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International Conference on Artificial Reality and Telexistance & Eurographics Symposium on Virtual Environments

EGVE

C

CORE rank

CORE rank (raw)

C

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

752

1995–2024

Papers per year

199557 peak2024

EGVE papers

752 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2001Round Table: A Physical Interface for Virtual Camera Deployment in Electronic Arenas.Michael Hoch, Kai-Mikael J-Aro, John Bowers
2001Command and Control Cube: a Shortcut Paradigm for Virtual Environments.Jrme Grosjean, Sabine Coquillart
2001Interactive Storytelling with Virtual Identities.Mard Greeff, Vali Lalioti
2001VIRPI: A High-Level Toolkit for Interactive Scientific Visualization in Virtual Reality.Desmond Germans, Hans J. W. Spoelder, Luc Renambot, Henri E. Bal
2001Perception and Mental Rotation of 3D-Freeform Surfaces in an Immersive Projection System.Andrea Gaggioli, Ralf Breining
2001Comprehensive Calibration and Registration Procedures for Augmented Reality.Anton L. Fuhrmann, Rainer Splechtna, Jan Prikryl
2001Remote View-Dependent Rendering.Jihad El-Sana
2001Towards a Scalable High Performance Application Platform for Immersive Virtual Environments.Matthias Bues, Roland Blach, Simon Stegmaier, Ulrich Hfner, Hilko Hoffmann, Frank Haselberger
2000A Volumetric Virtual Environment for Catheter Insertion Simulation.Antonio Zorcolo, Enrico Gobbetti, Gianluigi Zanetti, Massimiliano Tuveri
2000A 'plug and play' approach to testing virtual environment interaction techniques.James S. Willans, Michael D. Harrison
2000Dextrous VR in Professional Settings: the Importance of Stereoscopic Display and Hand-Image Collocation.John A. Waterworth
2000Developing Effective Navigation Techniques in Virtual 3D Environments.Sabine Volbracht, Gitta Domik
2000Interaction Between Real and Virtual Humans: Playing Checkers.Rmy Torre, Pascal Fua, Selim Balcisoy, Michal Ponder, Daniel Thalmann
2000Beyond Academic Exercises - Strategies Towards a Profitable Implementation of VR Technology in Company Work Processes.Thomas Reuding
2000Quality of Service Management for a Media-Enhanced Virtual Meeting Place.Evangelos Pappas-Katsiafas, Alan Smith, Kashaf Khan
2000Dynamics in Interaction on the Responsive Workbench.Michal Koutek, Frits H. Post
2000Interacting with Simulation Data in an Immersive Environment.Christian Knpfle
2000Evaluation of Rotation Correction Techniques for Electromagnetic Position Tracking Systems.Volodymyr V. Kindratenko, Angela Bennett
2000The Interaction Between Individuals' Immersive Tendencies and the Sensation of Presence in a Virtual Environment.Cathryn Johns, David Nunez, Marc Daya, Duncan Sellars, Juan Casanueva, Edwin H. Blake
2000Accelerometer-Based Motion Tracking for Orchestra Conductor Following.Tommi Ilmonen, Janne Jalkanen
2000Time Critical Computing and Rendering of Molecular Surfaces Using a Zonal Map.Henk Huitema, Robert van Liere
2000Practical Calibration Procedures for Augmented Reality.Anton L. Fuhrmann, Dieter Schmalstieg, Werner Purgathofer
2000An Asynchronous Architecture to Manage Communication, Display, and User Interaction in Distributed Virtual Environments.Yoann Fabre, Guillaume Pitel, Laurent Soubrevilla, Emmanuel Marchand, Thierry Graud, Akim Demaille
2000Continuously-Adaptive Haptic Rendering.Jihad El-Sana, Amitabh Varshney
2000Towards Immersive Modeling - Challenges and Recommendations: A Workshop Analyzing the Needs of Designers.Joachim Deisinger, Roland Blach, Gerold Wesche, Ralf Breining, Andreas Simon
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