| 2026 | VR | Situately: Embodied Conversational Agent with LLM-Powered Nonverbal Behavior and Object Interaction. | Hyunchul Kim, Kwang Bin Lee, Jungsoo Lee, Sihyun Jeong, Sung-Hee Lee, Jeongmi Lee |
| 2026 | VR | A Unified Framework for Spatially-Aware Embodied Agents in XR. | Jihun Shin, Donghwan Shin, Eunseong Lee, Hyeonjin Kim, Sung-Hee Lee |
| 2025 | ISMAR | Adaptive Playback of Pointing Gestures for Different Target Positions. | Jiho Kang, Sung-Hee Lee |
| 2025 | ISMAR | Task-Oriented Hand Gesture Mapping with Gaze-Hand Interactions in VR. | Minyung Kim, Kyoungwhan Mheen, Choongho Chung, Sung-Hee Lee, Sang Ho Yoon |
| 2025 | ISMAR | Situated Embodied XR Agents via Spatial Reasoning and Prompting. | Jihun Shin, Hyeonjin Kim, Eunseong Lee, Donghwan Shin, Kwang Bin Lee, Taehei Kim, Hyeshim Kim, Joonsik An, Sung-Hee Lee |
| 2025 | PG | Hybrid Retrieval-Regression for Motion-Driven Loose-Fitting Garment Animation. | Myeongjin Lee, Emmanuel Ian Libao, Sung-Hee Lee |
| 2024 | ISMAR | Visibility Modulation of Aligned Spaces for Multi-User Telepresence. | Taehei Kim, Jihun Shin, Hyeshim Kim, Hyuckjin Jang, Jiho Kang, Sung-Hee Lee |
| 2024 | VR | Evaluating User Perception Toward Pose-Changed Avatar in Remote Dissimilar Spaces. | Taehei Kim, Hyeshim Kim, Jeongmi Lee, Sung-Hee Lee |
| 2023 | ISMAR | Real-time Retargeting of Deictic Motion to Virtual Avatars for Augmented Reality Telepresence. | Jiho Kang, Dongseok Yang, Taehei Kim, Yewon Lee, Sung-Hee Lee |
| 2023 | MIG | MeshGraphNetRP: Improving Generalization of GNN-based Cloth Simulation. | Emmanuel Ian Libao, Myeongjin Lee, Sumin Kim, Sung-Hee Lee |
| 2023 | SiggraphA | MOCHA: Real-Time Motion Characterization via Context Matching. | Deok-Kyeong Jang, Yuting Ye, Jungdam Won, Sung-Hee Lee |
| 2022 | SIGGRAPH | Sense of Embodiment Inducement for People with Reduced Lower-body Mobility and Sensations with Partial-Visuomotor Stimulation. | Hyuckjin Jang, Taehei Kim, Seoyoung Oh, Jeongmi Lee, Sung-Hee Lee, Sang Ho Yoon |
| 2020 | VR | Effects of Locomotion Style and Body Visibility of a Telepresence Avatar. | Youjin Choi, Jeongmi Lee, Sung-Hee Lee |
| 2020 | SiggraphA | A Mixed Reality Telepresence System for Dissimilar Spaces Using Full-Body Avatar. | Leonard Yoon, Dongseok Yang, Choongho Chung, Sung-Hee Lee |
| 2019 | CHI | SmartManikin: Virtual Humans with Agency for Design Tools. | Bokyung Lee, Taeil Jin, Sung-Hee Lee, Daniel Saakes |
| 2019 | SCA | Interaction motion retargeting to highly dissimilar furniture environment. | Taeil Jin, Sung-Hee Lee |
| 2018 | SIGGRAPH | Computation of skinning weight using spline interface. | Seungbae Bang, Sung-Hee Lee |
| 2018 | SCA | Latent Motion Manifold with Sequential Auto-Encoders. | Deok-Kyeong Jang, Sung-Hee Lee |
| 2017 | SCA | Regression-based locating landmark on dynamic humans. | Deok-Kyeong Jang, Sung-Hee Lee |
| 2017 | SCA | Motion retargeting to preserve spatial relationship between skinned characters. | Taeil Jin, Meekyoung Kim, Sung-Hee Lee |
| 2016 | SIGGRAPH | Estimating skeleton from skin data for designing subject-specific knee braces. | Seungbae Bang, Meekyoung Kim, Deok-Kyeong Jang, Sung-Hee Lee |
| 2015 | ISMAR | Avatar-Mediated Contact Interaction between Remote Users for Social Telepresence. | Jihye Oh, Yeonjoon Kim, Taeil Jin, Sukwon Lee, Youjin Lee, Sung-Hee Lee |
| 2015 | SIGGRAPH | Interactive rigging. | Seungbae Bang, Byungkuk Choi, Roger Blanco Ribera, Meekyoung Kim, Sung-Hee Lee, Jun-yong Noh |
| 2015 | SCA | Trajectory-free reactive stepping of physics-based character using momentum control. | Sukwon Lee, Hyunchul Choi, Taeil Jin, Sung-Hee Lee |
| 2014 | SIGGRAPH | Environment-adaptive contact poses for virtual characters. | Changgu Kang, Leonard Yoon, Min Seok Do, Sung-Hee Lee |
| 2013 | HCI | An Efficient Motion Graph Searching Algorithm for Augmented Reality Characters. | Sukwon Lee, Sung-Hee Lee |
| 2011 | ISUVR | On Visual Artifacts of Physics Simulation in Augmented Reality Environment. | Sinyoung Kim, Yeonjoon Kim, Sung-Hee Lee |
| 2011 | SECON | Congestion-aware multi-gateway routing for wireless mesh video surveillance networks. | Keun Woo Lim, Young-Bae Ko, Sung-Hee Lee, Sangjoon Park |
| 2010 | IROS | Ground reaction force control at each foot: A momentum-based humanoid balance controller for non-level and non-stationary ground. | Sung-Hee Lee, Ambarish Goswami |
| 2009 | SIGGRAPH | Practical character physics for animators. | Ari Shapiro, Sung-Hee Lee |
| 2007 | EuroPar | New Approaches for Relay Selection in IEEE 802.16 Mobile Multi-hop Relay Networks. | Deepesh Man Shrestha, Sung-Hee Lee, Sung-Chan Kim, Young-Bae Ko |
| 2007 | ICRA | Reaction Mass Pendulum (RMP): An explicit model for centroidal angular momentum of humanoid robots. | Sung-Hee Lee, Ambarish Goswami |
| 2006 | ICCS | An Efficient Neighbor Knowledge Based Broadcasting for Mobile Ad Hoc Networks. | Sung-Hee Lee, Young-Bae Ko |
| 2006 | VTC | Geometry-driven Scheme for Geocast Routing in Mobile Ad Hoc Networks. | Sung-Hee Lee, Young-Bae Ko |
| 2005 | EUC | FERMA: An Efficient Geocasting Protocol for Wireless Sensor Networks with Multiple Target Regions. | Young-Mi Song, Sung-Hee Lee, Young-Bae Ko |
| 2005 | MMSP | Nonlinearity compensated smooth frame insertion for motion-blur reduction in LCD. | Hanfeng Chen, Sung-Soo Kim, Sung-Hee Lee, Ohjae Kwon, Jun-Ho Sung |
| 2002 | ICIP | Pattern matching assisted motion estimation and motion vector histogram analysis for interlaced-to-progressive conversion. | Seungjoon Yang, Youngho Lee, Sung-Hee Lee, Rae-Hong Park |