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International Conference on Computers in Education

ICCE

C

CORE rank

CORE rank (raw)

C

Fields of research

Applied Computing

Papers indexed

4,839

2002–2024

Papers per year

2002486 peak2024

ICCE papers

4,839 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2023Investigating Players' Social Interactions in IOT Board Games.Yueh-Chi Wang, Ju-Ling Shih, Shaun-Wen Chen
2023Impact of Self-analysis Behaviors in GOAL for Japanese High School EFL Learners.Zixu Wang, Rwitajit Majumdar, Hiroaki Ogata
2023Design and Implementation of an Educational Game for Teaching Artificial Intelligence to High School Students.Ning Wang, Ryan Montgomery, Eric Greenwald, Maxyn Leitner
2023Designing a Virtual Reality Game for Religious Culture Guided Tour by Combining Voice Guided Scaffolding and Situated Learning Mechanism.Jui-Jong Wang, Chih-Chen Kuo, Huei-Tse Huo
2023Toward a Virtual Human Exhibit for Public AI Education.Ning Wang, Timothy Hurt, Ari Krakowski, Eric Greenwald, Omkar Masur, Boxi Fu, Chirag Merchent
2023Analysis of algorithmic strategy development in the development of computational thinking of upper elementary school students.Xiaowen Wang, Pinqi Hu, Guang Chen
2023Develop and Analysis of Educational Board Game on Cultural Cognition.Hsin-Ju Wang, Shaun-Wen Chen, Ju-Ling Shih
2023Deep Knowledge Tracing is an implicit dynamic multidimensional item response theory model.Jill-Jnn Vie, Hisashi Kashima
2023Posthumanizing Creativity and Material Histories.Alekh V., Chandan Dasgupta
2023Maker-Material Creative Embodiments in Collaborative Making.Alekh V., Chandan Dasgupta
2023The Course Learning Experience as a Forerunner in IT Internship: Assessment from the Student and the Host Training Establishment.Arlene Mae Celestial Valderama
2023Remembering the knowledge of experts and novices in computer-supported collaborative learning: A multinomial processing tree approach.Oktay lker, Daniel Bodemer
2023Development of a Learning Support System for playing Ryuteki in Gagaku for Beginners.Yasushi Ueno, Masato Soga
2023Method to Promote Social Facilitation of Learners by Presenting Writing Sounds.Tatsuya Ueda, Tatsuya Hamada, Hironori Egi
2023Examining Different Affective Factors in Learning with Virtual Reality.Hsing-Ying Tu, Silvia Wen-Yu Lee, Ting-Yueh Hsu
2023Constructing a Natural Conversation Learning Activity to Improve Students' English-Speaking Skills.Hong-Min Tu, Chang-Yen Liao, Te-Yang Chou
2023Application of ChatGPT in the Role-play Game of Modeled United Nations.Zhen-Hung Tsai, Ju-Ling Shih, Geng-De Hong
2023The Effects of Visualization Strategies on Students' Learning Outcomes in Augmented Reality Contexts.Pei-Shan Tsai
2023On-demand lectures with humor and questions using avatars.Satoshi Toyota, Asuka Terai
2023Technological Tools for the Teaching and Learning of Statistics.Mark Anthony C. Tolentino, Juan Carlo Mallari, Maria Alva Q. Aberin, Ma. Louise Antonette de Las Peas, Agnes D. Garciano, Jumela Sarmiento, Debbie Marie B. Verzosa
2023Exploring the Relationship between 21st Century Skills and Motivation: A Study Using Contextual Inquiry Project-based Learning.Jirapipat Thanyaphongphat, Preeyada Tapingkae, Kannika Daungcharone, Krittawaya Thongkoo
2023Designing Educational Personas using Generative AI.Ivan Terzic, Antun Drobnjak, Ivica Boticki
2023Investigating Student Teachers' Learning Experience and Choice of Participation Modalities in a HyFlex Course: A Mixed Methods Approach.Liang Jing Teh, Su Luan Wong, Mohd Zariat Abdul Rani, Mas Nida Md. Khambari, Sai Hong Tang
2023Experimental study for a computational model in ITS to predict the learners' state.Yoshimasa Tawatsuji, Keiichi Muramatsu, Tatsunori Matsui
2023Exploring Group Formation Strategies in Computer-Supported Collaborative Learning: A Systematic Review.Jiamin Tang, Huihan Zhou, Yajing Tan, Guang Chen
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