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Digital Games Research Conference

DIGRA

C

CORE rank

CORE rank (raw)

C

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

1,183

2002–2024

Papers per year

2002238 peak2024

DIGRA papers

1,183 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2013Defragmentation and Mashup: Ludic Mashup as a Design Approach.Isaac Lenhart
2013Playability and its Absence - A post-ludological critique.Olli Tapio Leino
2013Cosplay - Material and Transmedial Culture in Play.Nicolle Lamerichs
2013Experts and Novices or Expertise? Positioning Players through Gameplay Reviews.David Kirschner, J. Patrick Williams
2013Spec Ops: The Line's Conventional Subversion of the Military Shooter.Brendan Keogh
2013Puzzle Is Not a Game! Basic Structures of Challenge.Veli-Matti Karhulahti
2013Viewpoints AI: Procedurally Representing and Reasoning about Gestures.Mikhail Jacob, Alexander Zook, Brian Magerko
2013Understanding a Socially Awkward Digital Play Journey.Amy Huggard, Anushka De Mel, Jayden Garner, Cagdas Toprak, Alan D. Chatham, Florian Mueller
2013The Pretence Awareness Contexts and Oscillating Nature of Coaching Frames.Mitchell Harrop, Martin R. Gibbs, Marcus Carter
2013Everyone's a Winner at Warhammer 40K (or, at least not a loser).Mitchell Harrop, Martin R. Gibbs, Marcus Carter
2013Good Fences Make Good Neighbors: Values of Digital Objects in FarmVille2.Jane Gruning
2013Engaging students in OH&S hazard identification through a game.Stefan Greuter, Susanne Tepe
2013Big Huggin' A Case Study in Affection Gaming.Lindsay D. Grace
2013Affection Games in Digital Play: A Content Analysis of Web Playable Games.Lindsay D. Grace
2013Ethnographic Fieldwork in the Study of Game Production.Gabrielle Garner
2013Nostalgia in Retro Game Design.Maria B. Garda
2013Untangling Twine: A Platform Study.Jane Friedhoff
2013Suit The System To The Player: A Methodology for Physical Creativity.Jane Friedhoff
2013Attention whore! Perception of female players who identify themselves as women in the communities of MMOs.Ivelise Fortim, Carolina de Moura Grando
2013Citizen Archivists at Play: Game Design for Gathering Metadata for Cultural Heritage Institutions.Mary Flanagan, Sukdith Punjasthitkul, Max Seidman, Geoff Kaufman, Peter Carini
2013From Generative to Conventional Play: MOBA and League of Legends.Simon Ferrari
2013eSport and the Human Body: foundations for a popular aesthetics.Simon Ferrari
2013The Game's Afoot: Designing Sherlock Holmes.Clara Fernndez-Vara
2013The strenuous task of maintaining and making friends: Tensions between play and friendship in MMOs.Lina Eklund, Kristine Ask
2013Leveraging Play in Health-Based Games to Promote Sustained Behavior Change in Healthy Eating and Exercise.Shree Durga, Magy Seif El-Nasr, Mariya Shiyko, Carmen Sceppa, Pamela Naab, Lisa Andres
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Comparable venues

Other A*/A conferences filed under the same field of research.