| 2020 | Machine Intelligence Matters: Rethink Human-Robot Collaboration Based on Symmetrical Reality. | Zhenliang Zhang, Xuejiao Wang |
| 2020 | Stencil Marker: Designing Partially Transparent Markers for Stacking Augmented Reality Objects. | Xuan Zhang, Jonathan Lundgren, Yoya Mesaki, Yuichi Hiroi, Yuta Itoh |
| 2020 | Scale-aware Insertion of Virtual Objects in Monocular Videos. | Songhai Zhang, Xiangli Li, Yingtian Liu, Hongbo Fu |
| 2020 | Super Wide-view Optical See-through Head Mounted Displays with Per-pixel Occlusion Capability. | Yan Zhang, Naoya Isoyama, Nobuchika Sakata, Kiyoshi Kiyokawa, Hong Hua |
| 2020 | Understanding Physical Common Sense in Symmetrical Reality. | Zhenliang Zhang |
| 2020 | Learning Bipartite Graph Matching for Robust Visual Localization. | Hailin Yu, Weicai Ye, Youji Feng, Hujun Bao, Guofeng Zhang |
| 2020 | Perspective Matters: Design Implications for Motion Guidance in Mixed Reality. | Xingyao Yu, Katrin Angerbauer, Peter Mohr, Denis Kalkofen, Michael Sedlmair |
| 2020 | Evaluating Remote Virtual Hands Models on Social Presence in Hand-based 3D Remote Collaboration. | Boram Yoon, Hyung-il Kim, Seoyoung Oh, Woontack Woo |
| 2020 | An Exploratory Study for Designing Social Experience of Watching VR Movies Based on Audience's Voice Comments. | Shuo Yan, Wenli Jiang, Menghan Xiong, Xukun Shen |
| 2020 | Enhancing Participation Experience in VR Live Concerts by Improving Motions of Virtual Audience Avatars. | Hiromu Yakura, Masataka Goto |
| 2020 | Towards Eyeglass-style Holographic Near-eye Displays with Statically. | Xinxing Xia, Yunqing Guan, Andrei State, Praneeth Chakravarthula, Tat-Jen Cham, Henry Fuchs |
| 2020 | Body Weight Perception of Females using Photorealistic Avatars in Virtual and Augmented Reality. | Erik Wolf, Nina Dllinger, David Mal, Carolin Wienrich, Mario Botsch, Marc Erich Latoschik |
| 2020 | HydrogenAR: Interactive Data-Driven Presentation of Dispenser Reliability. | Matt Whitlock, Danielle Albers Szafir, Kenny Gruchalla |
| 2020 | Comparing Single-modal and Multimodal Interaction in an Augmented Reality System. | Zhimin Wang, Huangyue Yu, Haofei Wang, Zongji Wang, Feng Lu |
| 2020 | View Splicing for Effective VR Collaboration. | Lili Wang, Wentao Wu, Zijing Zhou, Voicu Popescu |
| 2020 | Flower Factory: A Component-based Approach for Rapid Flower Modeling. | Siyuan Wang, Junjun Pan, Junxuan Bai, Jinglei Wang |
| 2020 | Transitioning360: Content-aware NFoV Virtual Camera Paths for 360° Video Playback. | Miao Wang, Yijun Li, Wenxuan Zhang, Christian Richardt, Shi-Min Hu |
| 2020 | Foveated Instant Radiosity. | Lili Wang, Runze Li, Xuehuai Shi, Ling-Qi Yan, Zhichao Li |
| 2020 | Real-Time Detection of Simulator Sickness in Virtual Reality Games Based on Players' Psychophysiological Data during Gameplay. | Jialin Wang, Hai-Ning Liang, Diego Monteiro, Wenge Xu, Hao Chen, Qiwen Chen |
| 2020 | Optical distortions in VR bias the perceived slant of moving surfaces. | Jonathan Tong, Robert S. Allison, Laurie M. Wilcox |
| 2020 | Digital Full-Face Mask Display with Expression Recognition using Embedded Photo Reflective Sensor Arrays. | Yoshinari Takegawa, Yutaka Tokuda, Akino Umezawa, Katsuhiro Suzuki, Katsutoshi Masai, Yuta Sugiura, Maki Sugimoto, Diego Martnez Plasencia, Sriram Subramanian, Keiji Hirata |
| 2020 | Guideline and Tool for Designing an Assembly Task Support System Using Augmented Reality. | Keishi Tainaka, Yuichiro Fujimoto, Masayuki Kanbara, Hirokazu Kato, Atsunori Moteki, Kensuke Kuraki, Kazuki Osamura, Toshiyuki Yoshitake, Toshiyuki Fukuoka |
| 2020 | Retargetable AR: Context-aware Augmented Reality in Indoor Scenes based on 3D Scene Graph. | Tomu Tahara, Takashi Seno, Gaku Narita, Tomoya Ishikawa |
| 2020 | Enhancing Visitor Experience or Hindering Docent Roles: Attentional Issues in Augmented Reality Supported Installations. | Brandon Victor Syiem, Ryan M. Kelly, Eduardo Velloso, Jorge Gonalves, Tilman Dingler |
| 2020 | Intelligent Adaptive Agents and Trust in Virtual and Augmented Reality. | Ningyuan Sun, Jean Botev |