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Digital Games Research Conference

DIGRA

C

CORE rank

CORE rank (raw)

C

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

1,183

2002–2024

Papers per year

2002238 peak2024

DIGRA papers

1,183 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2019Co-Constructing Virtual Identities: Insights from Linguistic Analysis.Ross Burkholder
2019Adapting the Empty Orchestra: the Performance of Play in Karaoke.Jeffrey S. Bryan, Theresa Jean Tanenbaum
2019Video Game Dtournement: Playing Across Media.Fanny Barnab
2019Exploring How Changes in Game Systems Generate Meaning.Batu Aytemiz, Nick Junius, Nathan Altice
2019Strategies for Endogenous Design of Educational Games.Sandeep Athavale, Girish Dalvi
2019Joy Family: Japanese Board Games in the Post-War Shōwa Period.Nathan Altice
2019The imbalanced state of free-to-play game research: A literature review.Kati Alha
2019Differences in Player Experiences of Need Satisfaction Across Four Games.Sonam Adinolf, Selen Trkay
2018Video Games, Learning, and the Shifting Educational Landscape.Hong-An Wu
2018Is My Avatar MY Avatar? Character Autonomy and Automated Avatar Actions in Digital Games.Ea Christina Willumsen
2018The City in Singleplayer Fantasy Role Playing Games.Daniel Vella, Krista Bonello Rutter Giappone
2018Localization from an Indie Game Production Perspective - Why, When and How?Marcus Toftedahl, Per Backlund, Henrik Engstrm
2018"A pure meritocracy blind to identity": Exploring the Online Responses to All-Female Teams in Reddit.Miia Siutila, Ellinoora Havaste
2018Play to Win, Profit & Entertain: a Study of Double Performance as Athlete and Streamer.Roger Seula, Mariana Amaro, Suely Fragoso
2018Ethics at Play in Undertale: Rhetoric, Identity and Deconstruction.Frederic Seraphine
2018Stasis and Stillness: Moments of Inaction in Videogames.Rainforest Scully-Blaker
2018Presence at History: Toward an Expression of Authentic Historical Content as Game Rules and Play.Gareth Schott, Ben Redder
2018Collegiate eSports as Learning Ecologies: Investigating Collaborative Learning and Cognition During Competitions.Gabriela T. Richard, Zachary A. McKinley, Robert William Ashley
2018Harvester of Desires: Gaming Amazon Echo through John Cayley's The Listeners.Laura Okkema
2018The Human Machine Art Interface: Arcade Port Aesthetics and Production Practices.Kieran Nolan
2018A Character in Your Hand: Puppetry to Inform Game Controls.Michael Nitsche, Pierce McBride
2018Are Loot Boxes Gambling? Random reward mechanisms in video games.Rune Kristian Lundedal Nielsen, Pawel Grabarczyk
2018Playing Whiteness in Crisis in The Last of Us and Tomb Raider.Soraya Murray
2018Markers of Subjective Perception in Larp.Michal Mochocki
2018A Three Person Poncho and a Set of Maracas: Designing Ola De La Vida, A Co-Located Social Play Computer Game.Lynn H. C. Love, Mona Bozdog
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Comparable venues

Other A*/A conferences filed under the same field of research.