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Digital Games Research Conference

DIGRA

C

CORE rank

CORE rank (raw)

C

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

1,183

2002–2024

Papers per year

2002238 peak2024

DIGRA papers

1,183 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2005Emotions evoked during collaborative and competitive play when players are co-located and spatially separated.Romana Khan, Jonathan Sykes
2005Intermedial Pleasures: The Enjoyment of Digital Games in the Context of Home Media Use.Aphra Kerr, Pat Brereton, Roddy Flynn, Julian Kcklich
2005Gender, Race and Space in the Construction of Hegemonic Games Culture.Helen W. Kennedy
2005A Comparison of Motivational Factors between Game Players.Melanie Kellar, Carolyn R. Watters, Jack Duffy
2005Playing in the Sandbox: Developing games for children with disabilities..Paul Kearney
2005Cognitive Callisthenics: Do FPS computer games enhance the player's cognitive abilities?.Paul Kearney
2005Key Factors in the Design of Effective Games: Results of a Survey of Industry Experts and Advanced Gamers.David Kaufman, David Chandross, Anthony Gurr
2005Bringing New HOPE to Networked Games: Using Optimistic Execution to Improve Quality of Service.Michael Katchabaw, Ryan Hanna
2005Neomancer: An Exercise in Interdisciplinary Academic Game Development.Michael Katchabaw, Derek Elliott, Stephen Danton
2005A Realistic Reaction System for Modern Video Games.Michael Katchabaw, Stephen Danton, Leif Gruenwoldt
2005"A Totally Different World": Playing and Learning in Multi-User Virtual Environments.Linda Kao, Cathleen Galas, Yasmin B. Kafai
2005Half-Real: The Interplay between Game Rules and Game Fiction.Jesper Juul
2005Wherever Hardware, There'll be Games. The evolution of hardware and shifting industrial leadership in the gaming industry 1968-2004.Jan Jrnmark, Ann-Sofie Axelsson, Mirko Ernkvist
2005Ascending Abstraction: Form and Content in Go and Nethack.Will Jordan
2005Her Own Boss: Gender and the Pursuit of Incompetent Play.Jennifer Jenson, Suzanne de Castell
2005A Brief History of Wasted Time.Darshana Jayemanne
2005The Nip and the Bite.Darshana Jayemanne
2005Introduction to Game Design Research.Aki Jrvinen
2005Theory as Game: Designing the Game Game.Aki Jrvinen
2005Configuring the player - subversive behaviour in Project Entropia.Peter Jakobsson, Daniel Pargman
2005Challenge Balance and Diversity: Playing TheSims and TheSims2.Sara Mosberg Iversen
2005Possibilities of Non-Commercial Games: The Case of Amateur Role Playing Game Designers in Japan.Kenji Ito
2005A Social Psychological Approach to Games Research.Katherine Isbister
2005When Games and Media Collide: A Political Economic Analysis of the Digital Games Industry.Nina Huntemann
2005Fictive affinities in Final Fantasy XI: complicit and critical play in fantastic nations..William Humberto Huber
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Comparable venues

Other A*/A conferences filed under the same field of research.