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Digital Games Research Conference

DIGRA

C

CORE rank

CORE rank (raw)

C

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

1,183

2002–2024

Papers per year

2002238 peak2024

DIGRA papers

1,183 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2018"Clementine will remember that" - Methods to Establish Design Conventions for Video Game Narrative.Hartmut Koenitz, Christian Roth, Noam Knoller, Teun Dubbelman
2018Free-to-Play or Pay-to-Win?: Casual, Hardcore, and Hearthstone.Taylor Howard Kenton
2018Preliminary Poetics of Procedural Generation in Games.Isaac Karth
2018An Inclusive Perspective on Gameplay: Towards a wide understanding of gameplay in theory and praxis.Bjrn Jahn, Sebastian Mring
2018Indie Game: The Movie: The Paper - Documentary Films and the Subfield of Independent Games.Milan Jacevic
2018Good Game Feel: An Empirically Grounded Framework for Juicy Design.Kieran Hicks, Patrick Dickinson, Jussi Holopainen, Kathrin Gerling
2018Infra-Ordinary Rewritings: Animal Crossing: Pocket Camp as an Introductory Study.Johnathan Harrington
2018Quilting the meaning: gameplay as catalyst of signification and why to co-op in game studies.Thierry Giuliana Gianmarco
2018Fragmentation: between expansion packs and episodic video games.Matteo Genovesi
2018Does Platform Matter? A Game Design Analysis of Female Engagement in MOBA Games.Gege Gao, Patrick C. Shih
2018Aesthetics and Cosmetic Microtransactions in Path of Exile.Mateusz Felczak
2018Wrecking the Game: The Artist as Griefer.Gemma Fantacci
2018Bleed-in, Bleed-out A Design Case in Board Game Therapy.Mirjam Palosaari Eladhari
2018Understanding the experience of Australian eSports spectatorship.David Cumming
2018Towards Design Principles for Humor in Interactive Emergent Narrative.Kenneth Chen, Stefan Rank
2018Avatars, Gender and Sexuality for Brazilian Players on Rust.Mayara Caetano
2018Exploring Cultural Differences in Game Reception: JRPGs in Germany and Japan.Stefan Brckner, Yukiko Sato, Shuichi Kurabayashi, Ikumi Waragai
2018Contextualizing Pathological Gaming - A Proof-of-Concept Study.Casper S. Boonen, Mikkel V. Christiansen, Agnete W. Ilse, Marie M. Staunstrup, Rune Kristian Lundedal Nielsen
2018On Striated Wilderness and Prospect Pacing: Rural Open World Games as Liminal Spaces of the Man-Nature Dichotomy.Marc Bonner
2018Overwatch as a Shared Universe: Game Worlds in a Transmedial Franchise.Joleen Blom
2018An Ontological Meta-Model for Game Research.Espen Aarseth, Pawel Grabarczyk
2018Design Concepts for Empowerment through Urban Play.Gabriele Ferri, Nicolai Brodersen Hansen, Adam van Heerden, Ben A. M. Schouten
2018Antimimetic Rereading and Defamiliarization in Save the Date.Alex Mitchell
2017War Ethics: A Framework for Analyzing Videogames.Jos P. Zagal
2017Playing with(out) Power: Negotiated conventions of high performance networked play practices.Emma Witkowski, James Manning
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Comparable venues

Other A*/A conferences filed under the same field of research.