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International Conference on Computer Supported Education

CSEDU

B

CORE rank

CORE rank (raw)

B

Fields of research

Human-Centred Computing · Applied Computing

Papers indexed

2,875

2009–2026

Papers per year

2009257 peak2026

CSEDU papers

2,875 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2016Assessing Project based Learning with 3D Printing.Alicia Stansell, Tandra L. Tyler-Wood, Gwendolyn M. Morel
2016Quality and Evaluation in Higher Education.Francisco J. Arcega Solsona
2016Using a Learning Management System in the Course of English for University Students.Natalya Snytnikova
2016Incorporating Cultural Factors into the Design of Technology to Support Teamwork in Higher Education.Wesam Shishah, Elizabeth FitzGerald
2016Evaluation of Adaptive Teamwork System Based upon Individual Differences in Culture Dimension (Individualism - Collectivism).Wesam Shishah
2016Understanding Electric Current Using Agent-based Models: Connecting the Micro-level with Flow Rate.Pratim Sengupta, Uri Wilensky
2016MathAuthor: Authoring Interactive Math Exercises for the Web.Edgar Seemann
2016Development of a Task-driven Mobile Teaching Tool for Enhancing Teachers' Motivation.Rene Schulz, Ghislain Maurice Norbert Isabwe, Andreas Prinz
2016Customized Teaching Scenarios for Smartphones in University Lecture Settings - Experiences with Several Teaching Scenarios using the MobileQuiz2.Daniel Schn, Melanie Klinger, Stephan Kopf, Wolfgang Effelsberg
2016Suremath - User Study and Related (Re-)Implementation of a Multitouch Application for Learning Math.Georg J. Schneider, Immanuel Ubl
2016Cognitive Benefits of Digital Games for Older Adults - Strategies for Increasing Participation.Robyn Schell, David Kaufman
2016Hybrid Matrix Factorization Update for Progress Modeling in Intelligent Tutoring Systems.Carlotta Schatten, Lars Schmidt-Thieme
2016Student Progress Modeling with Skills Deficiency Aware Kalman Filters.Carlotta Schatten, Lars Schmidt-Thieme
2016Can Digital Games Help Seniors Improve Their Quality of Life?Louise Sauv, Lise Renaud, David Kaufman, Emmanuel Dupla
2016Can Digital Games Help Seniors Improve their Quality of Life?Louise Sauv, Lise Renaud, David Kaufman, Emmanuel Dupla
2016Anas: A Conceptual Framework for Blended Active Learning in Healthcare.Adriano Araujo Santos, Jos Anto Beltro Moura, Joseana Macdo Fechine Rgis de Arajo, Marcelo Alves de Barros
2016COSEY: Computer Supported Enhancement of Young Children's Cooperation - Toward a Multiple-player Cooperative Full-body Interaction Game.Tsugunosuke Sakai, Haruya Tamaki, Ryuichi Yoshida, Ryohei Egusa, Shigenori Inagaki, Etsuji Yamaguchi, Fusako Kusunoki, Miki Namatame, Masanori Sugimoto, Hiroshi Mizoguchi
2016Research on Potential Features to Enhance On-line Course Materials for Student Revision.Petch Sajjacholapunt, Mike Joy
2016SRECMATs - An Intelligent Tutoring System to Deliver Online Materials for Student Revision.Petch Sajjacholapunt, Mike Joy
2016Dropout Rates of Regular Courses and MOOCs.Lon J. M. Rothkrantz
2016Interactive and Narrative Data Visualisation for Presentation-Based Knowledge Transfer.Reinout Roels, Yves Baeten, Beat Signer
2016An Interactive Data Visualisation Approach for Next Generation Presentation Tools - Towards Rich Presentation-based Data Exploration and Storytelling.Reinout Roels, Yves Baeten, Beat Signer
2016Visualising Formula Structures to Support Exploratory Modelling.Chris Roast, Roxanne Leito, Michael Gunning
2016ICT as Learning Tools and Collaborative Work Facilitators in the Moroccan University Educational System: Summary, Review and Optimization Approach.Bouchaib Riyami, Khalifa Mansouri, Franck Poirier
2016Wiki-LDA: A Mixed-Method Approach for Effective Interest Mining on Twitter Data.Xiao Pu, Mohamed Amine Chatti, Hendrik Ths, Ulrik Schroeder
1,6761,700 of 2,875← PreviousNext →

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