Michael Nitsche
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
39
Venues
13
Active years
2003–2026
Best venue rank
A*
Where they publish
Papers
39 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | AIED | Community Futures: Hybrid and Situated Critical AI Literacy. | Supratim Pait, Sylvia Janicki, Yuhan Hou, Michael Nitsche, Noura Howell |
| 2026 | SIGCSE | PlayFutures: Imagining Civic Futures with AI and Puppets. | Supratim Pait, Sumita Sharma, Ashley Frith, Michael Nitsche, Noura Howell |
| 2026 | TEI | Evaluating TUI Design for Tacit Knowledge: Perceived Effects and Interface Efficiency in Woodworking. | Xuanyu Hao, Jialuo Yang, Michael Nitsche |
| 2026 | TEI | Into the Makerverse: Communal Tangible Making and Place-Based Futuring with AI. | Supratim Pait, Sylvia Janicki, Yuhan Hou, Crystal Byrd Farmer, Lorraine LaGasse Kowalski, Jeremiah Long, Thas Alvarenga Medina, Xingyu Li, Vyshnavi Namani, Lefton Lew, Michael Nitsche, Noura Howell |
| 2026 | TEI | Entangled Histories Radio: Exploring Ecological Justice and Civil Rights Through Tangible Interactions. | Supratim Pait, Michael Nitsche, Heidi Biggs |
| 2025 | TEI | Mold Sounds: Queering Ecologies in Polyphonic Material Explorations. | Alexandra Teixeira Riggs, Michael Nitsche, Noura Howell |
| 2024 | NordiCHI | Promoting Criticality with Design Futuring with Young Children. | Sumita Sharma, Noura Howell, Leena Vent-Olkkonen, Netta Iivari, Grace Eden, Heidi Hartikainen, Marianne Kinnula, Eva Durall, Michael Nitsche, Jussi Okkonen, Supratim Pait, Elisa Rubegni, Wouter Sluis-Thiescheffer, Lonneke van der Velden, Uttishta Sreerama Varanasi |
| 2024 | NordiCHI | Looking for Tacit Knowledge in Woodworking: A Pilot Study. | Jialuo Yang, Elaine Yilin Liu, Michael Nitsche |
| 2024 | TEI | Chasing Tacit Knowledge: Multi-layered Sensing in Woodworking. | Michael Nitsche, Jialuo Yang, Elaine Yilin Liu, Yuxi Chen |
| 2023 | VR | Remapping Control in VR for Patients with AMD. | Michael Nitsche, Blaire Bosley, Susan Primo, Jisu Park, Daniel Carr |
| 2022 | ICIDS | Embodied Locative Storytelling of African American Histories. | Candice Butts, Michael Nitsche |
| 2021 | ICALT | Goal-Directed Reaching in Real, Augmented, and Virtual Environments. | Gabby Resch, Joseph Manzone, Timothy N. Welsh, Michael Nitsche, Ali Mazalek |
| 2020 | FDG | Primal Clay: Worldbuilding with the New Materialism. | Colin Stricklin, Michael Nitsche |
| 2020 | VR | Manipulating Puppets in VR. | Michael Nitsche, Pierce McBride |
| 2019 | TEI | When is it not Craft?: Materiality and Mediation when Craft and Computing Meet. | Michael Nitsche, Anna Weisling |
| 2018 | ArtsIT | Making Puppet Circuits. | Michael Nitsche, Crystal Eng |
| 2018 | CHI | A Tangible VR Game Designed for Spatial Penetrative Thinking Ability. | Jack Shen-Kuen Chang, Alison F. Doucette, Georgina Yeboah, Timothy N. Welsh, Michael Nitsche, Ali Mazalek |
| 2018 | DIGRA | A Character in Your Hand: Puppetry to Inform Game Controls. | Michael Nitsche, Pierce McBride |
| 2017 | TEI | Needle as Input: Exploring Practice and Materiality When Crafting Becomes Computing. | Sarah Schoemann, Michael Nitsche |
| 2017 | TEI | Combining Practices in Craft and Design. | Clement Zheng, Michael Nitsche |
| 2014 | CHI | Teaching digital craft. | Michael Nitsche, Andrew Quitmeyer, Kate Farina, Samuel Zwaan, Hye Yeon Nam |
| 2014 | TEI | Interactive installations as performance: inspiration for HCI. | Hye Yeon Nam, Michael Nitsche |
| 2013 | ArtsIT | Subway: Activist Performance through Mediation. | Andrew Quitmeyer, Michael Nitsche, Ava Ansari |
| 2013 | CHI | Creativity support for novice digital filmmaking. | Nicholas M. Davis, Alexander Zook, Brian O'Neill, Brandon Headrick, Mark O. Riedl, Ashton Grosz, Michael Nitsche |
| 2013 | TEI | Reach across the boundary: evidence of physical tool appropriation following virtual practice. | Ali Mazalek, Timothy N. Welsh, Michael Nitsche, Connor Reid, Paul G. Clifton, Fred Leighton, Kai Tan |
| 2013 | TEI | Hybrid interface design for distinct creative practices in real-time 3D filmmaking. | Michael Nitsche, Friedrich Kirschner |
| 2012 | ICEC | Pictures at an Exhibition: Design of a Hybrid Puppetry Performance Piece. | Ali Mazalek, Michael Nitsche, Claudia Rbola, Paul G. Clifton, Andy Wu, Nick Poirier, Firaz Peer |
| 2012 | ICEC | Cell Phone Puppets: Turning Mobile Phones into Performing Objects. | Michael Nitsche, Sanjeev Nayak |
| 2011 | TEI | I'm in the game: embodied puppet interface improves avatar control. | Ali Mazalek, Sanjay Chandrasekharan, Michael Nitsche, Tim Welsh, Paul G. Clifton, Andrew Quitmeyer, Firaz Peer, Friedrich Kirschner, Dilip Athreya |
| 2009 | CHI | Towards intelligent authoring tools for machinima creation. | Brian O'Neill, Mark O. Riedl, Michael Nitsche |
| 2009 | ICIDS | Bridging Media with the Help of Players. | Michael Nitsche, Matthew Drake, Janet H. Murray |
| 2009 | SIGGRAPH | Giving your self to the game: transferring a player's own movements to avatars using tangible interfaces. | Ali Mazalek, Sanjay Chandrasekharan, Michael Nitsche, Tim Welsh, Geoff Thomas, Tandav Sanka, Paul G. Clifton |
| 2008 | SIGGRAPH | Supporting wayfinding through patterns within procedurally generated virtual environments. | Michael Biggs, Ute Fischer, Michael Nitsche |
| 2008 | SIGGRAPH | Film informing design for contemplative gameplay. | Tim Marsh, Michael Nitsche, Wei Liu, Peichi Chung, Jay D. Bolter, Adrian David Cheok |
| 2008 | SIGGRAPH | Effect of dynamic camera control on spatial reasoning in 3D spaces. | Ogechi Nnadi, Ute Fischer, Michael Boyce, Michael Nitsche |
| 2007 | DIGRA | The Quest in a Generated World. | Calvin Ashmore, Michael Nitsche |
| 2007 | DIGRA | Mapping Time in Video Games. | Michael Nitsche |
| 2005 | DIGRA | Games, Montage and the First Person Point of View. | Michael Nitsche |
| 2003 | DIGRA | Stepping Back: Players as Active Participators. | Michael Nitsche, Maureen Thomas |