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ArtsIT, Interactivity & Game Creation (was International Conference on Arts and Technology)

ArtsIT

C

CORE rank

CORE rank (raw)

C

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

441

2009–2023

Papers per year

200960 peak2023

ArtsIT papers

441 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2018Interactive Evolution of Swarms for the Visualisation of Consumptions.Catarina Mas, Nuno Loureno, Penousal Machado
2018Citizen Science and Game with a Purpose to Foster Biodiversity Awareness and Bioacoustic Data Validation.Pedro Loureiro, Catia Prandi, Nuno Nunes, Valentina Nisi
2018The Development of Bǎi/摆: An Oscillating Sound Installation.Danyi Liu, Jelger Kroese, Edwin van der Heide
2018Moderate Recursion: A Digital Artifact of Interactive Dance.Celine Latulipe, Berto Gonzalez, Melissa Word, Sybil Huskey, David C. Wilson
2018Saving Face: Playful Design for Social Engagement, in Public Smart City Spaces.Karen Lancel, Hermen Maat, Frances M. T. Brazier
2018Makerspaces Promoting Students' Design Thinking and Collective Knowledge Creation: Examples from Canada and Finland.Janette Hughes, Laura Morrison, Anu Kajamaa, Kristiina Kumpulainen
2018Infusing Creativity and Technology Through Repurposing Existing Digital Tools and Social Media Apps for Educational Purposes.Sama'a Al Hashimi, Yasmina Zaki, Ameena Al Muwali, Nasser Mahdi
2018Memorial Design Pattern Catalogue - Design Issues for Digital Remembrance.Susanne Haake, Wolfgang Mller, Kim-Sina Engelhart
2018Cyberella - Design Issues for Interactive 360 Degree Film.Susanne Haake, Wolfgang Mller
2018Evolving Virtual Ecology.Gloriya Gostyaeva, Penousal Machado, Tiago Martins
2018'Portugal Without Fires', A Data Visualization System to Help Analyze Forest Fire Data in Portugal.Duarte Gonalves, Bruno Lima, Joo Martinho Moura, Lus Ferreira
2018Development of a Pervasive Game for ADHD Children.Jess Gallardo, Carmelo Lpez, Antonio Aguelo, Beln Cebrin, Teresa Coma, Eva Cerezo
2018Fostering Social Interaction in Playful Cities.Xavier Fonseca, Stephan G. Lukosch, Frances M. T. Brazier
2018A Storytelling Smart-City Approach to Further Cross-Regional Tourism.Nicolas Fischder, Ido Aharon Iurgel, Tongu Ibrahim Sezen, Koen van Turnhout
2018An Interactive Multisensory Virtual Environment for Developmentally Disabled.Alexandru Diaconu, Flaviu Vreme, Henrik Sderup, Hans Pauli Arnoldson, Patrick Stolc, Anthony Lewis Brooks, Michael Boelstoft Holte
2018The Use of 360-Degree Video to Provide an Alternative Media Approach to Paralympic Sports.Caroline Delmazo
2018"I Didn't Know, You Could Do That" - Affordance Signifiers for Touch Gestures on Mobile Devices.Emilie Lind Damkjr, Liv Arleth, Hendrik Knoche
2018CodeCubes - Playing with Cubes and Learning to Code.Brbara Cleto, Joo Martinho Moura, Lus Ferreira, Cristina Sylla
2018Co-designing Gaming Experiences for Museums with Teenagers.Vanessa Cesrio, Antnio Coelho, Valentina Nisi
2018Learning Basic Mathematical Functions with Augmented Reality.Jos Cerqueira, Cristina Sylla, Joo Martinho Moura, Lus Ferreira
2018A Tangible Constructivist AR Learning Method for Children with Mild to Moderate Intellectual Disability.Filip Cern, Georgios Triantafyllidis, George Palamas
2018Evolving Playful and Creative Activities When School Children Develop Game-Based Designs.Eva Brooks, Jeanette Sjberg
2018What Prevents Teachers from Using Games and Gamification Tools in Nordic Schools?Eva Brooks, Salvr Gissurardttir, Bjarki Thor Jonsson, Skulina Kjartansdottir, Robin Isfold Munkvold, Hugo Nordseth, Helga Ds sfold Sigurardttir
2018Design, Learning and Innovation in Developing a Physical Activity Training Network: L.U.C.A.S Project.Eva Brooks, Anthony Lewis Brooks
2018ArtsIT/DLI History, Research and Network Development.Anthony Lewis Brooks, Eva Brooks
226250 of 441← PreviousNext →

Comparable venues

Other A*/A conferences filed under the same field of research.