| 2021 | The Effectiveness of Object-oriented-QR Monopoly in Enhancing Ice-breaking and Education UX: A Preliminary Study. | Chieng-Sing Lee, Kian-Wei Lee |
| 2021 | Chinese Grammatical Error Detection Using Adversarial ELECTRA Transformers. | Lung-Hao Lee, Man-Chen Hung, Chao-Yi Chen, Rou-An Chen, Yuen-Hsien Tseng |
| 2021 | Integrating E-learning into Self-regulated Learning Instruction: A Holistic Flipped Classroom Design of a Classical Chinese Reading Intervention Program. | Kit Ling Lau |
| 2021 | Mining Students' Engagement Pattern in Summer Vacation Assignment. | Hiroyuki Kuromiya, Rwitajit Majumdar, Hiroaki Ogata |
| 2021 | Viewpoint Transformation Training System Based on Discovery of Relationships between Objects. | Kota Kunori, Tomoko Kojiri |
| 2021 | Design and Implementation of an iOS APP: Multimedia Interactive System and Items for Woodworking Teaching. | Chorng-Shiuh Koong, Hung-Chang Lin, Chao-Chin Wu |
| 2021 | Analysing Reachable and Unreachable Codes in App Inventor Programs for Supporting the Assessment of Computational Thinking Concepts. | Siu Cheung Kong, Chun Wing Poon, Bowen Liu |
| 2021 | The Role of Artificial Intelligence in STEM Education. | Siu Cheung Kong, Hiroaki Ogata, Ju-Ling Shih |
| 2021 | From Mathematical Thinking to Computational Thinking: Use Scratch Programming to Teach Concepts of Prime and Composite Numbers. | Siu Cheung Kong, Wai Ying Kwok |
| 2021 | Alternative Approach for Evaluation Adapted for Times of Emergent Conditions. | Dan Kohen-Vacs, Meital Amzalag |
| 2021 | Generating Student Progress Reports based on Keywords. | Shumpei Kobashi, Tsunenori Mine |
| 2021 | Comparison of Experts and Novices in Determining the Gravitational Acceleration using Mobile Phone with Phyphox Application. | Aungtinee Kittiravechote, Thanida Sujarittham |
| 2021 | Learning Activities Diagnostic Model Based on Educational Data Mining of Online Social Media Behavior. | Khwunta Kirimasthong, Pakhpoom Prommool |
| 2021 | The Development of Flipped Learning Model for Foreign Language Class. | Chun-Ye Kim |
| 2021 | Conceptual Level Comprehension Support of the Object-Oriented Programming Source-Code Using Kit-Build Concept Map. | Nawras Khudhur, Pedro Gabriel Fonteles Furtado, Aryo Pinandito, Shimpei Matsumoto, Yusuke Hayashi |
| 2021 | How Diseases Spread: Embodied Learning of Emergence with Cellulo Robots. | Hala Khodr, Jrme Brender, Aditi Kothiyal |
| 2021 | The M in STEM and Issues of Data Literacy. | Khalid Khan, Jon Mason |
| 2021 | Design of Customizable Gamified Augmented Reality Apps: Towards Embracing Active Learning. | Mas Nida Md. Khambari, Dan Wang, Su Luan Wong |
| 2021 | A Comparative Study of Missing Value Imputation Methods for Education Data. | Phimmarin Keerin |
| 2021 | A Development of Instructional Video for Increasing Learners' Motivation and Content Mastery in Video Learning Environment. | Atima Kaewsa-Ard |
| 2021 | Motivating Ethnic Minority Students in Hong Kong to Learn Chinese Culture with EduVenture VR. | Morris Siu-Yung Jong, Nelson Ng, Eric T. H. Luk |
| 2021 | Designing Prototype Laryngo-App Using 3D Animation in Anatomy of Larynx. | Poonyawee Jirattanawan, Ratchanon Nobnop, Sujitra Arwatchananukul |
| 2021 | Examining the Effects of Automatic Speech Recognition Technology on Learners' Lexical Diversity. | Michael Yi-Chao Jiang, Morris Siu-Yung Jong, Wilfred Wing-Fat Lau |
| 2021 | Improving Knowledge Tracing through Embedding based on Metapath. | Chong Jiang, Wenbin Gan, Guiping Su, Yuan Sun, Yi Sun |
| 2021 | Adopting Online Teaching and Learning Utilizing AI Technology Enhancements Throughout the COVID-19 Pandemic and Beyond. | Paul Jenkins, Nitin Naik, Longzhi Yang |