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International Conference on Computers in Education

ICCE

C

CORE rank

CORE rank (raw)

C

Fields of research

Applied Computing

Papers indexed

4,839

2002–2024

Papers per year

2002486 peak2024

ICCE papers

4,839 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2017Evaluation of Mathematics Knowledge Level through Personalized Learning Exercise based on the Adaptive Tests.Yan Liu, Chuxin Fu, Xiaoqing Gu
2017Design and Development of an Online System in Support of Teaching-by-Questioning in Classrooms.Yu-Hsin Liu, Fu-Yun Yu
2017Students' In-Class Answering Activities on Facebook: Effects on Participation, Learning Satisfaction and Anxiety.Yu-Hsin Liu, Fu-Yun Yu
2017Online knowledge-structure-based adaptive science learning: Integrates adaptive dynamic assessment into adaptive learning.Chia-Ching Lin, Ying-Tien Wu, Teng-Yao Cheng
2017Analysis of Students' Personalities and Gaming Strategies in a Technology-Enhanced Board Game-The Fragrance Channel.Chang-Hsin Lin, Ju-Ling Shih
2017The Study on the Application in the Combination of Pervasive Gaming and Augmented Reality in the Temple Tour for Users with Different Cognitive Styles.Yu-Hsuan Lin, Hao-Chiang Koong Lin, I-Cheng Lio
2017Scaffolding Historical Inquiry through a Collaborative Maker-based Activity.Benjamin Lille, Margarida Romero
2017A Quantitative Analysis on Interactive Method Makes Teaching More Scientific.Bin Li, Lie-Ming Li, Ying Luo
2017A Study on Illustration Design in Learning Infant Development.Li-En Lie, An-Hsuan Wu, Po-Fen Hsu, Meng-Jung Tsai
2017"Go Kahoot!" Enriching Classroom Engagement, Motivation and Learning Experience with Games.Sherlock A. Licorish, Jade Li George, Helen E. Owen, Ben Daniel
2017Exploring the primary school children's air pollution environmental education learning effectiveness and air quality protection intention through augmented reality material and air quality monitor instrument.Yi-Wen Liao, Min-Chai Hsieh
2017Cultivating Students' Writing Habit in a Game-based Learning Environment.Calvin C. Y. Liao, Wan-Chen Chang, Hercy N. H. Cheng, Tak-Wai Chan
2017Reading for Emotion with ICT Tools.Ania Lian
2017Discovering Dynamics of an Idea Pipeline: Understanding Idea Development within a Knowledge Building Discourse.Alwyn Vwen Yen Lee, Seng Chee Tan
2017Chinese Grammatical Error Detection Using a CNN-LSTM Model.Lung-Hao Lee, Bo-Lin Lin, Liang-Chih Yu, Yuen-Hsien Tseng
2017The Development of a Simulation to Support Authentic Observation in Precipitation Reaction.Changyoun Lee, Hun-Gi Hong
2017Virtual and Mixed Reality for students: How to Control Human Factors.Hyojeong Lee, Yong-Sang Cho
2017Exploring possibilities for synergizing embodied, embedded and extended cognition: Implications to STEM Education.Chien-Sing Lee
2017Minecraft as a Sandbox for STEM Interest Development: Preliminary Results.H. Chad Lane, Sherry Yi, Brian Guerrero, Neil Comins
2017A Taxonomy of Minecraft Activities for STEM.H. Chad Lane, Brian Guerrero, Neil Comins
2017A Learning Support System for Mathematics with Visualization of Errors in Symbolic Expression by mapping to Graphical Expression.Kai Kurokawa, Takahito Tomoto, Tomoya Horiguchi, Tsukasa Hirashima
2017Developing a Geometric Proof Problem-Solving Support System Utilizing Card Selection.Megumi Kurayama
2017Development of Video Presentation Mutual Evaluation Support System with Portable Mobile-Devices using Drag and Drop Evaluation Function.Shin Kurata, Takashi Fujiki, Masao Murota
2017Why Learners Fail in MOOCs? Investigating the Interplay of Online Academic Hardiness and Learning Engagement among MOOCs Learners.Tonny Meng-Lun Kuo, Chin-Chung Tsai, Jyun-Cheng Wang
2017Development of a Community-based Hazard Information Sharing System for Traditional Towns with Local Heritage.Shun Kozaki, Yasuhisa Okazaki, Hiroshi Wakuya, Yukuo Hayashida, Byung-Won Min, Nobuo Mishima
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