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Digital Games Research Conference

DIGRA

C

CORE rank

CORE rank (raw)

C

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

1,183

2002–2024

Papers per year

2002238 peak2024

DIGRA papers

1,183 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2013Incongruous Avatars and Hilarious Sidekicks: Design Patterns for Comical Game Characters.Claire Dormann, Mish Boutet
2013Rules in Computer Games Compared to Rules in Traditional Games.Chris DeLeon
2013(Re)Mark(s) of the Ninja: Replaying the Remnants.Pierre-Marc Ct
2013A Conceptual Model for the Study of Persuasive Games.Teresa de la Hera Conde-Pumpido
2013Assassin's Creed III and the Aesthetics of Disappointment.Jonathan Church, Michael Klein
2013Formalizing casual games: A study based on game designers' professional knowledge.Laureline Chiapello
2013A Cognitivist Theory of Affordances for Games.Rogelio Enrique Cardona-Rivera, Robert Michael Young
2013The Role of Micronarrative in the Design and Experience of Digital Games.Jim Bizzocchi, Michael Nixon, Steve DiPaola, Natalie Funk
2013Constructing the Ideal EVE Online Player.Kelly Bergstrom, Marcus Carter, Darryl Woodford, Christopher A. Paul
2013"We are two strong women" - Designing Empowerment in a Pervasive Game.Jon Back, Annika Waern
2013Ludic Zombies: An Examination of Zombieism in Games.Hans-Joachim Backe, Espen Aarseth
2013From Euclidean Space to Albertian Gaze : Traditions of Visual Representation in Games Beyond the Surface.Dominic Arsenault, Audrey Larochelle
2011Danger Close: Contesting Ideologies and Contemporary Military Conflict in First Person Shooters.Martijn Van Zwieten
2011A Survey of Final Project Courses in Game Programs: Considerations for Teaching Capstone.Jos P. Zagal, John Sharp
2011What Keeps Designers and Players Apart? Thinking How an Online Game World is Shared.Vinciane Zabban
2011Chores Are Fun: Understanding Social Play in Board Games for Digital Tabletop Game Design.Yan Xu, Evan Barba, Iulian Radu, Maribeth Gandy, Blair MacIntyre
2011The professional identity of gameworkers revisited. A qualitative inquiry on the case study of German professionals.Jeffrey Wimmer, Tatiana Sitnikova
2011Computer history and the movement of business simulations.Serjoscha Wiemer
2011Player Communities in Multiplayer Online Games: A Systematic Review of Empirical Research.Harald Warmelink, Marko Siitonen
2011Towards a Playful Organization Ideal-type: Values of a Playful Organizational Culture.Harald Warmelink
2011Game reward systems: Gaming experiences and social meanings.Hao Wang, Chuen-Tsai Sun
2011You Are What You Play? A Quantitative Study into Game Design Preferences across Gender and Their Interaction with Gaming Habits.Lotte Vermeulen, Jan Van Looy, Frederik De Grove, Cdric Courtois
2011Online Video Games in Brazilian Public Health Communication.Marcelo Simo de Vasconcellos, Inesita Soares de Araujo
2011BurgerTime: A Proceduralist Investigation.Mike Treanor, Michael Mateas
2011Of discs, boxes and cartridges: the material life of digital games.Saara Toivonen, Olli Sotamaa
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Comparable venues

Other A*/A conferences filed under the same field of research.