| 2016 | Designing Authentic Learning to Meet the Challenges of Digital Natives in First-Year Program: An Action Research in Chinese University. | Wei Cheng, Pen Chen, Xiaolin Liu, Ronghuai Huang |
| 2016 | Exploring the Difference in Brain Activities under Three Distinct Tasks: Listening to Music, Gaming, and Learning. | I-Ling Cheng, Sie Wai Chew, Yihaung Kang, Weilun Chang, Nian-Shing Chen |
| 2016 | The Impact of a Mobile Augmented Reality Game: Changing Students' Perceptions of the Complexity of Socioscientific Reasoning. | Hsin-Yi Chang, Yuan-Tse Yu, Hsin-Kai Wu, Ying-Shao Hsu |
| 2016 | Impact of Using Creative Thinking Skills and Open Data on Programming Design in a Computer-Supported Collaborative Learning Environment. | Jia-Wei Chang, Tzone-I Wang, Ming-Che Lee, Chien-Yuan Su, Po-Chin Chang |
| 2016 | Developing a Data-Driven Learning Interest Recommendation System to Promoting Self-Paced Learning on MOOCs. | Hsuan-Ming Chang, Tonny Meng-Lun Kuo, So-Chen Chen, Chia-An Li, Yi-Wei Huang, Yu-Cheng Cheng, Hao-Hsuan Hsu, Nen-Fu Huang, Jian-Wei Tzeng |
| 2016 | Yet Another Objective Approach for Measuring Cognitive Load Using EEG-Based Workload. | Hao-Cheng Chang, I-Chun Hung, Sie Wai Chew, Nian-Shing Chen |
| 2016 | An Animated Pedagogical Agent on a CALL System Lecturing about the English Present Perfect Tense to Brazilian Students. | Talvany Carlotto, Patrcia Augustin Jaques |
| 2016 | Downtown, a Subway Adventure: Using Learning Analytics to Improve the Development of a Learning Game for People with Intellectual Disabilities. | Ana R. Cano, Baltasar Fernndez-Manjn, lvaro J. Garca-Tejedor |
| 2016 | Implementing Robotic Telepresence in a Synchronous Hybrid Course. | William Cain, John Bell, Cui Cheng |
| 2016 | Six Years of Teaching Mobile Computing: What We Have Learned. | Brian G. Burton, Barbara N. Martin |
| 2016 | Teaching Science and Engineering through Reconstruction of Historic Inventions. | Glen Bull, Nigel Standish, Tandra L. Tyler-Wood |
| 2016 | Augmenting Mathematical Education for Minority Students. | TeAirra M. Brown, Tiffanie R. Smith, Joseph L. Gabbard, Juan E. Gilbert |
| 2016 | Lesson Planner Tool for Supporting Teachers to Create Pedagogically Sound Learning Resources. | Aoife Brady, Owen Conlan, Vincent P. Wade |
| 2016 | The Effect of Avatar Technology on Sign Writing Vocabularies Acquisition for Deaf Learners. | Yosra Bouzid, Mohamed Ali Khenissi, Mohamed Jemni |
| 2016 | SCALE: A Smart Competence Analytics Solution for English Writing. | David Boulanger, Jeremie Seanosky, Clayton Clemens, Vivekanandan Kumar, Kinshuk |
| 2016 | Endodontic Simulator for Training the Access to the Pulp Chamber and Root Canal Preparation Tasks. | Tales Nereu Bogoni, Gregory de Oliveira Feijo, Roberta Kochenborger Scarparo, Mrcio Sarroglia Pinho |
| 2016 | Dutch Cooking with xAPI Recipes: The Good, the Bad, and the Consistent. | Alan Berg, Maren Scheffel, Hendrik Drachsler, Stefaan Ternier, Marcus Specht |
| 2016 | How an Affective Learning Environment for Learning Java Impacts the Student's Learning Results. | Mara Luca Barrn-Estrada, Ramn Zataran-Cabada, Ral Oramas Bustillos, Giner Alor-Hernndez |
| 2016 | Assessing Students' Conceptual Knowledge of Computer Networks in Open Wonderland. | Kavya Alse, Lakshmi Ganesh, Prajish Prasad, Maiga Chang, Sridhar Iyer |
| 2016 | PLATE-PBL: Development and Implementation of a Script-Based PBL Environment in Moodle. | Zeyad Ali, Disi Wang, Mohammed Samaka, Yongwu Miao |
| 2016 | The Cognitive and Social Motivational Affordances of Gamification in E-Learning Environment. | Sumayah Abu-Dawood |
| 2015 | A Utility-Based Semantic Recommender for Technology-Enhanced Learning. | Andrea Zielinski |
| 2015 | A Series of Leap Motion-Based Matching Games for Enhancing the Fine Motor Skills of Children with Autism. | Gaoxia Zhu, Su Cai, Yuying Ma, Enrui Liu |
| 2015 | The Empirical Study on Self-Regulation, Co-Regulation, and Socially Shared Regulation in Computer-Supported Collaborative Learning. | Lanqin Zheng, Junhui Yu |
| 2015 | The Effect of Signals in Hypertext Reading by Tablet Computers. | Xiaoxia Zheng, Wei Cheng, Zhengcheng Fan, Guang Chen |