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Digital Games Research Conference

DIGRA

C

CORE rank

CORE rank (raw)

C

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

1,183

2002–2024

Papers per year

2002238 peak2024

DIGRA papers

1,183 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2009Where Do Game Design Ideas Come From? Invention and Recycling in Games Developed in Sweden.Ulf Hagen
2009Teleporters, Tunnels & Time: Understanding Warp Devices In Videogames.Alison Gazzard
2009"Some Assembly Required": Starting and Growing a Game Lab [Abstracts].Mary Flanagan, Celia Pearce
2009Anxiety, Openness, and Activist Games: A Case Study for Critical Play.Mary Flanagan, Anna Lotko
2009Through the Looking Glass: Weavings between the Magic Circle and Immersive Processes in Video Games.Emmanoel Ferreira, Thiago Falco
2009Play's the Thing: A Framework to Study Videogames as Performance.Clara Fernndez-Vara
2009Locative Life: Geocaching, Mobile Gaming, and the Reassertion of Proximity [Abstract].Jason Farman
2009Using an RFID game to phenomenologically test a theoretical systemic model for describing ambient games.Mark Eyles, Roger Eglin
2009Emotional Attachments for Story Construction in Virtual Game Worlds.Mirjam Palosaari Eladhari
2009Evolution and Digital Game Studies.Douglas Easterly, Dale A. Carnegie, David Harper
2009Bridging Gaming and Designing: Two Sites of Informal Design Learning [Abstract].Sean C. Duncan
2009Towards Data-Driven Drama Management: Issues in Data Collection and Annotation.Anders Drachen, Michael Hitchens, Arnav Jhala, Georgios N. Yannakakis
2009Role-Playing Games: The State of Knowledge [Panel Abstracts].Anders Drachen, Marinka Copier, Markus Montola, Mirjam P. Eladhari, Michael Hitchens, Jaakko Stenros
2009Girls' Play: Context, performance & social videogame play [Abstract].Shanly Dixon, Kelly Boudreau
2009Game Development: a Teaching Challenge [Abstract].Roman Divotkey, Martina Karrer, Jeremiah Diephuis
2009Glitch Game Testers: African American Men Breaking Open the Console.Betsy James DiSalvo, Mark Guzdial, Tom McKlin, Charles Meadows, Kenneth Perry, Corey Steward, Amy S. Bruckman
2009Let Me Entertain You: Designing for Surveillance and Online Gaming.Deirdre Devers, Stephanie Wilson
2009The Game Frame: Systemizing a Goffmanian Approach to Video Game Theory [Extended Abstract].Sebastian Deterding
2009Contextually-Ambiguous Pervasive Games: An Exploratory Study.Neil Dansey, Brett Stevens, Roger Eglin
2009Mapping the game landscape: Locating genres using functional classification.Steve Dahlskog, Andreas Kamstrup, Espen Aarseth
2009Understanding Play Practices: Contributions to the State of the Art [Panel Papers].Patrick J. Coppock, Dario Compagno, Agata Meneghelli, Alessandro Catania, Gabriele Ferri
2009"It's in the game" and above the game: An analysis of the players of sports videogames [Abstract].Steven Conway
2009Peer Puppeteers: Alternate Reality Gaming in Primary School Settings.Angela Colvert
2009Understanding Empathy in Children through 3D Character Design.Kah Chan, Douglas Easterly, Aukje Thomassen
2009Towards a Socio-Cultural Cartography of In-Game Protests.Dean Chan
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Comparable venues

Other A*/A conferences filed under the same field of research.