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International Conference on Artificial Reality and Telexistance & Eurographics Symposium on Virtual Environments

EGVE

C

CORE rank

CORE rank (raw)

C

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

752

1995–2024

Papers per year

199557 peak2024

EGVE papers

752 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2012Redirected Steering for Virtual Self-Motion Control with a Motorized Electric Wheelchair.Loren Puchalla Fiore, Lane Phillips, Gerd Bruder, Victoria Interrante, Frank Steinicke
2012Floor-based Audio-Haptic Virtual Collision Responses.Kristopher J. Blom, Matthias Haringer, Steffi Beckhaus
2012Modifying an Identified Size of Objects Handled with Two Fingers Using Pseudo-Haptic Effects.Yuki Ban, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose
2012An Empiric Evaluation of Confirmation Methods for Optical See-Through Head-Mounted Display Calibration.Patrick Maier, Arindam Dey, Christian A. L. Waechter, Christian Sandor, Marcus Tnnis, Gudrun Klinker
2011Short Paper: Acquisition and Management of Building Materials for VR Applications.Phil Westner, Matthias Bues
2011Bimanual Haptic Simulator for Medical Training: System Architecture and Performance Measurements.Sebastian Ullrich, Dominik Rausch, Torsten W. Kuhlen
2011Integrating Semantic Directional Relationships into Virtual Environments: A Meta-modelling Approach.Thanh-Hai Trinh, Pierre Chevaillier, Mukesh Barange, Julien Soler, Pierre De Loor, Ronan Querrec
2011User Centred Methods for Gathering VR Design Tool Requirements.Jos P. Thalen, Mascha C. van der Voort
2011Short Paper: Comparing Virtual Trajectories Made in Slalom UsingWalking-In-Place and Joystick Techniques.Lo Terziman, Maud Marchal, Franck Multon, Bruno Arnaldi, Anatole Lcuyer
2011Adapting Standard Video Codecs for Depth Streaming.Fabrizio Pece, Jan Kautz, Tim Weyrich
2011Short Paper: Exploring the Object Relevance of a Gaze Animation Model.Oyewole Oyekoya, Anthony Steed, Xueni Pan
2011Realistic Lighting Simulation for Interactive VR Applications.Alexander Lffler, Lukas Marsalek, Hilko Hoffmann, Philipp Slusallek
2011Modeling the Effect of Force Feedback for 3D Steering Tasks.Lei Liu, Robert van Liere, Krzysztof Jakub Kruszynski
2011The Impact of Viewing Stereoscopic Displays on the Visual System.Peter A. Howarth, P. J. Underwood
2011Short Paper: View Dependent Rendering to Simple Parametric Display Surfaces.Pawan Harish, P. J. Narayanan
2011An Interdisciplinary VR-architecture for 3D Chatting with Non-verbal Communication.Stphane Gobron, Junghyun Ahn, Quentin Silvestre, Daniel Thalmann, Stefan Rank, Marcin Skowron, Georgios Paltoglou, Mike Thelwall
2011Novative Rendering and Physics Engines to Apprehend Special Relativity.Tony Doat, Etienne Parizot, Jean-Marc Vzien
2011Panoramic Video Techniques for Improving Presence in Virtual Environments.Arefe Dalvandi, Bernhard E. Riecke, Tom Calvert
2011V3S, a Virtual Environment for Risk Management Training.Camille Barot, Jean-Marie Burkhardt, Domitile Lourdeaux, Dominique Lenne
2011Exploring Frictional Surface Properties for Haptic-Based Online Shopping.Yasser A. Bamarouf, Shamus P. Smith
2010The Extended Window Metaphor for Large High-Resolution Displays.Malte Willert, Stephan Ohl, Anke Lehmann, Oliver G. Staadt
2010Short Paper: Design Tools, Hybridization Exploring Intuitive Interaction.Robert E. Wendrich
2010Improving Photon Mapping Towards an Interactive Stage Lighting Framework.Tom Vierjahn, Stefan Meik, Sina Mostafawy, Christian-A. Bohn
2010Touching Floating Objects in Projection-based Virtual Reality Environments.Dimitar Valkov, Frank Steinicke, Gerd Bruder, Klaus H. Hinrichs, Johannes Schning, Florian Daiber, Antonio Krger
2010Short Paper: Study of Synchronous and Colocated Collaboration for Search Tasks.Jean Simard, Mehdi Ammi, Malika Auvray
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