | Immersive Interfaces for Building Parameterized Motion Databases. | Yazhou Huang, Carlo Camporesi, Marcelo Kallmann |
| 2012 | MIG | Modeling Physically Simulated Characters with Motion Networks. | Robert Backman, Marcelo Kallmann |
| 2012 | MIG | An Analysis of Motion Blending Techniques. | Andrew W. Feng, Yazhou Huang, Marcelo Kallmann, Ari Shapiro |
| 2012 | SCA | Precomputed Motion Maps for Unstructured Motion Capture. | Mentar Mahmudi, Marcelo Kallmann |
| 2011 | CogSci | Developing Natural Full-body Motion Synthesis in Virtual Humans. | Yazhou Huang, Justin L. Matthews, Marcelo Kallmann, Teenie Matlock |
| 2011 | IROS | Planning humanlike actions in blending spaces. | Yazhou Huang, Mentar Mahmudi, Marcelo Kallmann |
| 2011 | IUI | Gesture variants and cognitive constraints for interactive virtual reality training systems. | Stephanie Huette, Yazhou Huang, Marcelo Kallmann, Teenie Matlock, Justin L. Matthews |
| 2011 | IVA | Modeling Gaze Behavior for Virtual Demonstrators. | Yazhou Huang, Justin L. Matthews, Teenie Matlock, Marcelo Kallmann |
| 2011 | MIG | Feature-Based Locomotion with Inverse Branch Kinematics. | Mentar Mahmudi, Marcelo Kallmann |
| 2011 | MIG | Directional Constraint Enforcement for Fast Cloth Simulation. | Oktar Ozgen, Marcelo Kallmann |
| 2010 | ICRA | A skill-based motion planning framework for humanoids. | Marcelo Kallmann, Yazhou Huang, Robert Backman |
| 2010 | IVA | Interactive Motion Modeling and Parameterization by Direct Demonstration. | Carlo Camporesi, Yazhou Huang, Marcelo Kallmann |
| 2010 | MIG | Motion Parameterization with Inverse Blending. | Yazhou Huang, Marcelo Kallmann |
| 2010 | MIG | Navigation Queries from Triangular Meshes. | Marcelo Kallmann |
| 2010 | SCA | Shortest Paths with Arbitrary Clearance from Navigation Meshes. | Marcelo Kallmann |
| 2009 | HCI | Interactive Demonstration of Pointing Gestures for Virtual Trainers. | Yazhou Huang, Marcelo Kallmann |
| 2008 | SIGGRAPH | Autonomous object manipulation for virtual humans. | Marcelo Kallmann |
| 2008 | SIGGRAPH | Manipulation planning for virtual humans: summary of representative papers. | Marcelo Kallmann |
| 2008 | SIGGRAPH | Planning collision-free reaching motions for interactive object manipulation and grasping. | Marcelo Kallmann, Amaury Aubel, Tolga Abaci, Daniel Thalmann |
| 2008 | SIGGRAPH | Motion planning and autonomy for virtual humans. | Julien Pettr, Marcelo Kallmann, Ming C. Lin |
| 2008 | SIGGRAPH | Interactive motion correction and object manipulation. | Ari Shapiro, Marcelo Kallmann, Petros Faloutsos |
| 2007 | IROS | Learning humanoid reaching tasks in dynamic environments. | Xiaoxi Jiang, Marcelo Kallmann |
| 2007 | SIGGRAPH | Toward real-time object manipulation in dynamic environments. | Xiaoxi Jiang, Marcelo Kallmann |
| 2005 | IVA | Hierarchical Motion Controllers for Real-Time Autonomous Virtual Humans. | Marcelo Kallmann, Stacy Marsella |
| 2004 | ICRA | Motion Planning using Dynamic Roadmaps. | Marcelo Kallmann, Maja J. Mataric |
| 2003 | CGI | Immersive Vehicle Simulators for Prototyping, Training and Ergonomics. | Marcelo Kallmann, Patrick Lemoine, Daniel Thalmann, Frederic Cordier, Nadia Magnenat-Thalmann, Cecilia Ruspa, Silvia Quattrocolo |
| 2001 | CGI | Towards Real Time Virtual Human Life Simulations. | Etienne de Sevin, Marcelo Kallmann, Daniel Thalmann |
| 2000 | VRST | A framework for rapid evaluation of prototypes with augmented reality. | Selim Balcisoy, Marcelo Kallmann, Pascal Fua, Daniel Thalmann |
| 1999 | VRST | Direct 3D interaction with smart objects. | Marcelo Kallmann, Daniel Thalmann |