| 2016 | Computer-aided Training of Engineers: Challenges and Solutions. | Irina Makarova, Rifat Khabibullin, Eduard Belyaev, Vadim G. Mavrin |
| 2016 | Effectiveness of an Instructional Intervention in Developing Critical Thinking Skills - Role of Argument Mapping in Facilitating Learning of Critical Thinking Skills. | Shumaila Mahmood |
| 2016 | Responsive Course Design - An Adaptive Approach to Designing Responsive m-Learning. | Ivan Madjarov |
| 2016 | The Effectiveness of e-Portfolios for Enhancing College Freshmen's Reflection and Aesthetic Literacy. | Shih-yun Lu, Wei-Her Hsieh, Chih-Cheng Lo, Yi-Zeng Hsieh, Tsai-Cheng Chang |
| 2016 | Web-Based Frameworks for CLIL in Primary School: Design, Implementation, Pilot Experimentation and Results. | Luca A. Ludovico, Claudia Zambelli |
| 2016 | Towards a Music-based Framework for Content and Language Integrated Learning in Preschool. | Luca A. Ludovico, Claudia Zambelli |
| 2016 | Learning Activities Mediated by Mobile Technology: Best Practices for Informatics Education. | Gabriela Lovszov, Martin Cpay, Viera Michalickov |
| 2016 | Approaches to Detecting and Utilizing Play and Learning Styles in Adaptive Educational Games. | Renny S. N. Lindberg, Teemu Henrikki Laine |
| 2016 | Detecting Play and Learning Styles for Adaptive Educational Games. | Renny S. N. Lindberg, Teemu Henrikki Laine |
| 2016 | Know the Mobile Learning Application Users - Transactional Distance Perspective. | Pakapan Limtrairut, Stuart Marshall, Peter Andreae |
| 2016 | Computer Supported Evolution Inside Van Hiele Levels 1 and 2. | Borislav Lazarov, Rumyana Papancheva |
| 2016 | Constructivist Learning and Mantle of the Expert Pedagogy - A Case Study of an Authentic Learning Activity, the "Brain Game", to Develop 21St Century Skills in Context. | Grace Lawlor, Brendan Tangney |
| 2016 | Feedback Authoring for Exploratory Activities: The Case of a Logo-Based 3D Microworld. | Sokratis Karkalas, Manolis Mavrikis, Marios Xenos, Chronis Kynigos |
| 2016 | Feedback Authoring for Exploratory Learning Objects: AuthELO. | Sokratis Karkalas, Manolis Mavrikis |
| 2016 | Programming for the Humanities - Logic and Adaptable Languages. | Jerzy Karczmarczuk |
| 2016 | Evaluating Lectures Through the Use of Mobile Devices - Auditorium Mobile Classroom Service (AMCS) as a Means to Bring Evaluation to the Next Level. | Felix Kapp, Iris Braun, Tenshi Hara |
| 2016 | Comparison Function with Right Answer for Software Design Support Tool Perseus. | Tetsuro Kakeshita, Yuki Shibata |
| 2016 | Designing Teacher Education Programs that Produce ICT Ready Graduates. | Kathy Jordan, Jennifer Elsden-Clifton |
| 2016 | Pre-service Teacher ICT Tool-kit - The Role of the Setting. | Kathy Jordan, Jennifer Elsden-Clifton |
| 2016 | Next Generation Learner Modeling by Theory of Mind Model Induction. | Klaus P. Jantke, Bernd Schmidt, Rosalie Schnappauf |
| 2016 | Exploratory Game Play to Support Language Learning: Dinner Talk. | Klaus P. Jantke, Oksana Arnold, Torsten Bosecker |
| 2016 | An Approach to Developing Electronic Textbook for Chemical Experiment - Taking Walden's Inversion as an Example. | Akira Ikuo, Hayato Nieda, Nozomi Nishitani, Yusuke Yoshinaga, Haruo Ogawa |
| 2016 | A Suitable m-Learning System using e-Book for Developing Countries. | Masumi Hori, Seishi Ono, Kazutsuna Yamaji, Shinzo Kobayashi, Toshihiro Kita, Tsuneo Yamada |
| 2016 | Adaptive and Blended Learning for Electrical Operators Training - With Virtual Reality Systems. | Yasmn Hernndez, Miguel Prez-Ramrez |
| 2016 | Sharing Life Stories: Design and Evaluation of a Digital Storytelling Workshop for Older Adults. | Simone Hausknecht, Michelle Vanchu-Orosco, David Kaufman |