| 2022 | Motivation Estimation Method for Computer Supported Collaborative Learning Using Tablet Computer. | Ryo Funabashi, Kohei Nabetani, Takeo Noda, Masataka Kaneko, Hironori Egi |
| 2022 | Grounding Embodied Learning using Online Motion-Detection in The Hidden Village. | Ariel Fogel, Michael I. Swart, Matthew Grondin, Mitchell J. Nathan |
| 2022 | Research on Activity Design and Application of AR Gamification Resources To Promote Children's Second Language Learning. | Minsheng Fan, Zhehua Liu, Xianping Jin |
| 2022 | Achievement, Behaviors, and STEM Interest of Frustrated and Bored Learners Using Minecraft. | Maricel A. Esclamado, Maria Mercedes T. Rodrigo, Jenilyn A. Casano |
| 2022 | Modeling Off-task Behavior of Learners Using Minecraft. | Maricel A. Esclamado |
| 2022 | Evaluating Deep Transfer Learning Models for Assessing Text Readability for ESL Learners. | Yo Ehara |
| 2022 | Learning Affordances of a Facebook Community of Older Adults: A Netnographic Investigation during COVID-19. | Ryan A. Ebardo, Merlin Teodosia C. Suarez |
| 2022 | The Perspectives of Distance Learning in Higher Education: Lessons Learned from the COVID-19 Pandemic. | Dariusz Dymek, Mariusz Grabowski, Grazyna Paliwoda-Pekosz |
| 2022 | Modelling Physical Activity Behaviour Changes for Personalised Feedback in a Health Education Application. | Claudio Daz, Olivier Galy, Corinne Caillaud, Kalina Yacef |
| 2022 | From Rejection to Delight: The Change of College Ideological and Political Teachers' Attitude Towards Blended Teaching. | Jun-Feng Diao, Jia-Wei Gu |
| 2022 | Enhancing Learner Models for Pedagogical Agent Scaffolding of Self-Regulated Learning. | Daryn A. Dever, Megan Wiedbusch, Roger Azevedo |
| 2022 | An Evaluation of the Online Course on Climate Change and Emotion. | Anurag Deep, Aditi Pathak, Nandini Chatterjee Singh |
| 2022 | Investigation on Practical Effects of the Explanation in a K-12 Math Recommender System. | Yiling Dai, Kyosuke Takami, Brendan Flanagan, Hiroaki Ogata |
| 2022 | The Development of Online Learning Readiness Scale for Junior Students (OLRS-J) in Taiwan. | Chien Chou, Ruo-Yu Li, Li-Fang Ko, Min-Ling Hung |
| 2022 | Learning Factory: A Proposed Framework for Engineering Learning Ecology by Automated Manufacturing System Kits. | Sasithorn Chookaew, Panupong Raijaidee, Watcharapong Khanthinthara, Suppachai Howimanporn, Warin Sootkaneung |
| 2022 | Innovative and Effective Spreadsheet Tool for Learning Sentiment Analysis and Prediction. | Michelle L. F. Cheong, Jean Y.-C. Chen |
| 2022 | Predicting Chinese Secondary School Students' Behavioral Intention to Use an Online Homework System. | Liu Chen, Su Luan Wong, Shwu Pyng How |
| 2022 | Metacognitive Accuracy in Homework Assignments, Time-Limited Quizzes, and Learning Objectives. | Huanyi Chen, Paul A. S. Ward |
| 2022 | Design Methodology of Bebras Thematic Game. | Yan-Ming Chen, Ju-Ling Shih, Shaun-Wen Chen |
| 2022 | Four-bar Linkage Quadruped Biorobotic Instructions: Gamified Design and Development. | Shaun-Wen Chen, Ju-Ling Shih, Yan-Ming Chen |
| 2022 | Computer Assisted Pronunciation Training (CAPT): A Systematic Review of Studies from 2012 to 2021. | Xu Chen, Jie Mu, Tingting Zhang |
| 2022 | The Effect of Individual Ideation before Discussion on Computer Supported Collaborative Argumentation in a Primary Classroom. | Wenli Chen, Qianru Lyu, Junzhu Su |
| 2022 | Interaction and Monitoring Matter: Comparison of High and Low-performing Groups in CSCL. | Wenli Chen, Qianru Lyu, Aileen Siew Cheng Chai, Wei Liang Toh |
| 2022 | The Development and Evaluation of a Gamified Virtual Heritage Tour for Cultural Learning: A Perspective of Cognitive and Affective Immersive Learning. | Kun-Hung Cheng, Ling-Ling Hsiao |
| 2022 | Designing a Professional Development Program on Digital Accessibility and Inclusive Education for Faculty Members. | Weiqin Chen |