| 2025 | EDUCON | Development and Evaluation of Learning Materials for Modeling Informatics Using a Miniature Washing Machine. | Shiki Hanaoka, Takashi Nagai, Nobuyuki Tachi, Mizue Kayama |
| 2024 | EDUCON | Development of a Hands-On Learning Tool for Junior High School Science: Exploring the "Nature of Sound" with a Thumb-Sized Microcomputer. | Kota Toyoshima, Mizue Kayama, Nobuyuki Tachi, Takashi Nagai, Takehiko Asuke |
| 2023 | EDUCON | An Interactive STEAM Educational Approach via a Combination of Programming, Information & Communication Network and Arts: PICAPICA-Z. | Issei Mukoda, Takashi Nagai, Mizue Kayama |
| 2023 | EDUCON | PICA-PICA: Exploring a Customisable Smart STEAM Educational Approach via a Smooth Combination of Programming, Engineering and Art. | Takashi Nagai, Strahinja Klem, Mizue Kayama, Takehiko Asuke, Maram Meccawy, Jingyun Wang, Alexandra I. Cristea, Craig D. Stewart, Lei Shi |
| 2022 | AIED | A Basic Study on Educational Growth Indicators Based on Quantitative Evaluation of Strokes Quality in Drawing Works. | Kanato Sugii, Takashi Nagai, Mizue Kayama |
| 2022 | EDUCON | Practical UML Programming based on the Executable UML Method at Secondary School Students. | Ryoga Maruyama, Mizue Kayama, Takashi Nagai, Koki Otaku, Naomi Taguchi |
| 2022 | ICALT | Proposal of a conceptual modeling learning environment with task/model management functions. | Ryoga Maruyama, Mizue Kayama, Takashi Nagai, Koki Otaku, Naomi Taguchi |
| 2021 | ENASE | Property Lifecycle Diagram for Tracing State Machine Diagram Changes. | Shinpei Ogata, Yusuke Nishizawa, Erina Makihara, Mizue Kayama, Kozo Okano |
| 2019 | CSEDU | Approach to Testing Many State Machine Models in Education. | Shinpei Ogata, Mizue Kayama, Kozo Okano |
| 2019 | MODELS | SML4C: Fully Automatic Classification of State Machine Models for Model Inspection in Education. | Shinpei Ogata, Mizue Kayama |
| 2017 | ICALT | SMart-Learning: State Machine Simulators for Developing Thinking Skills. | Shinpei Ogata, Mizue Kayama, Kozo Okano |
| 2016 | MODELS | Quantitative Conceptual Model Analysis for Evaluating Simple Class Diagrams made by Novices. | Mizue Kayama, Shinpei Ogata, David K. Asano, Masami Hashimoto |
| 2015 | EDUCON | Effectiveness of Model-Driven Development in conceptual modeling education for university freshmen. | Mizue Kayama, Shinpei Ogata, Takashi Nagai, Hiroaki Yokoka, Kento Masumoto, Masami Hashimoto |
| 2014 | ICCE | Algorithmic Thinking Learning Support System in Block Programming Paradigm. | Mizue Kayama, Hisayoshi Kunimune, Masaaki Niimura, Masami Hashimoto, Makoto Otani |
| 2014 | ICALT | Algorithmic Thinking Learning Support System with eAssessment Function. | Mizue Kayama, Makoto Satoh, Hisayoshi Kunimune, Masaaki Niimura, Masami Hashimoto, Makoto Otani |
| 2013 | HCI | Preliminary Design of a Network Protocol Learning Tool Based on the Comprehension of High School Students: Design by an Empirical Study Using a Simple Mind Map. | Makoto Satoh, Ryo Muramatsu, Mizue Kayama, Kazunori Itoh, Masami Hashimoto, Makoto Otani, Michio Shimizu, Masahiko Sugimoto |
| 2011 | HCI | A Drawing Learning Support System with Auto-evaluating Function Based on the Drawing Process Model. | Takashi Nagai, Mizue Kayama, Kazunori Itoh |
| 2011 | ICALT | Instructional Expertise for Phrase Singing and its Application for a Chorus Learning Support System. | Mizue Kayama, Kazunori Itoh, Kazushi Asanuma, Masami Hashimoto, Makoto Otani |
| 2010 | ICCHP | A Real-Time Network Board Game System Using Tactile and Auditory Senses for the Visually Impaired. | Daisuke Nagasaka, Naoki Kaneda, Kazunori Itoh, Makoto Otani, Michio Shimizu, Masahiko Sugimoto, Masami Hashimoto, Mizue Kayama |
| 2010 | ICALT | A Chorus Learning Support System Based on the Tutoring Knowledge of the Chorus Leader. | Mizue Kayama, Kazunori Itoh, Kazushi Asanuma, Masami Hashimoto, Makoto Otani |
| 2010 | SIGITE | Let's go! magical spoons: a high school learning program for information coding fundamentals. | Mizue Kayama, Takao Futagami, Atsushi Konno, Takeharu Tasaki, Cortland Starrett |
| 2009 | HCI | A Multimodal Board Game System Interface Using Finger Input for Visually Impaired Computer Users. | Yusuke Hamaguchi, Daisuke Nagasaka, Takahiro Tamesue, Kazunori Itoh, Michio Shimizu, Masahiko Sugimoto, Masami Hashimoto, Mizue Kayama |
| 2009 | HCI | A Basic Study on a Drawing-Learning Support System in the Networked Environment. | Takashi Nagai, Mizue Kayama, Kazunori Itoh |
| 2007 | ICALT | Active Learning based on Contents-Sharable Management System - Its Functions and Practices. | Mizue Kayama, Toshio Okamoto |
| 2004 | ICALT | The Learning GRID for Knowledge Building. | Toshio Okamoto, Mizue Kayama |
| 2003 | ICALT | Collaborative Learning and Technological Environment for Evoking Interactivity-Building of Knowledge. | Mizue Kayama, Toshio Okamoto |
| 2002 | ICCE | Knowledge Repository Oriented e-Learning System and its Evaluation for a Cooperative Linkage between University and Industry. | Toshio Okamoto, Mizue Kayama, Hisayoshi Inoue |
| 2001 | ICALT | The Knowledge Management for Collaborative Learning Support in the INTERNET Learning Space. | Mizue Kayama, Toshio Okamoto |
| 2001 | ICALT | A Cooperative Linkage between University and Industry via an Internet Distance Education System. | Toshio Okamoto, Hisayoshi Inoue, Alexandra I. Cristea, Mizue Kayama, Tatsunori Matsui, Kazuya Seki |
| 2001 | ICALT | Proposal of a Collaborative Learning Standardization. | Toshio Okamoto, Mizue Kayama, Alexandra I. Cristea |
| 2001 | ICALT | Collaborative Learning Support Knowledge Management for Asynchronous Learning Networks. | Toshio Okamoto, Mizue Kayama, Alexandra I. Cristea |
| 2001 | ICALT | The Distance Ecological Model to Support Self/Collaborative-Learning in the Internet Environment. | Toshio Okamoto, Mizue Kayama, Alexandra I. Cristea, Kazuya Seki |